Player Matchup

Cthulhu
Cthulhu
DeletoBluegeto
Cthulhu
Level 7
God Stats
2W - 6L
1,233 SR
Queue Stats
7W - 12L
1,274 Elo+
Solo
Skadi
Skadi
SSJNinote
Skadi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 143L
1,304 Elo+
Solo
Nemesis
Nemesis
SloughyMantis47
Nemesis
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
11W - 19L
1,145 Elo+
Solo
Thor
Thor
Wildchild8214
Thor
Level 14
God Stats
146W - 178L
1,408 SR
Queue Stats
154W - 192L
1,295 Elo+
Solo
Kukulkan
Kukulkan
ぬててね
Kukulkan
Level 15
God Stats
1W - 2L
1,507 SR
Queue Stats
34W - 40L
1,346 Elo+
Solo
Team Averages
Level 12
1,373 SR
1,273 Elo+

VS

Team Averages
Level 35
1,487 SR
1,311 Elo+
Morgan Le Fay
Morgan Le Fay
Bubblesnatch69
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,526 SR
Queue Stats
110W - 87L
1,530 Elo+
Party 1
Neith
Neith
El Patriota x
Neith
Level 24
God Stats
4W - 0L
1,787 SR
Queue Stats
34W - 21L
1,395 Elo+
Solo
Fenrir
Fenrir
NoCheesePlease5
Fenrir
Level 8
God Stats
10W - 5L
1,299 SR
Queue Stats
24W - 21L
1,142 Elo+
Party 1
Sun Wukong
Sun Wukong
Weejy500
Sun Wukong
Level 6
God Stats
8W - 4L
1,497 SR
Queue Stats
8W - 6L
1,330 Elo+
Party 1
Artemis
Artemis
groovybaby420
Artemis
Level 9
God Stats
27W - 10L
1,328 SR
Queue Stats
51W - 34L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 9
12,911
993
14,344
28,136
33,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
SSJNinote
Skadi
18
8 / 6 / 4
13,169
1,013
15,621
20,945
8,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 4
11,330
872
7,412
18,436
8,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 11 / 5
10,859
835
11,038
22,102
12,983
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ぬててね
Kukulkan
19
3 / 14 / 6
12,699
977
16,421
25,353
11,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bubblesnatch69
Morgan Le Fay
20
20 / 0 / 20
17,855
1,373
39,313
11,229
5,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 5 / 12
13,569
1,044
21,889
14,445
6,479
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 2 / 17
12,963
997
17,422
14,190
7,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Weejy500
Sun Wukong
20
1 / 2 / 26
12,377
952
9,524
18,834
17,436
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
20
9 / 6 / 22
14,008
1,078
21,395
14,124
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
140
15
Kills
43
43
Deaths
15
28
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bubblesnatch69
Morgan Le Fay
20
0
20
30
L
2
7
9
0.93
W
7
5
12
2.6
W
6
2
17
7.25
L
Skadi
SSJNinote
Skadi
8
6
4
1.67
L
2
5
4
0.8
W
Sun Wukong
Weejy500
Sun Wukong
1
2
26
7
L
0
11
5
0.23
W
Artemis
9
6
22
3.33
L
Kukulkan
ぬててね
Kukulkan
3
14
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,836
Damage
109,543
114,972
Taken
72,822
75,106
Mitigated
43,070
4,685
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bubblesnatch69
Morgan Le Fay
39,313
6,842
587
5,691
11,229
5,042
0
4,956
6,010
87,178
0
L
14,344
1,840
505
1,608
28,136
33,817
0
9,553
18,583
47,198
0
W
21,889
17,506
0
375
14,445
6,479
0
5,394
9,051
0
40,752
W
17,422
5,717
0
711
14,190
7,634
0
6,192
7,998
0
28,278
L
Skadi
SSJNinote
Skadi
15,621
7,980
0
734
20,945
8,589
0
7,083
13,862
0
28,014
L
7,412
2,306
0
958
18,436
8,151
0
6,887
11,549
0
10,325
W
Sun Wukong
Weejy500
Sun Wukong
9,524
4,577
0
304
18,834
17,436
0
8,014
10,820
0
15,063
L
11,038
4,306
0
605
22,102
12,983
0
7,718
14,384
165
20,280
W
Artemis
21,395
15,969
0
2,085
14,124
6,479
0
6,325
7,799
0
32,563
L
Kukulkan
ぬててね
Kukulkan
16,421
3,586
0
275
25,353
11,566
0
8,072
17,281
38,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,968
Gold Earned
70,772
193
Minions Killed
215
5
Camps Cleared
13
1,116,497
Distance Traveled
1,225,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,855
1,373
128
10
1
271,796
0
L
Cthulhu
12,911
993
74
6
1
230,601
3
W
Neith
13,569
1,044
37
3
10
197,073
0
W
Fenrir
12,963
997
24
2
0
249,507
1
L
Skadi
13,169
1,013
34
3
1
250,648
0
L
Nemesis
11,330
872
1
0
0
249,790
2
W
Sun Wukong
12,377
952
14
1
0
266,182
0
L
Thor
10,859
835
21
2
3
181,541
0
W
Artemis
14,008
1,078
12
1
2
240,632
0
L
Kukulkan
12,699
977
63
5
0
203,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role