Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bakunin05
Artemis
Level 40
God Stats
3W - 2L
1,594 SR
Queue Stats
101W - 103L
1,479 Elo+
Party 1
Ratatoskr
Ratatoskr
Doug15
Ratatoskr
Level 160
God Stats
1W - 1L
1,394 SR
Queue Stats
125W - 108L
1,552 Elo+
Party 1
Janus
Janus
MrKaue
Janus
Level 144
God Stats
1W - 3L
1,506 SR
Queue Stats
78W - 50L
1,627 Elo+
Party 1
Team Averages
Level 126
1,499 SR
1,532 Elo+

VS

Team Averages
Level 57
1,289 SR
1,470 Elo+
Hera
Hera
ElYorch_6
Hera
Level 105
God Stats
3W - 11L
1,321 SR
Queue Stats
659W - 778L
1,429 Elo+
Solo
Yemoja
Yemoja
MashermoshVL
Yemoja
Level 26
God Stats
2W - 4L
1,363 SR
Queue Stats
14W - 22L
1,404 Elo+
Party 2
Hades
Hades
TheCortisGame
Hades
Level 28
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 4L
1,750 Elo+
Party 2
Awilix
Awilix
VinciusBorck
Awilix
Level 68
God Stats
1W - 3L
1,129 SR
Queue Stats
234W - 276L
1,413 Elo+
Solo
Neith
Neith
froggydonna
Neith
Level 56
God Stats
6W - 19L
1,343 SR
Queue Stats
29W - 46L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 1 / 4
6,154
615
2,887
4,930
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
9
3 / 0 / 6
6,075
608
2,621
3,858
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Bakunin05
Artemis
11
5 / 0 / 2
6,470
647
7,367
3,647
1,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Doug15
Ratatoskr
11
3 / 1 / 2
6,896
690
3,400
6,167
2,678
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
MrKaue
Janus
11
3 / 0 / 4
6,359
636
3,588
3,048
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 4 / 0
5,155
516
1,863
4,571
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
6
0 / 3 / 0
4,061
406
1,196
5,898
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 1
4,509
451
876
4,963
1,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
8
1 / 4 / 0
4,853
485
2,432
7,023
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,107
411
1,730
4,662
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
4
5
W
Khepri
 
Khepri
3
0
6
6
W
Artemis
Bakunin05
Artemis
5
0
2
6
W
Ratatoskr
Doug15
Ratatoskr
3
1
2
4
L
Hera
1
4
0
0.25
L
Yemoja
0
3
0
0
W
Janus
MrKaue
Janus
3
0
4
5
L
0
3
1
0.17
L
Awilix
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
8,097
21,650
Taken
27,117
8,636
Mitigated
8,709
7,279
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,887
774
0
2,136
4,930
1,419
427
720
4,210
0
26,886
W
Khepri
 
Khepri
2,621
433
0
1,374
3,858
2,431
428
526
3,332
11,109
0
W
Artemis
Bakunin05
Artemis
7,367
4,159
0
1,977
3,647
1,233
2,604
703
2,944
0
35,712
W
Ratatoskr
Doug15
Ratatoskr
3,400
774
0
1,542
6,167
2,678
0
1,502
4,665
0
34,008
L
Hera
1,863
805
98
1,048
4,571
1,173
0
184
4,387
22,181
0
L
Yemoja
1,196
376
304
1,095
5,898
2,822
0
1,141
4,757
8,719
0
W
Janus
MrKaue
Janus
3,588
564
0
250
3,048
875
793
484
2,564
41,437
0
L
876
40
0
946
4,963
1,740
0
1,965
2,998
15,522
0
L
Awilix
2,432
646
0
310
7,023
1,937
0
2,177
4,846
0
23,221
L
1,730
400
0
1,347
4,662
1,037
0
742
3,920
0
15,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
22,685
308
Minions Killed
174
0
Camps Cleared
0
983,472
Distance Traveled
843,896
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,154
615
60
6
0
224,246
4
W
Khepri
6,075
608
8
1
0
205,654
6
W
Artemis
6,470
647
78
8
0
169,154
1
W
Ratatoskr
6,896
690
80
8
0
182,192
1
L
Hera
5,155
516
55
6
0
156,832
3
L
Yemoja
4,061
406
11
1
0
174,954
2
W
Janus
6,359
636
82
8
0
202,226
3
L
Hades
4,509
451
31
3
0
171,415
1
L
Awilix
4,853
485
54
5
0
188,673
1
L
Neith
4,107
411
23
2
0
152,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role