Player Matchup

Merlin
Merlin
ItzChubby
Merlin
Level 107
God Stats
2W - 1L
1,704 SR
Queue Stats
100W - 103L
1,437 Elo+
Party 2
Horus
Horus
StrixxGaming
Horus
Level 39
God Stats
8W - 0L
1,782 SR
Queue Stats
75W - 82L
1,413 Elo+
Party 2
Cerberus
Cerberus
TeitoWolf
Cerberus
Level 100
God Stats
7W - 2L
1,745 SR
Queue Stats
115W - 84L
1,542 Elo+
Solo
Thanatos
Thanatos
Trippyfull
Thanatos
Level 121
God Stats
4W - 4L
1,330 SR
Queue Stats
388W - 381L
1,445 Elo+
Party 2
Cupid
Cupid
iBaddiei
Cupid
Level 81
God Stats
15W - 10L
1,458 SR
Queue Stats
94W - 93L
1,393 Elo+
Party 2
Team Averages
Level 90
1,604 SR
1,446 Elo+

VS

Team Averages
Level 115
1,520 SR
1,465 Elo+
Thoth
Thoth
 
Thoth
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dilauccupper
Anhur
Level 138
God Stats
2W - 6L
1,438 SR
Queue Stats
81W - 88L
1,470 Elo+
Solo
Jing Wei
Jing Wei
GhostlyZz
Jing Wei
Level 66
God Stats
1W - 6L
1,469 SR
Queue Stats
480W - 566L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
PLUSHR
Erlang Shen
Level 72
God Stats
3W - 5L
1,427 SR
Queue Stats
95W - 72L
1,503 Elo+
Solo
Cthulhu
Cthulhu
SirCo-ke
Cthulhu
Level 148
God Stats
6W - 3L
1,766 SR
Queue Stats
513W - 604L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItzChubby
Merlin
11
2 / 0 / 3
6,485
649
3,359
4,705
1,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 5
5,063
506
2,509
7,537
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
TeitoWolf
Cerberus
10
3 / 1 / 5
6,106
611
3,748
5,350
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Trippyfull
Thanatos
10
7 / 1 / 2
6,136
614
4,302
5,629
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
iBaddiei
Cupid
10
6 / 1 / 1
5,845
585
3,818
5,122
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 2 / 0
4,949
495
3,272
4,705
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 4 / 0
4,726
473
2,277
5,915
999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
GhostlyZz
Jing Wei
5
0 / 8 / 0
4,010
401
1,440
7,215
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
PLUSHR
Erlang Shen
10
2 / 5 / 0
5,799
580
5,188
7,739
3,129
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SirCo-ke
Cthulhu
6
0 / 2 / 2
4,178
418
2,560
4,878
3,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
6
6
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
L
3
4
0
0.75
L
Jing Wei
GhostlyZz
Jing Wei
0
8
0
0
W
Merlin
ItzChubby
Merlin
2
0
3
3.5
L
Erlang Shen
PLUSHR
Erlang Shen
2
5
0
0.4
L
Cthulhu
SirCo-ke
Cthulhu
0
2
2
0.5
W
0
3
5
0.83
W
Cerberus
TeitoWolf
Cerberus
3
1
5
5.5
W
Thanatos
Trippyfull
Thanatos
7
1
2
8
W
Cupid
iBaddiei
Cupid
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
14,737
28,343
Taken
30,452
11,216
Mitigated
9,496
14,688
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,272
170
0
500
4,705
1,027
0
2,242
2,463
24,051
0
L
2,277
657
0
901
5,915
999
0
270
5,645
0
16,818
L
Jing Wei
GhostlyZz
Jing Wei
1,440
1,368
0
734
7,215
1,114
0
758
6,267
0
15,224
W
Merlin
ItzChubby
Merlin
3,359
153
0
1,300
4,705
1,505
869
2,747
1,958
32,843
0
L
Erlang Shen
PLUSHR
Erlang Shen
5,188
2,930
0
2,032
7,739
3,129
0
2,632
4,823
0
32,005
L
Cthulhu
SirCo-ke
Cthulhu
2,560
157
45
796
4,878
3,227
0
643
4,147
12,432
0
W
2,509
1,152
380
1,758
7,537
2,924
168
1,279
6,258
0
8,308
W
Cerberus
TeitoWolf
Cerberus
3,748
379
0
2,376
5,350
3,704
511
107
5,243
25,505
0
W
Thanatos
Trippyfull
Thanatos
4,302
1,585
0
5,677
5,629
1,637
0
639
4,990
0
22,374
W
Cupid
iBaddiei
Cupid
3,818
2,069
917
2,280
5,122
1,446
1,035
1,060
4,062
0
26,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
23,662
249
Minions Killed
180
0
Camps Cleared
0
927,112
Distance Traveled
811,058
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,949
495
52
5
0
166,920
0
L
Anhur
4,726
473
29
3
0
167,917
1
L
Jing Wei
4,010
401
19
2
0
137,452
1
W
Merlin
6,485
649
67
7
0
191,467
0
L
Erlang Shen
5,799
580
61
6
0
190,498
2
L
Cthulhu
4,178
418
19
2
0
148,271
1
W
Horus
5,063
506
8
1
0
193,386
3
W
Cerberus
6,106
611
77
8
0
164,293
2
W
Thanatos
6,136
614
50
5
0
208,154
1
W
Cupid
5,845
585
47
5
0
169,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role