Player Matchup

Athena
Athena
 
Athena
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Buttevi
Ullr
Level 17
God Stats
5W - 8L
1,257 SR
Queue Stats
20W - 27L
1,493 Elo+
Solo
Thoth
Thoth
GuinnessRat
Thoth
Level 29
God Stats
29W - 23L
1,561 SR
Queue Stats
114W - 116L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
dropl
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,499 Elo+

VS

Team Averages
Level 33
1,617 SR
1,558 Elo+
Ymir
Ymir
Chaosking63
Ymir
Level 73
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Neith
Neith
ForbiddenIdeas
Neith
Level 8
God Stats
24W - 12L
1,704 SR
Queue Stats
55W - 46L
1,674 Elo+
Party 1
Arachne
Arachne
HopOnMe
Arachne
Level 29
God Stats
43W - 29L
1,627 SR
Queue Stats
129W - 114L
1,473 Elo+
Party 2
Thanatos
Thanatos
JuiceOnUrFace
Thanatos
Level 28
God Stats
15W - 5L
1,585 SR
Queue Stats
107W - 98L
1,430 Elo+
Party 2
Janus
Janus
MRLODAX9030
Janus
Level 29
God Stats
27W - 42L
1,466 SR
Queue Stats
171W - 177L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 3 / 2
5,006
501
3,217
8,750
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
 
Kali
7
1 / 5 / 1
4,897
490
3,153
8,800
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Buttevi
Ullr
7
0 / 3 / 1
4,560
456
2,731
6,826
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 4 / 0
4,825
483
3,045
4,162
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dropl
Sun Wukong
8
1 / 2 / 0
5,273
527
1,940
3,908
2,082
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,037
504
2,300
3,358
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 2 / 3
5,158
516
4,854
5,047
1,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
HopOnMe
Arachne
10
2 / 0 / 3
6,155
616
2,800
4,007
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
JuiceOnUrFace
Thanatos
10
8 / 2 / 3
6,366
637
7,515
7,573
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 0 / 4
6,977
698
4,210
4,785
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
2
0.67
L
Kali
 
Kali
1
5
1
0.3
L
Ullr
Buttevi
Ullr
0
3
1
0.17
W
2
0
2
3
W
2
2
3
1.75
L
1
4
0
0.25
W
Arachne
HopOnMe
Arachne
2
0
3
3.5
W
Thanatos
JuiceOnUrFace
Thanatos
8
2
3
4.75
W
3
0
4
5
L
Sun Wukong
dropl
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
21,679
32,446
Taken
24,770
10,045
Mitigated
9,442
6,376
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,217
978
0
750
8,750
2,710
16
2,170
6,504
15,061
0
L
Kali
 
Kali
3,153
1,034
0
3,322
8,800
2,248
0
1,119
7,575
0
16,454
L
Ullr
Buttevi
Ullr
2,731
1,050
0
1,978
6,826
1,601
0
1,306
5,520
0
20,451
W
2,300
637
340
284
3,358
1,916
250
1,337
2,021
8,683
0
W
4,854
3,473
0
2,057
5,047
1,581
877
858
4,189
0
25,382
L
3,045
110
0
285
4,162
1,404
0
1,619
2,429
23,138
0
W
Arachne
HopOnMe
Arachne
2,800
1,772
0
1,836
4,007
1,515
400
0
4,007
0
25,158
W
Thanatos
JuiceOnUrFace
Thanatos
7,515
2,478
0
5,767
7,573
3,012
0
1,554
6,019
0
29,601
W
4,210
58
0
820
4,785
1,418
0
2,513
2,272
41,000
0
L
Sun Wukong
dropl
Sun Wukong
1,940
412
0
41
3,908
2,082
251
0
3,908
0
20,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
29,693
205
Minions Killed
259
0
Camps Cleared
0
868,714
Distance Traveled
953,531
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,006
501
45
5
0
170,841
2
L
Kali
4,897
490
35
4
0
171,072
2
L
Ullr
4,560
456
29
3
0
166,710
0
W
Ymir
5,037
504
12
1
0
170,279
1
W
Neith
5,158
516
44
4
0
166,405
1
L
Thoth
4,825
483
44
4
0
158,616
2
W
Arachne
6,155
616
61
6
0
231,785
4
W
Thanatos
6,366
637
46
5
0
184,080
0
W
Janus
6,977
698
96
10
0
200,982
2
L
Sun Wukong
5,273
527
52
5
0
201,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role