Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond II
 
Aphrodite
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
 
Sol
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
AlJaBeRi
Thanatos
Gold I
Level 89
God Stats
16W - 19L
1,543 SR
Queue Stats
629W - 641L
1,595 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ttvappletinidl
Guan Yu
Platinum V
Level 159
God Stats
29W - 29L
1,485 SR
Queue Stats
361W - 346L
1,712 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,506 SR
1,561 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,570 SR
1,577 MMR
Freya
Freya
Diamond III
 
Freya
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
AperH2O
Chaac
Platinum V
Level 154
God Stats
3W - 2L
1,722 SR
Queue Stats
139W - 134L
1,614 MMR
Solo
Ymir
Ymir
Platinum III
FAITLATION
Ymir
Platinum III
Level 42
God Stats
14W - 12L
1,628 SR
Queue Stats
49W - 42L
1,682 MMR
Solo
Nemesis
Nemesis
Bronze III
YaBoiYeddaz
Nemesis
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 0
8,034
730
5,291
5,023
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
 
Aphrodite
12
1 / 0 / 4
6,829
621
3,764
5,703
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
 
Sol
10
0 / 1 / 3
5,844
531
5,589
4,492
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AlJaBeRi
Thanatos
10
4 / 1 / 1
6,117
556
4,576
5,856
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 3
5,968
543
1,884
5,069
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
KaliMorgan Le FayAthenaTiamatGilgamesh

VS

Bans
TsukuyomiArtemisSobekAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 1 / 1
5,769
524
3,929
5,677
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
 
Ra
10
1 / 0 / 0
5,372
488
3,078
1,821
834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
AperH2O
Chaac
10
0 / 3 / 0
5,713
519
2,059
9,398
5,364
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 3
4,526
411
1,304
7,300
4,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
YaBoiYeddaz
Nemesis
6
1 / 4 / 2
4,677
425
2,675
7,159
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
4
4
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Aphrodite
 
Aphrodite
1
0
4
3
W
Sol
 
Sol
0
1
3
1.5
L
Freya
 
Freya
2
1
1
2.5
L
Ra
 
Ra
1
0
0
1
W
Thanatos
AlJaBeRi
Thanatos
4
1
1
4.5
L
Chaac
AperH2O
Chaac
0
3
0
0
L
0
1
3
1.5
L
Nemesis
YaBoiYeddaz
Nemesis
1
4
2
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
13,045
26,143
Taken
31,355
12,195
Mitigated
13,667
16,603
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,291
2,366
0
2,951
5,023
4,331
0
596
4,427
0
64,800
W
Aphrodite
 
Aphrodite
3,764
508
339
3,574
5,703
1,962
0
886
4,817
49,037
0
W
Sol
 
Sol
5,589
2,293
0
1,893
4,492
1,539
527
2,052
2,440
37,596
6,800
L
Freya
 
Freya
3,929
1,402
0
2,226
5,677
1,768
0
3,447
2,230
25,470
3,697
L
Ra
 
Ra
3,078
354
367
946
1,821
834
0
474
1,347
31,187
0
W
Thanatos
AlJaBeRi
Thanatos
4,576
747
0
5,680
5,856
2,109
0
1,264
4,592
0
33,090
L
Chaac
AperH2O
Chaac
2,059
642
0
3,560
9,398
5,364
0
1,503
7,895
0
32,645
L
1,304
463
0
1,459
7,300
4,151
0
2,441
4,859
9,506
0
L
Nemesis
YaBoiYeddaz
Nemesis
2,675
1,203
0
2,174
7,159
1,550
0
851
6,308
0
14,754
W
1,884
556
489
1,677
5,069
2,254
0
3,141
1,928
0
10,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
26,057
422
Minions Killed
264
0
Camps Cleared
0
1,117,639
Distance Traveled
984,820
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,034
730
150
14
0
242,563
1
W
Aphrodite
6,829
621
102
9
0
224,416
4
W
Sol
5,844
531
86
8
0
192,983
1
L
Freya
5,769
524
66
6
0
191,968
2
L
Ra
5,372
488
64
6
0
208,224
6
W
Thanatos
6,117
556
67
6
0
231,149
1
L
Chaac
5,713
519
92
8
0
195,280
3
L
Ymir
4,526
411
8
1
0
197,557
2
L
Nemesis
4,677
425
34
3
0
191,791
0
W
Guan Yu
5,968
543
17
2
0
226,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role