Player Matchup

Heimdallr
Heimdallr
AndresitM2
Heimdallr
Level 25
God Stats
0W - 2L
1,340 SR
Queue Stats
56W - 31L
1,643 Elo+
Party 3
Loki
Loki
Bubbles8Kitties
Loki
Level 29
God Stats
8W - 6L
1,677 SR
Queue Stats
89W - 93L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
Mauser111
Baron Samedi
Level 38
God Stats
25W - 26L
1,592 SR
Queue Stats
113W - 109L
1,523 Elo+
Party 3
Sun Wukong
Sun Wukong
MrLYALL
Sun Wukong
Level 66
God Stats
0W - 3L
1,240 SR
Queue Stats
9W - 9L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
ZephyrF10
Gilgamesh
Level 66
God Stats
3W - 3L
1,643 SR
Queue Stats
224W - 239L
1,497 Elo+
Party 2
Team Averages
Level 45
1,499 SR
1,558 Elo+

VS

Team Averages
Level 93
1,524 SR
1,585 Elo+
Thoth
Thoth
Bosh1201
Thoth
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 145L
1,617 Elo+
Party 1
Rama
Rama
HardCashShotGun
Rama
Level 93
God Stats
4W - 4L
1,505 SR
Queue Stats
377W - 324L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
YanThaDon
Ne Zha
Level 63
God Stats
3W - 1L
1,618 SR
Queue Stats
106W - 115L
1,541 Elo+
Solo
Athena
Athena
samgts
Athena
Level 28
God Stats
27W - 11L
1,732 SR
Queue Stats
216W - 141L
1,576 Elo+
Party 1
Bellona
Bellona
unhookedawesome
Bellona
Level 138
God Stats
11W - 7L
1,262 SR
Queue Stats
368W - 291L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndresitM2
Heimdallr
13
3 / 3 / 0
9,667
403
6,011
12,256
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 13 / 5
11,748
490
9,572
23,393
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Mauser111
Baron Samedi
16
1 / 9 / 3
10,456
436
7,677
19,524
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MrLYALL
Sun Wukong
19
9 / 3 / 3
12,211
509
23,778
25,123
20,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
ZephyrF10
Gilgamesh
18
3 / 8 / 5
11,700
488
10,776
28,514
30,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bosh1201
Thoth
17
9 / 5 / 5
13,137
547
17,016
11,985
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 7
15,331
639
26,600
16,237
7,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
YanThaDon
Ne Zha
20
6 / 7 / 13
13,406
559
17,409
23,460
10,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
samgts
Athena
16
2 / 2 / 17
12,060
503
9,155
23,567
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 4 / 6
15,012
626
16,347
20,243
22,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
21
Kills
36
36
Deaths
21
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AndresitM2
Heimdallr
3
3
0
1
W
Thoth
Bosh1201
Thoth
9
5
5
2.3
L
5
13
5
0.58
W
11
3
7
4.83
L
Baron Samedi
Mauser111
Baron Samedi
1
9
3
0.28
L
Sun Wukong
MrLYALL
Sun Wukong
9
3
3
3.5
W
Ne Zha
YanThaDon
Ne Zha
6
7
13
1.79
L
Gilgamesh
ZephyrF10
Gilgamesh
3
8
5
0.69
W
Athena
samgts
Athena
2
2
17
5.25
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,814
Damage
86,527
108,810
Taken
95,492
72,365
Mitigated
68,574
21,267
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AndresitM2
Heimdallr
6,011
3,216
0
2,796
12,256
3,907
0
1,768
10,408
0
49,146
W
Thoth
Bosh1201
Thoth
17,016
390
0
2,176
11,985
4,801
0
1,085
10,740
77,536
0
L
9,572
3,305
0
2,464
23,393
9,711
572
3,416
19,977
0
72,722
W
26,600
18,701
0
5,392
16,237
7,194
3,341
562
15,667
0
159,470
L
Baron Samedi
Mauser111
Baron Samedi
7,677
601
531
3,692
19,524
7,547
0
8,566
10,919
59,560
0
L
Sun Wukong
MrLYALL
Sun Wukong
23,778
3,699
0
10,634
25,123
20,741
0
5,870
19,145
0
85,287
W
Ne Zha
YanThaDon
Ne Zha
17,409
7,738
0
9,593
23,460
10,879
4,606
2,307
21,031
0
95,054
L
Gilgamesh
ZephyrF10
Gilgamesh
10,776
2,714
0
1,150
28,514
30,459
0
7,039
21,284
0
39,807
W
Athena
samgts
Athena
9,155
1,767
0
2,871
23,567
23,385
62
2,702
20,617
30,299
0
W
16,347
5,556
0
4,588
20,243
22,315
1,021
869
19,300
2,845
85,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,782
Gold Earned
68,946
513
Minions Killed
708
0
Camps Cleared
0
1,894,975
Distance Traveled
2,336,735
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,667
403
85
4
0
301,560
1
W
Thoth
13,137
547
137
6
0
467,268
2
L
Loki
11,748
490
100
4
0
358,697
2
W
Rama
15,331
639
229
10
0
460,212
4
L
Baron Samedi
10,456
436
115
5
0
335,638
1
L
Sun Wukong
12,211
509
142
6
0
463,901
4
W
Ne Zha
13,406
559
122
5
0
425,225
1
L
Gilgamesh
11,700
488
71
3
0
435,179
2
W
Athena
12,060
503
32
1
0
527,119
2
W
Bellona
15,012
626
188
8
0
456,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role