Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DrGhostBus
Jormungandr
Level 29
God Stats
1W - 1L
1,081 SR
Queue Stats
61W - 91L
1,311 Elo+
Party 1
Ao Kuang
Ao Kuang
figgyboyo
Ao Kuang
Level 51
God Stats
17W - 14L
1,551 SR
Queue Stats
150W - 224L
1,268 Elo+
Party 1
Medusa
Medusa
ionskunk
Medusa
Level 59
God Stats
7W - 23L
1,254 SR
Queue Stats
160W - 222L
1,322 Elo+
Party 1
Nu Wa
Nu Wa
reagannn
Nu Wa
Level 58
God Stats
79W - 96L
1,417 SR
Queue Stats
274W - 398L
1,339 Elo+
Party 1
Team Averages
Level 61
1,361 SR
1,348 Elo+

VS

Team Averages
Level 64
1,448 SR
1,309 Elo+
Sol
Sol
DethDispenser
Sol
Level 23
God Stats
3W - 3L
1,541 SR
Queue Stats
22W - 37L
1,283 Elo+
Party 2
Vamana
Vamana
FestivePillowV2
Vamana
Level 103
God Stats
16W - 15L
1,665 SR
Queue Stats
485W - 422L
1,588 Elo+
Solo
Ao Kuang
Ao Kuang
Teknosys
Ao Kuang
Level 88
God Stats
1W - 4L
1,303 SR
Queue Stats
166W - 188L
1,266 Elo+
Party 2
Neith
Neith
cthuhludpc18
Neith
Level 78
God Stats
3W - 7L
1,233 SR
Queue Stats
55W - 113L
1,225 Elo+
Party 2
Khepri
Khepri
nakedmango3
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 106L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 3
6,244
624
6,412
7,892
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
DrGhostBus
Jormungandr
10
0 / 0 / 4
5,114
511
1,892
3,842
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
figgyboyo
Ao Kuang
10
6 / 1 / 1
6,372
637
4,007
5,072
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
ionskunk
Medusa
9
4 / 0 / 0
5,373
537
5,537
5,323
1,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
reagannn
Nu Wa
10
0 / 0 / 2
5,908
591
2,378
2,505
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,989
499
1,090
3,144
890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
1 / 3 / 0
5,399
540
3,135
9,179
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Teknosys
Ao Kuang
9
0 / 4 / 0
5,221
522
2,562
7,256
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,096
510
4,718
4,895
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
6
0 / 4 / 0
4,023
402
1,065
6,305
2,856
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
3
4.5
L
0
1
0
0
W
Jormungandr
DrGhostBus
Jormungandr
0
0
4
2
L
1
3
0
0.33
L
Ao Kuang
Teknosys
Ao Kuang
0
4
0
0
L
0
1
0
0
W
Ao Kuang
figgyboyo
Ao Kuang
6
1
1
6.5
W
Medusa
ionskunk
Medusa
4
0
0
4
L
Khepri
0
4
0
0
W
Nu Wa
reagannn
Nu Wa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
12,570
24,634
Taken
30,779
12,357
Mitigated
11,305
9,806
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,412
821
0
2,547
7,892
5,664
0
1,302
6,590
7,540
21,159
L
1,090
279
0
1,339
3,144
890
0
1,708
1,436
20,350
0
W
Jormungandr
DrGhostBus
Jormungandr
1,892
660
315
701
3,842
2,336
0
537
3,305
18,088
0
L
3,135
1,024
0
3,667
9,179
4,261
0
2,097
6,510
0
24,255
L
Ao Kuang
Teknosys
Ao Kuang
2,562
1,092
0
1,036
7,256
2,063
0
2,136
4,991
31,525
0
L
4,718
1,946
0
2,026
4,895
1,235
0
790
4,105
0
32,277
W
Ao Kuang
figgyboyo
Ao Kuang
4,007
1,346
0
2,740
5,072
1,954
0
953
4,119
25,299
8,772
W
Medusa
ionskunk
Medusa
5,537
3,376
0
2,362
5,323
1,439
0
637
4,686
0
27,479
L
Khepri
1,065
309
0
276
6,305
2,856
0
2,161
4,144
6,596
0
W
Nu Wa
reagannn
Nu Wa
2,378
393
57
1,084
2,505
964
20
1,520
985
29,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
24,728
265
Minions Killed
245
0
Camps Cleared
0
968,147
Distance Traveled
811,125
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,244
624
53
5
0
202,812
4
L
Sol
4,989
499
47
5
0
157,105
1
W
Jormungandr
5,114
511
33
3
0
185,988
3
L
Vamana
5,399
540
38
4
0
156,626
2
L
Ao Kuang
5,221
522
70
7
0
188,490
1
L
Neith
5,096
510
75
8
0
154,071
2
W
Ao Kuang
6,372
637
61
6
0
220,760
4
W
Medusa
5,373
537
55
6
0
177,374
0
L
Khepri
4,023
402
15
2
0
154,833
0
W
Nu Wa
5,908
591
63
6
0
181,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role