Player Matchup

Medusa
Medusa
BelkMalibu
Medusa
Level 94
God Stats
1W - 1L
1,585 SR
Queue Stats
16W - 15L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Gabriel_horst
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Luduaver
Merlin
Level 58
God Stats
3W - 6L
1,367 SR
Queue Stats
183W - 186L
1,560 Elo+
Solo
Khepri
Khepri
Pr1m4t4
Khepri
Level 29
God Stats
0W - 1L
1,781 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 1
Da Ji
Da Ji
balderk00
Da Ji
Level 128
God Stats
0W - 1L
1,290 SR
Queue Stats
13W - 20L
1,455 Elo+
Party 1
Team Averages
Level 65
1,505 SR
1,494 Elo+

VS

Team Averages
Level 102
1,616 SR
1,625 Elo+
Achilles
Achilles
 
Achilles
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VarniElFumaFaso
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,815 Elo+
Party 2
Gilgamesh
Gilgamesh
Wickëd
Gilgamesh
Level 159
God Stats
1W - 0L
2,078 SR
Queue Stats
60W - 12L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BelkMalibu
Medusa
13
3 / 9 / 3
7,411
674
12,194
12,967
4,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 12 / 1
7,651
696
3,836
14,978
5,400
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Luduaver
Merlin
15
1 / 10 / 3
8,406
764
13,366
13,838
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Pr1m4t4
Khepri
13
1 / 9 / 3
7,642
695
4,532
19,490
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
balderk00
Da Ji
14
4 / 8 / 4
8,013
728
10,828
15,232
5,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 1 / 32
10,781
980
15,029
24,048
23,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
 
Aphrodite
14
3 / 2 / 29
9,340
849
6,186
15,471
7,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
 
Anubis
14
4 / 5 / 13
9,099
827
6,473
7,600
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
VarniElFumaFaso
Ah Muzen Cab
20
31 / 1 / 14
13,194
1,199
34,408
14,982
6,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Wickëd
Gilgamesh
14
3 / 2 / 32
9,739
885
10,593
14,226
12,591
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
168
11
Kills
48
48
Deaths
11
14
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
32
23
W
Aphrodite
 
Aphrodite
3
2
29
8.75
W
Anubis
 
Anubis
4
5
13
2.1
L
Medusa
BelkMalibu
Medusa
3
9
3
0.5
L
2
12
1
0.21
L
Merlin
Luduaver
Merlin
1
10
3
0.25
L
Khepri
Pr1m4t4
Khepri
1
9
3
0.28
W
Ah Muzen Cab
VarniElFumaFaso
Ah Muzen Cab
31
1
14
38
W
Gilgamesh
Wickëd
Gilgamesh
3
2
32
9.5
L
Da Ji
balderk00
Da Ji
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
72,689
76,505
Taken
76,327
32,880
Mitigated
53,819
5,930
Healing
44,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,029
3,800
954
9,891
24,048
23,664
450
5,178
18,232
0
18,080
W
Aphrodite
 
Aphrodite
6,186
662
9,391
10,463
15,471
7,854
462
3,682
11,468
18,415
0
W
Anubis
 
Anubis
6,473
171
1,294
1,688
7,600
3,296
1,381
1,789
5,811
12,373
0
L
Medusa
BelkMalibu
Medusa
12,194
3,995
175
413
12,967
4,601
0
2,809
9,942
0
16,880
L
3,836
1,785
0
183
14,978
5,400
0
3,126
11,852
0
9,358
L
Merlin
Luduaver
Merlin
13,366
466
791
968
13,838
4,502
0
1,461
12,377
29,453
0
L
Khepri
Pr1m4t4
Khepri
4,532
519
14
1,511
19,490
12,437
0
1,942
17,548
11,253
0
W
Ah Muzen Cab
VarniElFumaFaso
Ah Muzen Cab
34,408
12,138
0
3,870
14,982
6,414
2,089
4,648
9,386
0
56,724
W
Gilgamesh
Wickëd
Gilgamesh
10,593
2,796
2,960
3,646
14,226
12,591
672
2,601
11,259
2,529
15,353
L
Da Ji
balderk00
Da Ji
10,828
805
971
904
15,232
5,940
0
4,025
11,207
0
14,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,123
Gold Earned
52,153
90
Minions Killed
102
0
Camps Cleared
0
790,208
Distance Traveled
1,216,258
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,781
980
7
1
0
266,926
0
W
Aphrodite
9,340
849
23
2
0
231,410
1
W
Anubis
9,099
827
17
2
0
195,905
1
L
Medusa
7,411
674
9
1
0
168,409
1
L
Hou Yi
7,651
696
19
2
0
128,794
0
L
Merlin
8,406
764
42
4
0
150,242
3
L
Khepri
7,642
695
12
1
0
164,989
0
W
Ah Muzen Cab
13,194
1,199
45
4
0
256,847
3
W
Gilgamesh
9,739
885
10
1
0
265,170
1
L
Da Ji
8,013
728
8
1
0
177,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role