Player Matchup

Cthulhu
Cthulhu
DoomtrainMD
Cthulhu
Level 128
God Stats
2W - 6L
1,531 SR
Queue Stats
55W - 64L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
Renem
Heimdallr
Level 39
God Stats
0W - 1L
1,894 SR
Queue Stats
4W - 4L
1,850 Elo+
Party 3
Odin
Odin
SourNug
Odin
Level 157
God Stats
2W - 1L
1,543 SR
Queue Stats
52W - 63L
1,475 Elo+
Party 1
Discordia
Discordia
TheKrow
Discordia
Level 128
God Stats
1W - 1L
1,770 SR
Queue Stats
5W - 5L
1,880 Elo+
Party 3
Team Averages
Level 113
1,685 SR
1,666 Elo+

VS

Team Averages
Level 115
1,743 SR
1,693 Elo+
Sun Wukong
Sun Wukong
ArcAngelUriel1
Sun Wukong
Level 126
God Stats
3W - 0L
1,643 SR
Queue Stats
117W - 40L
1,775 Elo+
Party 2
Bacchus
Bacchus
DauthiThreyja
Bacchus
Level 87
God Stats
12W - 5L
1,758 SR
Queue Stats
78W - 28L
1,751 Elo+
Party 2
Raijin
Raijin
FallOutTay
Raijin
Level 140
God Stats
3W - 0L
1,874 SR
Queue Stats
107W - 62L
1,687 Elo+
Party 2
Skadi
Skadi
grymashes
Skadi
Level 108
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 4L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoomtrainMD
Cthulhu
14
1 / 4 / 1
8,480
707
10,915
12,647
10,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Renem
Heimdallr
13
3 / 8 / 1
8,342
695
7,428
12,470
4,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
SourNug
Odin
13
2 / 8 / 0
8,083
674
4,537
13,920
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
TheKrow
Discordia
14
1 / 5 / 3
8,243
687
8,724
9,532
3,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArcAngelUriel1
Sun Wukong
16
9 / 4 / 10
10,517
876
10,848
17,156
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
15
3 / 0 / 16
10,287
857
10,068
11,412
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
FallOutTay
Raijin
17
8 / 0 / 8
10,449
871
12,581
9,227
3,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
grymashes
Skadi
16
5 / 3 / 5
9,887
824
8,621
9,099
3,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
7
Kills
25
25
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArcAngelUriel1
Sun Wukong
9
4
10
3.5
W
Bacchus
3
0
16
11
L
Cthulhu
DoomtrainMD
Cthulhu
1
4
1
0.38
W
Raijin
FallOutTay
Raijin
8
0
8
12
L
Heimdallr
Renem
Heimdallr
3
8
1
0.44
L
Odin
SourNug
Odin
2
8
0
0.25
L
Discordia
TheKrow
Discordia
1
5
3
0.5
W
Skadi
grymashes
Skadi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,604
Damage
42,118
48,569
Taken
46,894
30,774
Mitigated
40,916
3,192
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArcAngelUriel1
Sun Wukong
10,848
2,355
633
4,201
17,156
15,717
1,012
6,548
10,384
0
23,173
W
Bacchus
10,068
1,541
0
1,300
11,412
18,063
195
4,986
6,313
19,384
0
L
Cthulhu
DoomtrainMD
Cthulhu
10,915
218
139
620
12,647
10,397
168
4,932
7,104
32,870
0
W
Raijin
FallOutTay
Raijin
12,581
706
402
2,564
9,227
3,888
1,757
5,360
3,821
41,513
0
L
Heimdallr
Renem
Heimdallr
7,428
3,629
0
910
12,470
4,680
544
5,864
6,255
0
18,877
L
Odin
SourNug
Odin
4,537
213
0
573
13,920
12,405
0
5,821
7,793
0
13,118
L
Discordia
TheKrow
Discordia
8,724
418
0
950
9,532
3,292
0
6,079
3,275
28,736
0
W
Skadi
grymashes
Skadi
8,621
4,056
0
960
9,099
3,248
2,890
3,358
5,448
119
37,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
41,140
142
Minions Killed
178
6
Camps Cleared
12
772,361
Distance Traveled
991,769
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,517
876
39
3
2
257,557
0
W
Bacchus
10,287
857
27
2
2
287,871
2
L
Cthulhu
8,480
707
40
3
2
216,551
5
W
Raijin
10,449
871
64
5
2
266,172
0
L
Heimdallr
8,342
695
32
3
0
163,914
0
L
Odin
8,083
674
24
2
0
184,954
0
L
Discordia
8,243
687
46
4
4
206,942
0
W
Skadi
9,887
824
48
4
6
180,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role