Player Matchup

Discordia
Discordia
Marahchan
Discordia
Level 9
God Stats
8W - 8L
1,420 SR
Queue Stats
14W - 23L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
RoyalSteak338
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 74L
1,625 Elo+
Solo
Janus
Janus
eliteroastgod
Janus
Level 17
God Stats
20W - 13L
1,816 SR
Queue Stats
63W - 63L
1,431 Elo+
Solo
Neith
Neith
onao12
Neith
Level 10
God Stats
2W - 1L
1,438 SR
Queue Stats
15W - 27L
1,316 Elo+
Party 1
Ares
Ares
percytupaxd3
Ares
Level 6
God Stats
10W - 9L
1,467 SR
Queue Stats
10W - 11L
1,322 Elo+
Party 1
Team Averages
Level 9
1,528 SR
1,402 Elo+

VS

Team Averages
Level 23
1,569 SR
1,427 Elo+
Bakasura
Bakasura
AKA_Stilt-Rapper
Bakasura
Level 7
God Stats
1W - 1L
1,782 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
DuskNickel581
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,437 Elo+
Solo
Sol
Sol
JonnyBee1763
Sol
Level 28
God Stats
8W - 8L
1,435 SR
Queue Stats
107W - 110L
1,357 Elo+
Solo
Zeus
Zeus
King Skizzah
Zeus
Level 28
God Stats
11W - 5L
1,514 SR
Queue Stats
15W - 6L
1,472 Elo+
Solo
Anubis
Anubis
LadyKaiser20
Anubis
Level 27
God Stats
3W - 2L
1,613 SR
Queue Stats
70W - 68L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Marahchan
Discordia
20
4 / 8 / 14
15,118
945
16,109
18,528
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RoyalSteak338
Sun Wukong
20
10 / 11 / 9
15,690
981
22,565
31,253
25,357
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 17
14,124
883
14,379
15,973
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
onao12
Neith
20
4 / 4 / 15
15,026
939
20,915
18,169
6,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 3 / 14
14,320
895
9,774
21,302
26,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 8
14,080
880
13,724
24,656
8,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
20
10 / 5 / 10
17,621
1,101
22,720
23,399
10,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 0 / 0
11,740
734
0
0
0
20
19 / 1 / 6
19,304
1,207
45,800
17,652
5,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
20
0 / 7 / 13
15,947
997
17,171
22,999
14,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
24
Kills
30
30
Deaths
24
69
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
11
8
0.45
W
Nemesis
10
5
10
3
W
0
0
0
0
W
19
1
6
22
W
Anubis
0
7
13
0.93
L
Discordia
Marahchan
Discordia
4
8
14
1.38
L
Sun Wukong
RoyalSteak338
Sun Wukong
10
11
9
1.32
L
2
4
17
2.63
L
Neith
onao12
Neith
4
4
15
2.88
L
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,742
Damage
99,415
105,225
Taken
88,706
68,650
Mitigated
39,595
7,845
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,724
8,625
0
1,121
24,656
8,982
0
10,121
14,535
0
23,103
W
Nemesis
22,720
13,151
0
959
23,399
10,655
0
8,688
14,711
0
59,926
W
0
0
0
0
0
0
0
0
0
387
0
W
45,800
2,846
220
1,714
17,652
5,605
0
8,228
9,424
76,819
0
W
Anubis
17,171
1,746
135
4,069
22,999
14,353
0
13,225
9,774
84,031
0
L
Discordia
Marahchan
Discordia
16,109
1,089
0
196
18,528
5,592
0
11,123
7,375
63,138
0
L
Sun Wukong
RoyalSteak338
Sun Wukong
22,565
6,052
116
2,843
31,253
25,357
0
17,714
13,529
0
53,798
L
14,379
574
116
412
15,973
5,328
0
8,361
7,535
28,685
0
L
Neith
onao12
Neith
20,915
9,847
0
4,162
18,169
6,278
0
9,661
8,423
0
53,487
L
9,774
295
0
0
21,302
26,095
0
16,112
5,060
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,278
Gold Earned
78,692
325
Minions Killed
328
6
Camps Cleared
10
1,541,488
Distance Traveled
1,169,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,080
880
27
2
2
269,239
0
W
Nemesis
17,621
1,101
71
4
5
356,761
1
W
Sol
11,740
734
2
0
2
13,413
0
W
Zeus
19,304
1,207
54
3
1
320,286
0
W
Anubis
15,947
997
174
11
0
210,154
0
L
Discordia
15,118
945
133
8
0
280,296
0
L
Sun Wukong
15,690
981
52
3
1
299,278
0
L
Janus
14,124
883
46
3
0
323,826
0
L
Neith
15,026
939
77
5
4
287,177
0
L
Ares
14,320
895
17
1
1
350,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role