Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Harlech
Rama
Level 37
God Stats
0W - 1L
1,162 SR
Queue Stats
10W - 28L
1,394 Elo+
Party 3
Zhong Kui
Zhong Kui
SinCityOkie
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Ravana
Ravana
Ur boy Skiffle
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Team Averages
Level 53
1,432 SR
1,479 Elo+

VS

Team Averages
Level 85
1,510 SR
1,504 Elo+
Freya
Freya
 
Freya
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ifcy
Terra
Level 129
God Stats
2W - 1L
1,399 SR
Queue Stats
213W - 204L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Oucf
Ne Zha
Level 122
God Stats
2W - 0L
1,653 SR
Queue Stats
105W - 54L
1,585 Elo+
Party 1
Tiamat
Tiamat
Wish Death
Tiamat
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,449 Elo+
Party 1
Agni
Agni
oLvcci
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
9 / 4 / 9
12,559
785
27,319
18,911
13,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
 
Khepri
15
1 / 8 / 11
9,802
613
10,893
20,495
28,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Harlech
Rama
18
4 / 6 / 5
10,944
684
21,889
18,274
9,515
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
SinCityOkie
Zhong Kui
19
4 / 9 / 7
11,850
741
13,361
19,007
12,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 11 / 10
9,974
623
3,324
17,074
8,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
6 / 4 / 25
12,208
763
18,812
16,636
8,870
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Ifcy
Terra
18
1 / 3 / 35
12,246
765
8,737
29,006
34,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Oucf
Ne Zha
20
17 / 3 / 18
14,523
908
24,035
18,165
9,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Wish Death
Tiamat
17
5 / 6 / 21
11,514
720
13,128
18,036
12,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
oLvcci
Agni
20
9 / 3 / 19
12,957
810
17,746
13,614
6,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
156
19
Kills
38
38
Deaths
19
42
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
9
4
9
3.38
L
Khepri
 
Khepri
1
8
11
0.81
W
Freya
 
Freya
6
4
25
4.63
L
Rama
Harlech
Rama
4
6
5
1.08
W
Terra
Ifcy
Terra
1
3
35
6.17
W
Ne Zha
Oucf
Ne Zha
17
3
18
8.67
L
Zhong Kui
SinCityOkie
Zhong Kui
4
9
7
0.83
L
1
11
10
0.55
W
Tiamat
Wish Death
Tiamat
5
6
21
2.58
W
Agni
oLvcci
Agni
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,786
Damage
82,458
93,761
Taken
95,457
72,425
Mitigated
71,630
30,453
Healing
38,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
27,319
841
13,418
10,304
18,911
13,425
426
8,995
9,916
48,490
0
L
Khepri
 
Khepri
10,893
660
1,590
1,181
20,495
28,511
0
11,908
8,587
19,301
0
W
Freya
 
Freya
18,812
5,959
1,819
5,390
16,636
8,870
2,657
9,678
6,958
49,043
4,780
L
Rama
Harlech
Rama
21,889
17,989
535
2,504
18,274
9,515
954
12,597
5,677
0
52,025
W
Terra
Ifcy
Terra
8,737
1,076
7,399
8,819
29,006
34,634
133
13,492
15,514
18,030
0
W
Ne Zha
Oucf
Ne Zha
24,035
9,165
1,237
4,651
18,165
9,192
1,800
10,032
8,133
0
33,923
L
Zhong Kui
SinCityOkie
Zhong Kui
13,361
2,003
13
159
19,007
12,909
232
12,414
6,593
26,752
0
L
3,324
1,136
0
749
17,074
8,065
0
10,417
6,657
0
9,207
W
Tiamat
Wish Death
Tiamat
13,128
1,165
1,826
3,331
18,036
12,833
590
10,216
7,820
31,218
0
W
Agni
oLvcci
Agni
17,746
2,062
333
3,680
13,614
6,101
857
8,155
5,459
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,129
Gold Earned
63,448
163
Minions Killed
157
0
Camps Cleared
0
1,285,861
Distance Traveled
1,530,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,559
785
40
3
0
295,400
2
L
Khepri
9,802
613
14
1
0
267,936
0
W
Freya
12,208
763
54
3
0
285,577
0
L
Rama
10,944
684
61
4
0
221,805
0
W
Terra
12,246
765
11
1
0
319,828
0
W
Ne Zha
14,523
908
21
1
0
348,658
0
L
Zhong Kui
11,850
741
37
2
0
241,930
1
L
Ravana
9,974
623
11
1
0
258,790
0
W
Tiamat
11,514
720
40
3
0
274,244
0
W
Agni
12,957
810
31
2
0
302,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role