Player Matchup

Achilles
Achilles
KingStorm62
Achilles
Level 26
God Stats
36W - 31L
1,499 SR
Queue Stats
146W - 160L
1,394 Elo+
Party 2
Merlin
Merlin
Nadson02
Merlin
Level 6
God Stats
3W - 3L
1,429 SR
Queue Stats
42W - 66L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
Stuckzm
Danzaburou
Level 27
God Stats
26W - 18L
1,776 SR
Queue Stats
183W - 220L
1,439 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iAfonso
Kumbhakarna
Level 48
God Stats
22W - 17L
1,499 SR
Queue Stats
227W - 238L
1,419 Elo+
Party 2
Ganesha
Ganesha
jackfrostzs
Ganesha
Level 22
God Stats
71W - 43L
1,757 SR
Queue Stats
196W - 213L
1,477 Elo+
Party 2
Team Averages
Level 26
1,592 SR
1,402 Elo+

VS

Team Averages
Level 9
1,447 SR
1,251 Elo+
Merlin
Merlin
Huguito710
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,045 Elo+
Party 1
Scylla
Scylla
SunBaby
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,330 Elo+
Solo
Heimdallr
Heimdallr
Unknowplayerch
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,045 Elo+
Party 1
Cthulhu
Cthulhu
WhiteLion7817
Cthulhu
Level 5
God Stats
1W - 2L
1,234 SR
Queue Stats
7W - 10L
1,333 Elo+
Solo
Ra
Ra
jhonnySD42
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingStorm62
Achilles
20
11 / 1 / 15
12,950
996
7,495
10,778
15,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Nadson02
Merlin
19
2 / 1 / 13
11,872
913
4,925
5,518
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Stuckzm
Danzaburou
20
12 / 4 / 16
13,421
1,032
27,702
12,414
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
iAfonso
Kumbhakarna
20
11 / 0 / 17
13,534
1,041
12,896
11,462
13,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
jackfrostzs
Ganesha
20
0 / 0 / 27
12,680
975
11,221
15,697
25,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Huguito710
Merlin
18
0 / 4 / 4
11,281
868
13,027
14,950
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
SunBaby
Scylla
17
5 / 7 / 1
12,635
972
12,975
13,573
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Unknowplayerch
Heimdallr
18
0 / 12 / 4
11,324
871
9,223
20,853
9,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
0 / 1 / 0
9,350
719
385
820
445
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 12 / 0
10,816
832
9,834
20,698
8,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
15
36
Kills
6
6
Deaths
36
88
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Huguito710
Merlin
0
4
4
0.5
W
Achilles
KingStorm62
Achilles
11
1
15
18.5
W
Merlin
Nadson02
Merlin
2
1
13
8.5
W
Danzaburou
Stuckzm
Danzaburou
12
4
16
5
L
Scylla
SunBaby
Scylla
5
7
1
0.79
L
Heimdallr
Unknowplayerch
Heimdallr
0
12
4
0.17
L
Cthulhu
0
1
0
0
W
Kumbhakarna
iAfonso
Kumbhakarna
11
0
17
19.5
W
Ganesha
jackfrostzs
Ganesha
0
0
27
13.5
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,239
Damage
45,444
55,869
Taken
70,894
61,443
Mitigated
30,037
5,396
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Huguito710
Merlin
13,027
1,254
0
890
14,950
6,496
0
6,513
8,437
45,865
0
W
Achilles
KingStorm62
Achilles
7,495
1,642
0
0
10,778
15,766
0
5,870
4,908
0
11,626
W
Merlin
Nadson02
Merlin
4,925
683
124
735
5,518
2,101
0
4,277
1,241
40,839
0
W
Danzaburou
Stuckzm
Danzaburou
27,702
16,848
0
3,602
12,414
5,042
0
8,898
3,516
0
52,456
L
Scylla
SunBaby
Scylla
12,975
550
0
0
13,573
5,116
0
5,662
7,911
35,156
0
L
Heimdallr
Unknowplayerch
Heimdallr
9,223
4,834
0
672
20,853
9,103
0
7,707
13,146
0
19,150
L
Cthulhu
385
84
0
0
820
445
0
535
285
504
0
W
Kumbhakarna
iAfonso
Kumbhakarna
12,896
1,487
0
147
11,462
13,519
0
7,898
3,564
25,464
0
W
Ganesha
jackfrostzs
Ganesha
11,221
2,025
0
788
15,697
25,015
0
9,278
6,419
20,657
0
L
9,834
2,314
484
1,988
20,698
8,877
0
8,625
12,073
27,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,457
Gold Earned
55,406
195
Minions Killed
183
3
Camps Cleared
4
1,262,838
Distance Traveled
803,135
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,281
868
68
5
1
205,710
2
W
Achilles
12,950
996
7
1
0
254,531
0
W
Merlin
11,872
913
88
7
0
220,379
0
W
Danzaburou
13,421
1,032
61
5
2
206,261
0
L
Scylla
12,635
972
71
5
1
228,693
0
L
Heimdallr
11,324
871
12
1
0
167,060
2
L
Cthulhu
9,350
719
0
0
0
13,928
0
W
Kumbhakarna
13,534
1,041
39
3
1
286,422
0
W
Ganesha
12,680
975
0
0
0
295,245
0
L
Ra
10,816
832
32
2
2
187,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role