Player Matchup

Loki
Loki
 
Loki
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CheatinLikeBiden
Kuzenbo
Level 4
God Stats
4W - 1L
1,942 SR
Queue Stats
6W - 1L
1,898 Elo+
Party 3
Erlang Shen
Erlang Shen
KAOPAF
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 11L
1,889 Elo+
Party 2
Osiris
Osiris
RobertFlaa42069
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 104L
1,643 Elo+
Party 3
Cernunnos
Cernunnos
Wallycito
Cernunnos
Level 17
God Stats
2W - 2L
1,264 SR
Queue Stats
37W - 24L
1,756 Elo+
Solo
Team Averages
Level 28
1,541 SR
1,737 Elo+

VS

Team Averages
Level 25
1,581 SR
1,643 Elo+
Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Giothefearless
Thor
Level 29
God Stats
3W - 4L
1,608 SR
Queue Stats
95W - 74L
1,685 Elo+
Party 1
Bellona
Bellona
Nightmare1180
Bellona
Level 24
God Stats
7W - 10L
1,347 SR
Queue Stats
97W - 80L
1,673 Elo+
Solo
Danzaburou
Danzaburou
RemoveTankBoots
Danzaburou
Level 27
God Stats
2W - 2L
1,620 SR
Queue Stats
93W - 76L
1,646 Elo+
Solo
Chang'e
Chang'e
Yoshimitsu113
Chang'e
Level 29
God Stats
4W - 2L
1,832 SR
Queue Stats
128W - 100L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 2 / 3
4,602
460
927
2,991
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
12 / 2 / 5
6,407
641
4,102
5,377
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
KAOPAF
Erlang Shen
10
6 / 1 / 1
6,328
633
3,249
3,652
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 3
6,067
607
3,488
5,792
3,694
Cernunnos
Wallycito
Cernunnos
9
4 / 3 / 5
6,089
609
4,879
4,264
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 5 / 0
6,172
617
6,521
6,808
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 6 / 2
4,844
484
424
6,339
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
7
1 / 4 / 0
4,574
457
1,831
4,643
2,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
RemoveTankBoots
Danzaburou
6
1 / 7 / 0
4,454
445
1,171
7,165
1,808
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
9
1 / 2 / 0
5,219
522
290
4,637
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
24
Kills
9
9
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
3
0.75
L
Sol
 
Sol
5
5
0
1
W
12
2
5
7.25
L
1
6
2
0.33
W
Erlang Shen
KAOPAF
Erlang Shen
6
1
1
6.5
L
Bellona
1
4
0
0.25
L
Danzaburou
RemoveTankBoots
Danzaburou
1
7
0
0.14
W
2
1
3
3.5
W
Cernunnos
Wallycito
Cernunnos
4
3
5
2.17
L
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
10,237
22,076
Taken
29,592
10,333
Mitigated
9,738
4,992
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
927
267
0
270
2,991
950
0
427
2,564
0
15,132
L
Sol
 
Sol
6,521
2,502
0
2,323
6,808
2,044
0
1,481
5,327
29,376
5,714
W
4,102
1,145
0
0
5,377
3,329
0
2,191
3,152
7,161
0
L
424
170
0
851
6,339
2,135
0
975
5,364
0
3,916
W
Erlang Shen
KAOPAF
Erlang Shen
3,249
1,833
0
1,451
3,652
1,260
0
1,442
2,196
0
24,897
L
Bellona
1,831
823
0
680
4,643
2,688
0
298
4,345
0
13,554
L
Danzaburou
RemoveTankBoots
Danzaburou
1,171
546
0
829
7,165
1,808
52
1,061
6,104
0
11,693
W
3,488
1,467
0
2,435
5,792
3,694
102
1,330
4,462
0
31,548
W
Cernunnos
Wallycito
Cernunnos
4,879
2,850
0
836
4,264
1,100
0
806
3,442
0
24,948
L
Chang'e
290
37
64
1,497
4,637
1,063
0
287
4,350
26,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
25,263
222
Minions Killed
187
0
Camps Cleared
0
991,340
Distance Traveled
837,963
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,602
460
45
5
0
134,249
0
L
Sol
6,172
617
60
6
0
163,215
2
W
Kuzenbo
6,407
641
2
0
0
299,672
2
L
Thor
4,844
484
12
1
0
156,930
0
W
Erlang Shen
6,328
633
58
6
0
156,035
0
L
Bellona
4,574
457
33
3
0
142,256
0
L
Danzaburou
4,454
445
19
2
0
195,165
2
W
Osiris
6,067
607
73
7
0
212,863
2
W
Cernunnos
6,089
609
44
4
0
188,521
0
L
Chang'e
5,219
522
63
6
0
180,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role