Player Matchup

Bellona
Bellona
Hyooqa
Bellona
Level 8
God Stats
5W - 3L
1,819 SR
Queue Stats
8W - 11L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jawcy
Morgan Le Fay
Level 24
God Stats
48W - 40L
1,747 SR
Queue Stats
287W - 271L
1,646 Elo+
Party 1
Ra
Ra
Oodam
Ra
Level 20
God Stats
11W - 10L
1,537 SR
Queue Stats
270W - 240L
1,663 Elo+
Party 1
Apollo
Apollo
mamutinhobr66
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Khepri
Khepri
tygon30
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Team Averages
Level 12
1,621 SR
1,628 Elo+

VS

Team Averages
Level 14
1,679 SR
1,655 Elo+
Bellona
Bellona
EviLbuttMUnkiYz
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
HappySeid
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kumer59
Gilgamesh
Level 22
God Stats
4W - 2L
1,725 SR
Queue Stats
178W - 136L
1,673 Elo+
Solo
Nu Wa
Nu Wa
UnknownAwakened
Nu Wa
Level 27
God Stats
3W - 3L
1,857 SR
Queue Stats
4W - 5L
1,684 Elo+
Solo
Anhur
Anhur
Zolly75611
Anhur
Level 13
God Stats
2W - 0L
1,813 SR
Queue Stats
10W - 3L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hyooqa
Bellona
7
0 / 6 / 1
4,965
451
3,943
10,025
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Jawcy
Morgan Le Fay
9
1 / 4 / 2
5,428
493
3,129
6,500
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ra
9
1 / 3 / 0
5,434
494
1,822
7,451
1,417
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 12 / 1
3,822
347
1,345
8,944
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
tygon30
Khepri
5
1 / 7 / 0
4,547
413
1,719
8,848
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,997
636
5,580
7,309
5,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
HappySeid
Sun Wukong
9
3 / 2 / 7
5,969
543
1,741
5,150
2,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kumer59
Gilgamesh
11
8 / 2 / 8
7,452
677
8,727
7,404
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
9 / 0 / 12
7,813
710
10,595
4,352
1,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
13
3 / 1 / 2
7,329
666
2,505
6,342
2,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
59
3
Kills
29
32
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Sun Wukong
HappySeid
Sun Wukong
3
2
7
3.25
L
Bellona
Hyooqa
Bellona
0
6
1
0.08
L
Morgan Le Fay
Jawcy
Morgan Le Fay
1
4
2
0.5
W
Gilgamesh
Kumer59
Gilgamesh
8
2
8
6
L
Ra
1
3
0
0.33
W
9
0
12
15
W
Anhur
3
1
2
4
L
0
12
1
0.04
L
Khepri
tygon30
Khepri
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,958
Damage
29,148
41,768
Taken
30,557
14,845
Mitigated
14,820
5,857
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,580
2,435
0
2,952
7,309
5,774
1,104
631
6,678
0
40,970
W
Sun Wukong
HappySeid
Sun Wukong
1,741
414
161
785
5,150
2,774
727
918
4,196
0
15,675
L
Bellona
Hyooqa
Bellona
3,943
2,456
0
2,516
10,025
5,895
0
1,702
8,323
0
23,944
L
Morgan Le Fay
Jawcy
Morgan Le Fay
3,129
414
0
1,054
6,500
1,616
0
2,070
4,430
25,745
0
W
Gilgamesh
Kumer59
Gilgamesh
8,727
4,550
0
1,267
7,404
2,942
0
2,056
5,296
0
39,961
L
Ra
1,822
240
309
1,615
7,451
1,417
0
2,553
4,898
27,941
0
W
10,595
3,378
0
301
4,352
1,318
725
1,642
2,562
40,409
0
W
Anhur
2,505
1,957
0
250
6,342
2,012
2,189
1,135
5,155
0
53,931
L
1,345
888
0
159
8,944
1,732
161
3,086
5,858
0
3,199
L
Khepri
tygon30
Khepri
1,719
482
0
204
8,848
4,185
33
1,184
7,664
10,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
35,560
166
Minions Killed
375
0
Camps Cleared
0
929,002
Distance Traveled
1,013,053
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,997
636
85
8
0
226,856
5
W
Sun Wukong
5,969
543
30
3
0
180,884
1
L
Bellona
4,965
451
50
5
0
190,059
0
L
Morgan Le Fay
5,428
493
43
4
0
172,644
0
W
Gilgamesh
7,452
677
69
6
0
221,206
0
L
Ra
5,434
494
57
5
0
190,615
1
W
Nu Wa
7,813
710
73
7
0
214,129
1
W
Anhur
7,329
666
118
11
0
169,978
0
L
Apollo
3,822
347
2
0
0
194,194
0
L
Khepri
4,547
413
14
1
0
181,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role