Player Matchup

Hercules
Hercules
ElVari17
Hercules
Level 148
God Stats
4W - 9L
1,379 SR
Queue Stats
43W - 57L
1,474 Elo+
Party 2
Da Ji
Da Ji
KingPoker
Da Ji
Level 123
God Stats
1W - 0L
1,761 SR
Queue Stats
18W - 30L
1,441 Elo+
Party 2
Yemoja
Yemoja
NataliaOP
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Rhae Black
Baron Samedi
Level 123
God Stats
9W - 14L
1,413 SR
Queue Stats
44W - 53L
1,344 Elo+
Solo
Danzaburou
Danzaburou
xSecto
Danzaburou
Level 96
God Stats
2W - 3L
1,577 SR
Queue Stats
19W - 25L
1,498 Elo+
Party 2
Team Averages
Level 99
1,526 SR
1,452 Elo+

VS

Team Averages
Level 53
1,578 SR
1,517 Elo+
Kuzenbo
Kuzenbo
SCRUBNEWBFORLIFE
Kuzenbo
Level 68
God Stats
2W - 4L
1,771 SR
Queue Stats
37W - 40L
1,507 Elo+
Party 1
Merlin
Merlin
THEWATCHER10
Merlin
Level 63
God Stats
1W - 2L
1,313 SR
Queue Stats
58W - 48L
1,604 Elo+
Party 1
Medusa
Medusa
TerribleName03
Medusa
Level 16
God Stats
2W - 3L
1,924 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
killer6232
Cu Chulainn
Level 41
God Stats
5W - 12L
1,440 SR
Queue Stats
73W - 54L
1,589 Elo+
Party 1
Fenrir
Fenrir
lupine-routine4
Fenrir
Level 77
God Stats
5W - 6L
1,446 SR
Queue Stats
152W - 215L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElVari17
Hercules
15
4 / 1 / 4
8,703
580
8,749
13,621
9,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
KingPoker
Da Ji
13
2 / 1 / 6
7,859
524
6,819
11,590
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
NataliaOP
Yemoja
12
3 / 1 / 4
6,699
447
3,343
8,272
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Rhae Black
Baron Samedi
12
1 / 2 / 1
7,637
509
2,147
8,182
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
xSecto
Danzaburou
14
4 / 0 / 3
8,263
551
10,025
8,883
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,716
381
5,411
13,284
11,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
4 / 2 / 1
8,956
597
11,176
8,716
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,710
381
2,774
6,560
1,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
killer6232
Cu Chulainn
13
1 / 2 / 3
7,539
503
9,401
11,588
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 2
6,858
457
1,876
11,344
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElVari17
Hercules
4
1
4
6
W
Da Ji
KingPoker
Da Ji
2
1
6
5
W
Yemoja
NataliaOP
Yemoja
3
1
4
5
W
Baron Samedi
Rhae Black
Baron Samedi
1
2
1
0.75
L
0
2
0
0
L
Merlin
4
2
1
2.25
L
0
4
0
0
L
Cu Chulainn
killer6232
Cu Chulainn
1
2
3
1.25
L
0
4
2
0.25
W
Danzaburou
xSecto
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
30,638
50,548
Taken
51,492
27,127
Mitigated
29,768
17,456
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElVari17
Hercules
8,749
3,813
0
6,076
13,621
9,614
0
3,171
9,417
0
49,203
W
Da Ji
KingPoker
Da Ji
6,819
1,983
0
2,320
11,590
4,288
0
3,695
7,651
0
52,804
W
Yemoja
NataliaOP
Yemoja
3,343
520
1,257
1,288
8,272
5,265
0
2,296
5,565
14,578
0
W
Baron Samedi
Rhae Black
Baron Samedi
2,147
116
245
1,792
8,182
5,036
0
3,728
4,368
39,220
0
L
5,411
1,538
87
4,998
13,284
11,415
25
1,466
11,818
20,918
0
L
Merlin
11,176
456
50
3,290
8,716
3,179
0
1,618
7,098
68,282
0
L
2,774
872
0
659
6,560
1,500
672
1,097
5,463
0
26,786
L
Cu Chulainn
killer6232
Cu Chulainn
9,401
2,455
0
4,886
11,588
8,523
0
1,024
10,564
0
36,269
L
1,876
350
0
4,120
11,344
5,151
0
371
10,973
0
38,246
W
Danzaburou
xSecto
Danzaburou
10,025
5,250
0
4,478
8,883
2,924
2,516
2,829
5,524
0
65,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
34,779
419
Minions Killed
329
0
Camps Cleared
0
1,444,433
Distance Traveled
1,380,530
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,703
580
118
8
0
286,943
1
W
Da Ji
7,859
524
89
6
0
324,135
1
W
Yemoja
6,699
447
21
1
0
283,131
7
W
Baron Samedi
7,637
509
79
5
0
278,390
1
L
Kuzenbo
5,716
381
31
2
0
292,742
1
L
Merlin
8,956
597
119
8
0
278,504
4
L
Medusa
5,710
381
44
3
0
278,049
0
L
Cu Chulainn
7,539
503
65
4
0
310,206
4
L
Fenrir
6,858
457
70
5
0
221,029
2
W
Danzaburou
8,263
551
112
7
0
271,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role