Player Matchup

Discordia
Discordia
 
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
EDDIE_STACKZ_15
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 101L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
Epicmochi
Gilgamesh
Level 67
God Stats
12W - 10L
1,513 SR
Queue Stats
39W - 53L
1,412 Elo+
Party 2
Team Averages
Level 101
1,504 SR
1,464 Elo+

VS

Team Averages
Level 47
1,647 SR
1,422 Elo+
Artemis
Artemis
KSx Slayer
Artemis
Level 61
God Stats
2W - 2L
1,498 SR
Queue Stats
131W - 156L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
MikeOxstif
Kukulkan
Level 18
God Stats
7W - 4L
1,905 SR
Queue Stats
262W - 276L
1,521 Elo+
Solo
Hercules
Hercules
SickMuch
Hercules
Level 62
God Stats
7W - 10L
1,537 SR
Queue Stats
145W - 180L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 7 / 6
12,470
656
16,542
14,480
5,591
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 6 / 3
14,083
741
13,258
17,876
8,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Epicmochi
Gilgamesh
15
1 / 7 / 8
11,523
606
7,591
22,118
20,219
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KSx Slayer
Artemis
19
12 / 5 / 7
14,451
761
18,641
14,159
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MikeOxstif
Kukulkan
16
3 / 4 / 11
12,711
669
14,130
13,033
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
SickMuch
Hercules
17
5 / 3 / 12
13,157
692
9,624
17,576
19,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
20
20
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
7
6
0.86
L
8
6
3
1.58
L
Gilgamesh
Epicmochi
Gilgamesh
1
7
8
0.71
W
Artemis
KSx Slayer
Artemis
12
5
7
3.1
W
Kukulkan
MikeOxstif
Kukulkan
3
4
11
2.13
W
Hercules
SickMuch
Hercules
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
42,395
54,474
Taken
44,768
34,588
Mitigated
31,336
3,327
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,542
1,058
76
352
14,480
5,591
312
3,841
10,416
54,682
0
L
13,258
3,166
0
1,094
17,876
8,778
1,118
3,824
13,710
0
48,511
L
Gilgamesh
Epicmochi
Gilgamesh
7,591
907
478
1,327
22,118
20,219
570
6,465
15,158
0
32,688
W
Artemis
KSx Slayer
Artemis
18,641
7,817
0
1,079
14,159
6,171
1,680
5,737
8,422
0
61,477
W
Kukulkan
MikeOxstif
Kukulkan
14,130
702
0
1,085
13,033
5,205
0
3,126
9,907
63,957
0
W
Hercules
SickMuch
Hercules
9,624
1,056
0
4,586
17,576
19,960
382
7,679
9,897
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
40,319
186
Minions Killed
194
0
Camps Cleared
0
1,061,565
Distance Traveled
962,937
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,470
656
85
4
0
331,564
0
L
Da Ji
14,083
741
68
4
0
360,611
0
L
Gilgamesh
11,523
606
33
2
0
369,390
0
W
Artemis
14,451
761
79
4
0
299,284
4
W
Kukulkan
12,711
669
101
5
0
322,054
2
W
Hercules
13,157
692
14
1
0
341,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role