Player Matchup

Bacchus
Bacchus
Big Bramo v3
Bacchus
Level 144
God Stats
4W - 4L
1,437 SR
Queue Stats
355W - 333L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
ElfinTarsier627
Ah Puch
Level 145
God Stats
3W - 1L
1,101 SR
Queue Stats
14W - 17L
1,581 Elo+
Party 1
Set
Set
Kodasak
Set
Level 150
God Stats
5W - 3L
1,463 SR
Queue Stats
74W - 79L
1,484 Elo+
Party 1
Odin
Odin
KrayzieBone760
Odin
Level 160
God Stats
8W - 2L
1,562 SR
Queue Stats
318W - 257L
1,586 Elo+
Party 1
Medusa
Medusa
WaffleCat2
Medusa
Level 150
God Stats
8W - 9L
1,600 SR
Queue Stats
370W - 347L
1,533 Elo+
Party 1
Team Averages
Level 150
1,433 SR
1,545 Elo+

VS

Team Averages
Level 118
1,579 SR
1,504 Elo+
Bacchus
Bacchus
CynicalProwler
Bacchus
Level 128
God Stats
18W - 16L
1,669 SR
Queue Stats
716W - 729L
1,527 Elo+
Solo
Neith
Neith
Julioarg9413
Neith
Level 157
God Stats
36W - 25L
1,614 SR
Queue Stats
389W - 405L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Junes Pluto
Morgan Le Fay
Level 39
God Stats
10W - 6L
1,659 SR
Queue Stats
100W - 112L
1,477 Elo+
Solo
Sol
Sol
Witxhery
Sol
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
27W - 27L
1,485 Elo+
Solo
Bellona
Bellona
xXbubu bastaXx
Bellona
Level 160
God Stats
2W - 2L
1,642 SR
Queue Stats
656W - 668L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Bramo v3
Bacchus
9
0 / 3 / 4
4,719
944
1,897
4,382
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 0 / 1
3,965
793
2,269
1,323
387
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
9
2 / 2 / 1
5,089
1,018
2,552
4,142
1,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
4,731
946
1,879
3,990
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
WaffleCat2
Medusa
11
1 / 0 / 1
4,900
980
2,524
2,767
917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
4,595
919
2,113
4,788
4,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
5,268
1,054
2,563
2,760
944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Junes Pluto
Morgan Le Fay
10
1 / 1 / 0
4,500
900
1,778
2,341
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 3
4,454
891
1,388
4,132
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 0 / 0
3,570
714
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
4
Kills
5
6
Deaths
4
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big Bramo v3
Bacchus
0
3
4
0.67
L
1
1
3
2.5
W
0
0
1
0.5
L
3
0
1
3.5
L
Morgan Le Fay
Junes Pluto
Morgan Le Fay
1
1
0
1
W
Set
2
2
1
1.25
W
1
1
2
2
W
Medusa
WaffleCat2
Medusa
1
0
1
1.5
L
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,121
Damage
7,842
16,604
Taken
14,021
8,114
Mitigated
7,341
3,253
Healing
2,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big Bramo v3
Bacchus
1,897
165
0
621
4,382
3,581
0
948
3,406
4,344
0
L
2,113
192
0
0
4,788
4,460
0
1,992
2,796
3,643
0
W
2,269
27
0
468
1,323
387
323
580
723
8,336
0
L
2,563
651
0
483
2,760
944
0
694
2,066
0
18,680
L
Morgan Le Fay
Junes Pluto
Morgan Le Fay
1,778
84
0
11
2,341
815
0
656
1,685
10,525
0
W
Set
2,552
796
0
744
4,142
1,794
1
1,060
3,072
0
11,806
W
1,879
421
0
250
3,990
1,435
0
1,417
2,573
0
11,296
W
Medusa
WaffleCat2
Medusa
2,524
942
0
1,170
2,767
917
738
1,470
1,239
0
17,546
L
1,388
303
0
1,598
4,132
1,122
0
870
3,262
9,632
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,404
Gold Earned
22,387
124
Minions Killed
106
7
Camps Cleared
2
579,598
Distance Traveled
398,097
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,719
944
6
1
0
103,523
1
L
Bacchus
4,595
919
6
1
0
108,262
0
W
Ah Puch
3,965
793
18
4
0
112,465
1
L
Neith
5,268
1,054
47
9
0
113,879
2
L
Morgan Le Fay
4,500
900
25
5
1
72,469
0
W
Set
5,089
1,018
27
5
3
114,893
2
W
Odin
4,731
946
33
7
4
130,221
1
W
Medusa
4,900
980
40
8
0
118,496
1
L
Sol
4,454
891
28
6
1
103,487
2
L
Bellona
3,570
714
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role