Player Matchup

Ne Zha
Ne Zha
BottleOWindex
Ne Zha
Level 103
God Stats
16W - 9L
1,757 SR
Queue Stats
92W - 84L
1,630 Elo+
Party 1
Nox
Nox
Godspeed8
Nox
Level 88
God Stats
9W - 12L
1,906 SR
Queue Stats
122W - 87L
1,682 Elo+
Party 1
Ymir
Ymir
ViciousYeti
Ymir
Level 136
God Stats
35W - 13L
1,852 SR
Queue Stats
144W - 119L
1,655 Elo+
Party 1
Team Averages
Level 109
1,838 SR
1,656 Elo+

VS

Team Averages
Level 18
1,446 SR
1,175 Elo+
Jing Wei
Jing Wei
DangLinWhang
Jing Wei
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 47L
1,339 Elo+
Party 2
Ymir
Ymir
Mclobster
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,122 Elo+
Party 2
Fenrir
Fenrir
U1traSmol
Fenrir
Level 12
God Stats
1W - 2L
1,339 SR
Queue Stats
13W - 39L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 16
8,772
975
10,953
7,699
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
15 / 0 / 16
9,444
1,049
13,585
3,823
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 23
8,969
997
8,960
12,445
13,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DangLinWhang
Jing Wei
7
0 / 15 / 0
5,321
591
2,866
13,254
4,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 6 / 0
5,773
641
2,649
12,914
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
U1traSmol
Fenrir
8
1 / 11 / 0
6,073
675
2,934
12,924
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
1
32
Kills
1
1
Deaths
32
55
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
L
Jing Wei
DangLinWhang
Jing Wei
0
15
0
0
W
15
0
16
23
L
Ymir
0
6
0
0
L
Fenrir
U1traSmol
Fenrir
1
11
0
0.09
W
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
8,449
23,967
Taken
39,092
19,137
Mitigated
16,235
9,054
Healing
961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,953
4,355
0
3,614
7,699
4,432
460
923
6,776
0
28,248
L
Jing Wei
DangLinWhang
Jing Wei
2,866
2,164
132
51
13,254
4,251
0
7,643
5,238
0
9,465
W
13,585
1,812
0
1,745
3,823
1,521
1,328
95
3,637
31,855
0
L
Ymir
2,649
265
0
378
12,914
7,205
0
8,326
4,311
8,119
0
L
Fenrir
U1traSmol
Fenrir
2,934
420
0
400
12,924
4,779
0
6,576
5,886
0
11,688
W
8,960
2,845
420
3,275
12,445
13,184
45
1,395
10,905
14,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
17,167
87
Minions Killed
39
0
Camps Cleared
0
495,254
Distance Traveled
400,282
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,772
975
32
4
0
194,591
0
L
Jing Wei
5,321
591
6
1
0
159,606
0
W
Nox
9,444
1,049
39
4
0
155,122
0
L
Ymir
5,773
641
11
1
0
107,122
0
L
Fenrir
6,073
675
22
2
0
133,554
0
W
Ymir
8,969
997
16
2
0
145,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role