Player Matchup

Raijin
Raijin
Flacko_NoFooFoo
Raijin
Level 64
God Stats
2W - 3L
1,572 SR
Queue Stats
115W - 138L
1,419 Elo+
Party 2
Bakasura
Bakasura
NotoriousLR
Bakasura
Level 26
God Stats
7W - 6L
1,334 SR
Queue Stats
164W - 153L
1,458 Elo+
Party 2
Bacchus
Bacchus
Papa_Bless23
Bacchus
Level 87
God Stats
6W - 3L
1,718 SR
Queue Stats
359W - 363L
1,422 Elo+
Party 2
Loki
Loki
YoungAirDribble
Loki
Level 18
God Stats
9W - 8L
1,510 SR
Queue Stats
31W - 36L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
celestial_covers
Heimdallr
Level 87
God Stats
5W - 8L
1,245 SR
Queue Stats
114W - 128L
1,357 Elo+
Party 1
Team Averages
Level 56
1,476 SR
1,404 Elo+

VS

Team Averages
Level 38
1,506 SR
1,391 Elo+
Anhur
Anhur
Avick99
Anhur
Level 23
God Stats
15W - 13L
1,537 SR
Queue Stats
170W - 225L
1,338 Elo+
Party 3
Ra
Ra
McNuggetbutt
Ra
Level 27
God Stats
3W - 5L
1,553 SR
Queue Stats
84W - 125L
1,377 Elo+
Party 3
Artio
Artio
Ronnie22
Artio
Level 65
God Stats
5W - 6L
1,552 SR
Queue Stats
88W - 110L
1,358 Elo+
Party 3
Pele
Pele
TheJotnar
Pele
Level 45
God Stats
22W - 25L
1,321 SR
Queue Stats
101W - 139L
1,291 Elo+
Party 3
Sun Wukong
Sun Wukong
TrapPablo
Sun Wukong
Level 28
God Stats
8W - 5L
1,570 SR
Queue Stats
17W - 8L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,584
583
3,910
4,104
1,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
NotoriousLR
Bakasura
13
2 / 0 / 4
7,377
567
7,214
7,535
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Papa_Bless23
Bacchus
10
0 / 0 / 2
6,029
464
5,150
7,982
4,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 0
8,735
672
4,439
6,086
2,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
12
2 / 1 / 0
6,841
526
3,800
4,566
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avick99
Anhur
10
1 / 0 / 0
5,983
460
3,996
5,539
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 0
6,447
496
1,979
7,324
3,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
Ronnie22
Artio
9
0 / 2 / 0
5,272
406
3,744
10,018
6,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pele
8
0 / 2 / 1
5,707
439
3,666
7,404
1,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TrapPablo
Sun Wukong
11
0 / 3 / 0
6,228
479
2,479
6,977
3,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
Avick99
Anhur
1
0
0
1
W
3
0
1
3.5
L
0
4
0
0
W
Bakasura
NotoriousLR
Bakasura
2
0
4
4
W
Bacchus
Papa_Bless23
Bacchus
0
0
2
1
L
Artio
Ronnie22
Artio
0
2
0
0
L
Pele
0
2
1
0.25
L
Sun Wukong
TrapPablo
Sun Wukong
0
3
0
0
W
4
0
0
4
W
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
15,864
30,273
Taken
37,262
12,768
Mitigated
16,704
9,057
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Avick99
Anhur
3,996
2,128
0
2,914
5,539
1,510
0
2,158
3,311
0
28,503
W
3,910
226
17
2,175
4,104
1,553
1,020
1,732
2,372
42,439
0
L
1,979
241
0
2,557
7,324
3,401
725
2,256
4,896
41,457
0
W
Bakasura
NotoriousLR
Bakasura
7,214
4,178
0
3,623
7,535
3,196
0
788
6,747
0
50,194
W
Bacchus
Papa_Bless23
Bacchus
5,150
780
0
1,000
7,982
4,497
0
2,064
5,918
18,828
0
L
Artio
Ronnie22
Artio
3,744
175
192
4,313
10,018
6,133
0
4,289
5,284
18,547
0
L
Pele
3,666
928
0
2,724
7,404
1,860
0
357
6,907
0
29,838
L
Sun Wukong
TrapPablo
Sun Wukong
2,479
530
0
794
6,977
3,800
88
0
6,977
0
31,969
W
4,439
1,205
0
2,242
6,086
2,211
0
0
6,086
0
61,729
W
Heimdallr
3,800
898
0
0
4,566
1,311
192
1,139
3,427
0
38,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
29,637
408
Minions Killed
288
0
Camps Cleared
0
1,398,198
Distance Traveled
1,398,252
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,983
460
54
4
0
270,486
3
W
Raijin
7,584
583
86
7
0
261,833
5
L
Ra
6,447
496
83
6
0
240,514
0
W
Bakasura
7,377
567
95
7
0
332,279
0
W
Bacchus
6,029
464
25
2
0
278,404
5
L
Artio
5,272
406
26
2
0
347,713
4
L
Pele
5,707
439
56
4
0
289,124
1
L
Sun Wukong
6,228
479
69
5
0
250,415
3
W
Loki
8,735
672
132
10
0
301,999
5
W
Heimdallr
6,841
526
70
5
0
223,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role