Player Matchup

Morgan Le Fay
Morgan Le Fay
GorgothTheVile
Morgan Le Fay
Level 121
God Stats
6W - 3L
1,819 SR
Queue Stats
61W - 54L
1,523 Elo+
Solo
Vulcan
Vulcan
KeTorqValkarus
Vulcan
Level 80
God Stats
7W - 10L
1,429 SR
Queue Stats
524W - 560L
1,415 Elo+
Party 2
Anhur
Anhur
MattNjaX904
Anhur
Level 67
God Stats
6W - 3L
1,565 SR
Queue Stats
540W - 572L
1,431 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
S1nner1
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 238L
1,431 Elo+
Party 3
Arachne
Arachne
iiStylz
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 316L
1,396 Elo+
Party 3
Team Averages
Level 85
1,563 SR
1,439 Elo+

VS

Team Averages
Level 103
1,543 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arbiter D10
Sol
Level 59
God Stats
3W - 1L
1,599 SR
Queue Stats
299W - 380L
1,451 Elo+
Party 1
Geb
Geb
General Bado
Geb
Level 69
God Stats
3W - 5L
1,616 SR
Queue Stats
133W - 167L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jasonthegreater
Morgan Le Fay
Level 112
God Stats
2W - 1L
1,467 SR
Queue Stats
31W - 29L
1,465 Elo+
Party 4
Bakasura
Bakasura
lellssttzya41
Bakasura
Level 128
God Stats
4W - 1L
1,532 SR
Queue Stats
11W - 6L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GorgothTheVile
Morgan Le Fay
15
0 / 2 / 1
8,721
872
6,571
12,040
3,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 1
9,077
908
11,831
6,229
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 1
8,201
820
5,081
12,253
3,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
S1nner1
Ah Muzen Cab
15
0 / 3 / 2
8,757
876
9,553
10,239
2,670
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
iiStylz
Arachne
15
1 / 7 / 1
8,829
883
4,053
13,710
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

179

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 0 / 10
10,782
1,078
14,607
4,896
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 0 / 11
9,131
913
5,924
9,190
3,491
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 8
10,520
1,052
11,093
12,193
5,754
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
jasonthegreater
Morgan Le Fay
17
2 / 1 / 14
10,098
1,010
9,406
7,285
3,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lellssttzya41
Bakasura
16
5 / 0 / 7
10,672
1,067
10,365
9,727
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
20
20
Deaths
2
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
10
12
W
0
0
11
5.5
W
6
1
8
10
L
Morgan Le Fay
GorgothTheVile
Morgan Le Fay
0
2
1
0.25
L
1
1
1
1.5
L
0
7
1
0.07
L
Ah Muzen Cab
S1nner1
Ah Muzen Cab
0
3
2
0.33
L
Arachne
iiStylz
Arachne
1
7
1
0.21
W
Morgan Le Fay
jasonthegreater
Morgan Le Fay
2
1
14
9
W
Bakasura
lellssttzya41
Bakasura
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
51,395
54,471
Taken
43,291
17,034
Mitigated
19,555
5,052
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,607
5,180
124
843
4,896
1,667
0
2,945
1,951
39,428
0
W
5,924
1,187
0
3,397
9,190
3,491
0
2,969
6,221
27,430
0
W
11,093
2,007
1,379
3,494
12,193
5,754
0
5,052
7,141
25,382
0
L
Morgan Le Fay
GorgothTheVile
Morgan Le Fay
6,571
376
86
1,769
12,040
3,967
0
10,103
1,457
33,760
0
L
11,831
4,368
89
392
6,229
2,195
0
4,112
1,712
47,657
0
L
5,081
2,145
0
556
12,253
3,803
0
9,877
1,831
0
14,762
L
Ah Muzen Cab
S1nner1
Ah Muzen Cab
9,553
1,508
0
1,356
10,239
2,670
0
8,956
1,073
0
30,960
L
Arachne
iiStylz
Arachne
4,053
3,553
0
804
13,710
4,399
0
7,982
4,744
0
18,344
W
Morgan Le Fay
jasonthegreater
Morgan Le Fay
9,406
901
301
2,495
7,285
3,156
0
4,173
3,112
30,546
0
W
Bakasura
lellssttzya41
Bakasura
10,365
6,723
0
1,768
9,727
5,487
0
3,263
6,345
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
51,203
227
Minions Killed
268
4
Camps Cleared
12
881,884
Distance Traveled
1,071,774
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,782
1,078
57
6
0
189,342
0
W
Sol
9,131
913
66
7
0
210,170
0
W
Geb
10,520
1,052
48
5
1
249,235
0
L
Morgan Le Fay
8,721
872
57
6
0
192,580
0
L
Vulcan
9,077
908
73
7
2
202,273
1
L
Anhur
8,201
820
23
2
1
135,808
0
L
Ah Muzen Cab
8,757
876
33
3
0
187,713
0
L
Arachne
8,829
883
41
4
1
163,510
0
W
Morgan Le Fay
10,098
1,010
47
5
1
187,095
1
W
Bakasura
10,672
1,067
50
5
10
235,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role