Player Matchup

Sol
Sol
Gold V
GabeyBaby1763
Sol
Gold V
Level 129
God Stats
6W - 2L
1,748 SR
Queue Stats
106W - 106L
1,315 MMR
Solo
Hel
Hel
Gold IV
HeIwig
Hel
Gold IV
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
502W - 520L
1,321 MMR
Solo
Fafnir
Fafnir
Silver I
SoloEddy
Fafnir
Silver I
Level 85
God Stats
15W - 11L
1,766 SR
Queue Stats
99W - 101L
1,291 MMR
Solo
Arachne
Arachne
Silver III
openrange230
Arachne
Silver III
Level 59
God Stats
7W - 6L
1,539 SR
Queue Stats
27W - 36L
1,322 MMR
Solo
Chaac
Chaac
Gold V
piolincitoKB
Chaac
Gold V
Level 107
God Stats
3W - 5L
1,550 SR
Queue Stats
63W - 84L
1,291 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,620 SR
1,308 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,688 SR
1,308 MMR
The Morrigan
The Morrigan
Gold V
GoldenF16
The Morrigan
Gold V
Level 88
God Stats
6W - 5L
1,534 SR
Queue Stats
92W - 99L
1,276 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Joka2012
Cu Chulainn
Silver I
Level 127
God Stats
62W - 60L
1,601 SR
Queue Stats
353W - 360L
1,303 MMR
Solo
Horus
Horus
Gold I
Pic912
Horus
Gold I
Level 160
God Stats
11W - 7L
1,678 SR
Queue Stats
437W - 433L
1,327 MMR
Solo
Terra
Terra
Gold V
TheSpitefulOmar
Terra
Gold V
Level 103
God Stats
2W - 1L
1,851 SR
Queue Stats
42W - 52L
1,305 MMR
Solo
Apollo
Apollo
Gold V
VindictiveVince-
Apollo
Gold V
Level 143
God Stats
5W - 2L
1,776 SR
Queue Stats
65W - 64L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
10,014
527
13,728
13,827
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
HeIwig
Hel
12
1 / 7 / 0
8,045
423
6,044
12,271
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
SoloEddy
Fafnir
11
0 / 4 / 3
8,215
432
5,537
19,855
19,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
openrange230
Arachne
18
3 / 7 / 0
10,349
545
7,082
19,078
8,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
7,487
394
5,283
13,537
9,057
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouMorgan Le FayGilgameshAthenaTiamat

VS

Bans
SetIzanamiThanatosKing ArthurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoldenF16
The Morrigan
16
7 / 0 / 10
11,012
580
17,939
6,885
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Joka2012
Cu Chulainn
17
6 / 2 / 5
11,049
582
10,814
16,051
15,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Pic912
Horus
16
4 / 4 / 11
10,899
574
14,831
13,844
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 9
9,812
516
7,852
16,729
17,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 3 / 2
10,749
566
5,277
11,389
3,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
23
24
Deaths
9
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
The Morrigan
GoldenF16
The Morrigan
7
0
10
12
L
Hel
HeIwig
Hel
1
7
0
0.14
W
Cu Chulainn
Joka2012
Cu Chulainn
6
2
5
4.25
W
Horus
Pic912
Horus
4
4
11
2.38
L
Fafnir
SoloEddy
Fafnir
0
4
3
0.38
W
3
0
9
7.5
W
3
3
2
1.33
L
Arachne
openrange230
Arachne
3
7
0
0.43
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
56,713
78,568
Taken
64,898
47,293
Mitigated
45,937
23,158
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,728
5,365
0
5,764
13,827
4,886
746
2,794
10,890
70,499
10,388
W
The Morrigan
GoldenF16
The Morrigan
17,939
3,979
0
1,272
6,885
2,879
3,289
2,844
4,041
79,006
201
L
Hel
HeIwig
Hel
6,044
996
2,549
2,901
12,271
4,778
118
6,175
6,096
56,061
0
W
Cu Chulainn
Joka2012
Cu Chulainn
10,814
1,718
0
2,739
16,051
15,445
1,401
1,893
14,158
8,993
53,758
W
Horus
Pic912
Horus
14,831
7,663
682
2,038
13,844
5,856
306
4,689
9,155
0
58,061
L
Fafnir
SoloEddy
Fafnir
5,537
2,367
0
1,946
19,855
19,979
26
9,729
9,710
24,975
0
W
7,852
1,022
1,088
4,101
16,729
17,839
357
8,267
8,462
31,643
0
W
5,277
3,147
0
4,004
11,389
3,918
5,153
6,316
5,073
0
81,215
L
Arachne
openrange230
Arachne
7,082
3,952
0
6,170
19,078
8,593
582
5,748
13,330
0
85,937
L
5,283
1,261
0
3,828
13,537
9,057
0
2,802
10,640
0
40,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
53,521
485
Minions Killed
507
0
Camps Cleared
0
1,615,097
Distance Traveled
1,836,026
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,014
527
147
8
0
324,979
5
W
The Morrigan
11,012
580
123
6
0
380,038
5
L
Hel
8,045
423
99
5
0
300,536
9
W
Cu Chulainn
11,049
582
119
6
0
346,600
0
W
Horus
10,899
574
73
4
0
372,497
3
L
Fafnir
8,215
432
36
2
0
327,269
3
W
Terra
9,812
516
51
3
0
382,774
2
W
Apollo
10,749
566
141
7
0
354,117
4
L
Arachne
10,349
545
147
8
0
396,855
1
L
Chaac
7,487
394
56
3
0
265,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role