Player Matchup

Anubis
Anubis
Bobbycrown2047
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,409 Elo+
Solo
Izanami
Izanami
Jermxanatior95
Izanami
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Thor
Thor
Ripreme
Thor
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bellona
Bellona
bloodthirsty_319
Bellona
Level 29
God Stats
10W - 4L
1,662 SR
Queue Stats
49W - 33L
1,552 Elo+
Solo
Ares
Ares
zzzgrangerzzz
Ares
Level 16
God Stats
1W - 2L
1,355 SR
Queue Stats
5W - 11L
1,201 Elo+
Solo
Team Averages
Level 16
1,503 SR
1,433 Elo+

VS

Team Averages
Level 24
1,354 SR
1,309 Elo+
Thanatos
Thanatos
Goofed-_-Up
Thanatos
Level 45
God Stats
23W - 49L
1,319 SR
Queue Stats
125W - 161L
1,374 Elo+
Party 1
Hades
Hades
RJO_buckets
Hades
Level 22
God Stats
4W - 8L
1,334 SR
Queue Stats
33W - 46L
1,300 Elo+
Party 1
Agni
Agni
RaZ3R-_-B3AST
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Solo
Skadi
Skadi
Yomotrooper
Skadi
Level 7
God Stats
1W - 5L
1,149 SR
Queue Stats
6W - 9L
1,364 Elo+
Party 1
Pele
Pele
tymir123d
Pele
Level 28
God Stats
3W - 7L
1,467 SR
Queue Stats
157W - 190L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,964
596
2,878
5,926
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
9 / 0 / 5
7,350
735
6,382
3,272
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Ripreme
Thor
8
0 / 2 / 2
5,172
517
1,212
5,531
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
9 / 2 / 2
6,894
689
6,340
6,118
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 10
5,803
580
2,259
5,390
2,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Goofed-_-Up
Thanatos
8
3 / 3 / 1
5,217
522
3,273
6,350
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 1
5,309
531
2,582
6,049
3,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 4 / 1
4,885
489
3,166
5,660
2,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
4,405
441
3,870
6,161
1,234
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
10
1 / 4 / 1
5,714
571
1,099
6,580
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
7
8
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
Thanatos
Goofed-_-Up
Thanatos
3
3
1
1.17
W
9
0
5
11.5
L
2
3
1
0.83
L
1
4
1
0.38
W
Thor
Ripreme
Thor
0
2
2
0.5
L
0
7
0
0
W
9
2
2
5
L
Pele
1
4
1
0.38
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
13,990
26,237
Taken
30,800
11,452
Mitigated
9,813
5,259
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,878
307
0
531
5,926
2,139
709
2,247
3,679
25,156
0
L
Thanatos
Goofed-_-Up
Thanatos
3,273
763
0
3,502
6,350
1,664
0
889
5,415
0
16,535
W
6,382
4,204
0
897
3,272
1,086
387
942
2,330
0
36,733
L
2,582
231
202
2,024
6,049
3,009
0
1,626
4,327
20,156
0
L
3,166
756
0
880
5,660
2,130
252
50
5,610
12,963
0
W
Thor
Ripreme
Thor
1,212
173
0
1,824
5,531
1,592
0
1,121
4,410
0
17,790
L
3,870
2,596
0
207
6,161
1,234
0
1,707
4,454
0
16,915
W
6,340
2,267
0
1,290
6,118
4,456
670
1,330
4,788
0
30,540
L
Pele
1,099
233
0
1,252
6,580
1,776
161
651
5,857
0
28,292
W
2,259
389
0
717
5,390
2,179
0
108
5,282
10,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
25,530
254
Minions Killed
197
0
Camps Cleared
0
934,933
Distance Traveled
895,763
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,964
596
60
6
0
151,813
5
L
Thanatos
5,217
522
37
4
0
176,623
1
W
Izanami
7,350
735
82
8
0
173,307
3
L
Hades
5,309
531
44
4
0
183,407
0
L
Agni
4,885
489
30
3
0
185,437
2
W
Thor
5,172
517
37
4
0
190,754
2
L
Skadi
4,405
441
21
2
0
166,760
0
W
Bellona
6,894
689
66
7
0
213,442
4
L
Pele
5,714
571
65
7
0
183,536
2
W
Ares
5,803
580
9
1
0
205,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role