Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Canadadoo
Cabrakan
Level 100
God Stats
0W - 1L
1,955 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 2
Bellona
Bellona
DaWastedMoose
Bellona
Level 148
God Stats
0W - 1L
1,571 SR
Queue Stats
8W - 22L
1,330 Elo+
Party 2
Ah Puch
Ah Puch
WeMeetAgainMe
Ah Puch
Level 149
God Stats
0W - 1L
1,616 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 2
Geb
Geb
ZombieGoreLuver
Geb
Level 24
God Stats
0W - 1L
1,548 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Team Averages
Level 100
1,638 SR
1,469 Elo+

VS

Team Averages
Level 81
1,725 SR
1,538 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EscapebyFate
Neith
Level 133
God Stats
5W - 3L
1,686 SR
Queue Stats
49W - 36L
1,534 Elo+
Party 1
King Arthur
King Arthur
KillKapps
King Arthur
Level 27
God Stats
1W - 0L
1,782 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 1
Achilles
Achilles
Luckykidd
Achilles
Level 25
God Stats
1W - 0L
1,735 SR
Queue Stats
75W - 73L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
MrBluee22
Cabrakan
Level 114
God Stats
3W - 1L
1,925 SR
Queue Stats
54W - 44L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 7
8,978
748
7,923
8,935
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Canadadoo
Cabrakan
14
1 / 9 / 10
8,564
714
7,625
14,072
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
15
8 / 8 / 4
10,421
868
10,914
16,546
16,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
14
3 / 4 / 5
9,040
753
11,237
10,236
5,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 3 / 8
8,605
717
5,001
14,335
9,577
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 15
9,493
791
12,233
5,909
2,854
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 3 / 9
10,922
910
12,523
9,872
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KillKapps
King Arthur
17
8 / 5 / 16
12,059
1,005
11,345
12,561
8,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Luckykidd
Achilles
16
6 / 3 / 14
10,659
888
8,767
13,263
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
MrBluee22
Cabrakan
16
4 / 3 / 16
11,190
933
10,662
14,070
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
15
Kills
27
27
Deaths
15
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
7
1.83
W
Ah Puch
 
Ah Puch
2
1
15
9.5
L
Cabrakan
Canadadoo
Cabrakan
1
9
10
0.67
L
Bellona
8
8
4
1.25
W
7
3
9
3.83
W
King Arthur
KillKapps
King Arthur
8
5
16
3.2
W
Achilles
Luckykidd
Achilles
6
3
14
4.33
W
Cabrakan
MrBluee22
Cabrakan
4
3
16
4
L
Ah Puch
3
4
5
1.38
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,700
Damage
55,530
64,124
Taken
55,675
44,187
Mitigated
52,815
6,289
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,923
3,032
0
2,592
8,935
3,687
1,270
2,581
6,314
0
30,478
W
Ah Puch
 
Ah Puch
12,233
586
0
2,494
5,909
2,854
966
3,050
2,859
47,045
0
L
Cabrakan
Canadadoo
Cabrakan
7,625
1,250
0
0
14,072
8,977
0
5,801
8,058
21,466
404
L
Bellona
10,914
5,558
0
1,000
16,546
16,884
1
4,386
11,653
0
23,588
W
12,523
5,282
0
3,372
9,872
4,689
2,815
3,264
6,608
0
47,817
W
King Arthur
KillKapps
King Arthur
11,345
1,105
0
0
12,561
8,950
270
5,721
6,840
0
29,107
W
Achilles
Luckykidd
Achilles
8,767
2,398
0
1,349
13,263
15,216
68
6,655
6,608
0
15,884
W
Cabrakan
MrBluee22
Cabrakan
10,662
1,256
0
1,876
14,070
21,106
0
5,245
8,825
22,393
0
L
Ah Puch
11,237
437
384
1,645
10,236
5,062
1
3,600
6,586
33,313
0
L
5,001
508
209
459
14,335
9,577
36
6,308
7,676
11,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
54,323
223
Minions Killed
266
5
Camps Cleared
8
1,028,523
Distance Traveled
1,181,033
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,978
748
68
6
0
192,313
3
W
Ah Puch
9,493
791
81
7
2
246,612
3
L
Cabrakan
8,564
714
39
3
0
193,362
1
L
Bellona
10,421
868
36
3
2
193,009
0
W
Neith
10,922
910
103
9
3
235,090
1
W
King Arthur
12,059
1,005
33
3
3
235,622
1
W
Achilles
10,659
888
21
2
0
249,568
0
W
Cabrakan
11,190
933
28
2
0
214,141
0
L
Ah Puch
9,040
753
61
5
3
206,189
3
L
Geb
8,605
717
19
2
0
243,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role