Player Matchup

Yemoja
Yemoja
Cicero127
Yemoja
Level 18
God Stats
0W - 2L
1,484 SR
Queue Stats
172W - 123L
1,691 Elo+
Solo
Fafnir
Fafnir
Hot hot hot6741
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,546 Elo+
Solo
Hera
Hera
TTV_King_Borri
Hera
Level 25
God Stats
17W - 17L
1,660 SR
Queue Stats
150W - 176L
1,590 Elo+
Solo
Hou Yi
Hou Yi
gopbSID
Hou Yi
Level 12
God Stats
0W - 1L
1,135 SR
Queue Stats
2W - 1L
1,788 Elo+
Solo
Thanatos
Thanatos
zachrees8
Thanatos
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,641 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,651 Elo+

VS

Team Averages
Level 27
1,654 SR
1,702 Elo+
Sobek
Sobek
Anxiody
Sobek
Level 27
God Stats
2W - 0L
1,822 SR
Queue Stats
135W - 76L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
FGRH22 6
Guan Yu
Level 26
God Stats
2W - 1L
1,303 SR
Queue Stats
14W - 25L
1,525 Elo+
Solo
Awilix
Awilix
NutAnhurFace
Awilix
Level 27
God Stats
9W - 2L
1,653 SR
Queue Stats
200W - 134L
1,729 Elo+
Party 1
Merlin
Merlin
cunnect
Merlin
Level 28
God Stats
4W - 3L
1,526 SR
Queue Stats
151W - 74L
1,750 Elo+
Party 1
Rama
Rama
ohlenaya
Rama
Level 29
God Stats
3W - 0L
1,969 SR
Queue Stats
135W - 73L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cicero127
Yemoja
12
2 / 0 / 0
7,390
528
4,905
7,097
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 4
7,346
525
2,727
9,544
7,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 1
6,198
443
5,168
6,461
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
gopbSID
Hou Yi
8
0 / 4 / 1
6,092
435
2,906
6,751
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
zachrees8
Thanatos
12
4 / 6 / 2
7,431
531
4,796
13,673
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Anxiody
Sobek
10
2 / 1 / 10
7,298
521
4,481
13,066
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
FGRH22 6
Guan Yu
12
1 / 1 / 1
6,712
479
683
6,269
3,011
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
13
3 / 3 / 6
7,488
535
8,365
8,746
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
cunnect
Merlin
13
5 / 2 / 2
8,110
579
6,646
6,139
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
13
9 / 1 / 2
8,544
610
9,434
7,566
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
20
20
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Anxiody
Sobek
2
1
10
7
L
Yemoja
Cicero127
Yemoja
2
0
0
2
W
Guan Yu
FGRH22 6
Guan Yu
1
1
1
1.5
L
1
4
4
0.75
W
Awilix
3
3
6
2
L
1
6
1
0.25
W
Merlin
cunnect
Merlin
5
2
2
3
L
Hou Yi
gopbSID
Hou Yi
0
4
1
0.13
W
Rama
9
1
2
10
L
Thanatos
zachrees8
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
29,609
43,526
Taken
41,786
21,491
Mitigated
24,052
9,896
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Anxiody
Sobek
4,481
413
287
5,550
13,066
12,979
0
2,770
10,296
18,662
0
L
Yemoja
Cicero127
Yemoja
4,905
745
65
675
7,097
6,607
660
1,887
5,210
42,570
0
W
Guan Yu
FGRH22 6
Guan Yu
683
78
206
1,558
6,269
3,011
0
2,237
4,032
75
23,419
L
2,727
798
467
1,727
9,544
7,116
3
2,919
6,625
18,511
0
W
Awilix
8,365
2,946
0
1,528
8,746
3,175
383
3,395
5,351
0
44,735
L
5,168
1,462
0
216
6,461
1,233
132
2,566
3,895
34,319
0
W
Merlin
cunnect
Merlin
6,646
800
0
607
6,139
2,020
420
2,914
3,225
49,526
0
L
Hou Yi
gopbSID
Hou Yi
2,906
1,933
0
260
6,751
1,292
0
1,055
5,696
0
20,875
W
Rama
9,434
7,383
0
2,982
7,566
2,867
362
1,582
5,984
0
64,171
L
Thanatos
zachrees8
Thanatos
4,796
531
0
6,486
13,673
5,243
0
2,810
10,863
0
37,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
38,152
269
Minions Killed
341
0
Camps Cleared
0
1,178,194
Distance Traveled
1,330,248
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,298
521
22
2
0
262,678
7
L
Yemoja
7,390
528
72
5
0
235,112
4
W
Guan Yu
6,712
479
49
4
0
271,644
3
L
Fafnir
7,346
525
25
2
0
257,658
4
W
Awilix
7,488
535
80
6
0
306,757
2
L
Hera
6,198
443
60
4
0
260,847
2
W
Merlin
8,110
579
99
7
0
238,140
1
L
Hou Yi
6,092
435
38
3
0
191,459
1
W
Rama
8,544
610
91
7
0
251,029
1
L
Thanatos
7,431
531
74
5
0
233,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role