Player Matchup

Cabrakan
Cabrakan
CapableCat
Cabrakan
Level 24
God Stats
2W - 0L
1,721 SR
Queue Stats
44W - 45L
1,420 Elo+
Party 3
Thanatos
Thanatos
Chardmanduu
Thanatos
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 136L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
IgnisAeterna
Gilgamesh
Level 18
God Stats
1W - 0L
1,866 SR
Queue Stats
5W - 1L
1,458 Elo+
Party 1
Hachiman
Hachiman
MurkyCow
Hachiman
Level 22
God Stats
5W - 6L
1,377 SR
Queue Stats
27W - 23L
1,433 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheBiggestTex
Morgan Le Fay
Level 18
God Stats
6W - 3L
1,783 SR
Queue Stats
8W - 5L
1,458 Elo+
Party 1
Team Averages
Level 21
1,649 SR
1,454 Elo+

VS

Team Averages
Level 24
1,397 SR
1,459 Elo+
Heimdallr
Heimdallr
Carter4
Heimdallr
Level 19
God Stats
7W - 17L
1,293 SR
Queue Stats
12W - 20L
1,283 Elo+
Party 2
Mercury
Mercury
NeronSmurf2
Mercury
Level 17
God Stats
0W - 2L
1,377 SR
Queue Stats
11W - 10L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
OPI_Nenkis
Sylvanus
Level 29
God Stats
6W - 10L
1,126 SR
Queue Stats
103W - 120L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
ProvokedOrphan3
Zhong Kui
Level 28
God Stats
2W - 2L
1,510 SR
Queue Stats
98W - 80L
1,560 Elo+
Solo
Bellona
Bellona
lucho21196
Bellona
Level 26
God Stats
6W - 4L
1,679 SR
Queue Stats
60W - 62L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CapableCat
Cabrakan
14
2 / 2 / 8
8,976
472
4,552
14,945
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Chardmanduu
Thanatos
18
15 / 0 / 4
11,884
625
10,192
16,672
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IgnisAeterna
Gilgamesh
17
6 / 1 / 1
10,559
556
6,007
8,708
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
MurkyCow
Hachiman
16
6 / 3 / 9
9,956
524
17,366
12,009
5,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
TheBiggestTex
Morgan Le Fay
17
5 / 2 / 5
10,899
574
14,044
10,815
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carter4
Heimdallr
13
1 / 9 / 2
7,805
411
7,040
13,189
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
NeronSmurf2
Mercury
12
1 / 5 / 0
7,476
393
2,538
15,693
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
OPI_Nenkis
Sylvanus
12
1 / 6 / 2
7,493
394
7,285
16,081
7,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ProvokedOrphan3
Zhong Kui
14
4 / 7 / 0
9,229
486
11,984
16,516
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lucho21196
Bellona
12
1 / 7 / 0
7,387
389
4,998
12,107
7,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
34
Kills
8
8
Deaths
34
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CapableCat
Cabrakan
2
2
8
3
L
Heimdallr
Carter4
Heimdallr
1
9
2
0.22
W
Thanatos
Chardmanduu
Thanatos
15
0
4
17
W
Gilgamesh
IgnisAeterna
Gilgamesh
6
1
1
6.5
W
Hachiman
MurkyCow
Hachiman
6
3
9
3.5
L
Mercury
NeronSmurf2
Mercury
1
5
0
0.2
L
Sylvanus
OPI_Nenkis
Sylvanus
1
6
2
0.33
L
Zhong Kui
ProvokedOrphan3
Zhong Kui
4
7
0
0.57
W
Morgan Le Fay
TheBiggestTex
Morgan Le Fay
5
2
5
3.75
L
Bellona
lucho21196
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
33,845
63,149
Taken
73,586
38,889
Mitigated
34,447
25,845
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CapableCat
Cabrakan
4,552
261
0
1,900
14,945
13,517
235
2,978
11,967
23,660
0
L
Heimdallr
Carter4
Heimdallr
7,040
4,150
0
1,019
13,189
4,334
118
1,205
11,585
0
33,750
W
Thanatos
Chardmanduu
Thanatos
10,192
2,408
0
15,296
16,672
8,322
534
5,261
11,411
0
80,380
W
Gilgamesh
IgnisAeterna
Gilgamesh
6,007
1,096
0
1,728
8,708
7,570
1,350
2,469
6,239
14,437
34,838
W
Hachiman
MurkyCow
Hachiman
17,366
14,094
0
4,923
12,009
5,148
1,837
2,895
9,114
0
67,466
L
Mercury
NeronSmurf2
Mercury
2,538
244
19
3,415
15,693
5,507
306
3,874
11,645
0
40,594
L
Sylvanus
OPI_Nenkis
Sylvanus
7,285
2,052
804
4,131
16,081
7,733
0
3,492
12,397
34,341
15,838
L
Zhong Kui
ProvokedOrphan3
Zhong Kui
11,984
1,688
27
4,844
16,516
9,128
2,182
5,033
11,256
56,300
0
W
Morgan Le Fay
TheBiggestTex
Morgan Le Fay
14,044
1,547
0
1,998
10,815
4,332
3,467
5,171
5,644
66,829
0
L
Bellona
lucho21196
Bellona
4,998
1,638
0
1,857
12,107
7,745
0
5,232
6,570
171
23,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,274
Gold Earned
39,390
501
Minions Killed
385
0
Camps Cleared
0
1,760,771
Distance Traveled
1,504,564
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,976
472
47
2
0
393,694
4
L
Heimdallr
7,805
411
66
3
0
296,458
0
W
Thanatos
11,884
625
126
7
0
361,821
4
W
Gilgamesh
10,559
556
101
5
0
375,017
3
W
Hachiman
9,956
524
116
6
0
287,720
0
L
Mercury
7,476
393
73
4
0
391,233
1
L
Sylvanus
7,493
394
76
4
0
266,010
0
L
Zhong Kui
9,229
486
120
6
0
262,315
0
W
Morgan Le Fay
10,899
574
111
6
0
342,519
0
L
Bellona
7,387
389
50
3
0
288,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role