Player Matchup

Medusa
Medusa
NekoNoms
Medusa
Level 39
God Stats
1W - 3L
1,363 SR
Queue Stats
20W - 45L
1,261 Elo+
Party 3
Jormungandr
Jormungandr
SushiVII
Jormungandr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 30L
1,290 Elo+
Party 3
Hades
Hades
failmage
Hades
Level 21
God Stats
3W - 6L
1,440 SR
Queue Stats
28W - 53L
1,353 Elo+
Party 3
Bacchus
Bacchus
kittybeans
Bacchus
Level 48
God Stats
2W - 9L
1,170 SR
Queue Stats
7W - 18L
1,280 Elo+
Party 3
Chaac
Chaac
squidizzle
Chaac
Level 59
God Stats
1W - 6L
1,440 SR
Queue Stats
91W - 154L
1,338 Elo+
Party 3
Team Averages
Level 35
1,383 SR
1,305 Elo+

VS

Team Averages
Level 62
1,614 SR
1,440 Elo+
Mercury
Mercury
MANNYxG20
Mercury
Level 28
God Stats
3W - 2L
1,820 SR
Queue Stats
99W - 116L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
PROTOSOUND8712
Gilgamesh
Level 85
God Stats
88W - 75L
1,590 SR
Queue Stats
479W - 506L
1,491 Elo+
Party 2
Hades
Hades
anatheema_x
Hades
Level 61
God Stats
17W - 9L
1,681 SR
Queue Stats
159W - 187L
1,419 Elo+
Party 1
Merlin
Merlin
chonky_lover
Merlin
Level 28
God Stats
129W - 137L
1,441 SR
Queue Stats
156W - 163L
1,391 Elo+
Party 2
Medusa
Medusa
specsauce
Medusa
Level 107
God Stats
308W - 324L
1,538 SR
Queue Stats
647W - 672L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NekoNoms
Medusa
19
5 / 8 / 4
13,563
969
19,702
25,218
9,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SushiVII
Jormungandr
18
0 / 7 / 8
11,040
789
12,536
29,777
23,465
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
failmage
Hades
18
2 / 8 / 6
11,868
848
14,494
31,744
19,214
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
kittybeans
Bacchus
18
1 / 7 / 8
11,914
851
6,940
26,095
27,069
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
19
2 / 5 / 7
12,867
919
13,412
23,211
24,047
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MANNYxG20
Mercury
20
4 / 2 / 9
12,979
927
14,661
14,712
6,466
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
PROTOSOUND8712
Gilgamesh
20
8 / 1 / 24
14,498
1,036
22,839
24,137
24,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 2 / 14
14,831
1,059
35,143
10,844
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
5 / 4 / 19
13,573
970
35,929
10,840
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
specsauce
Medusa
20
6 / 1 / 11
14,407
1,029
20,439
11,753
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
10
Kills
35
35
Deaths
10
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Mercury
MANNYxG20
Mercury
4
2
9
4.25
L
Medusa
NekoNoms
Medusa
5
8
4
0.88
W
Gilgamesh
PROTOSOUND8712
Gilgamesh
8
1
24
20
L
Jormungandr
SushiVII
Jormungandr
0
7
8
0.57
W
12
2
14
9.5
W
Merlin
5
4
19
3.63
L
Hades
failmage
Hades
2
8
6
0.63
L
Bacchus
kittybeans
Bacchus
1
7
8
0.71
W
Medusa
specsauce
Medusa
6
1
11
11.5
L
Chaac
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,084
Damage
129,011
136,045
Taken
72,286
103,441
Mitigated
47,488
13,930
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
MANNYxG20
Mercury
14,661
9,579
0
1,608
14,712
6,466
0
6,930
7,782
0
31,714
L
Medusa
NekoNoms
Medusa
19,702
11,020
254
5,285
25,218
9,646
0
15,143
10,075
0
52,460
W
Gilgamesh
PROTOSOUND8712
Gilgamesh
22,839
5,092
0
8,082
24,137
24,027
0
10,765
13,372
6,118
31,226
L
Jormungandr
SushiVII
Jormungandr
12,536
3,585
0
217
29,777
23,465
0
13,454
16,315
20,992
0
W
35,143
1,356
1,527
3,437
10,844
8,383
0
5,044
5,800
47,092
0
W
Merlin
35,929
542
0
310
10,840
4,160
0
4,685
6,155
55,936
0
L
Hades
failmage
Hades
14,494
1,809
479
3,958
31,744
19,214
0
19,971
11,773
29,755
0
L
Bacchus
kittybeans
Bacchus
6,940
1,219
0
1,655
26,095
27,069
0
11,819
14,276
22,223
0
W
Medusa
specsauce
Medusa
20,439
10,314
262
3,651
11,753
4,452
0
6,885
4,868
0
71,464
L
Chaac
13,412
1,877
0
2,082
23,211
24,047
0
14,548
8,663
557
52,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,252
Gold Earned
70,288
228
Minions Killed
272
7
Camps Cleared
13
1,260,872
Distance Traveled
1,376,003
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,979
927
52
4
1
327,445
0
L
Medusa
13,563
969
59
4
3
242,900
0
W
Gilgamesh
14,498
1,036
23
2
0
308,534
3
L
Jormungandr
11,040
789
8
1
1
210,335
2
W
Hades
14,831
1,059
33
2
1
201,454
0
W
Merlin
13,573
970
51
4
2
261,749
1
L
Hades
11,868
848
39
3
0
243,564
1
L
Bacchus
11,914
851
29
2
1
273,726
0
W
Medusa
14,407
1,029
113
8
9
276,821
0
L
Chaac
12,867
919
93
7
2
290,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role