Player Matchup

Horus
Horus
Cicero127
Horus
Level 18
God Stats
3W - 5L
1,948 SR
Queue Stats
172W - 123L
1,710 Elo+
Solo
Raijin
Raijin
CompvBored
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Serqet
Serqet
IcyMistXXX
Serqet
Level 21
God Stats
14W - 12L
1,404 SR
Queue Stats
106W - 117L
1,568 Elo+
Solo
Janus
Janus
Nuu Shi
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,801 Elo+
Solo
Cthulhu
Cthulhu
piwi1255
Cthulhu
Level 26
God Stats
28W - 35L
1,635 SR
Queue Stats
247W - 267L
1,579 Elo+
Solo
Team Averages
Level 20
1,597 SR
1,637 Elo+

VS

Team Averages
Level 23
1,603 SR
1,640 Elo+
Thor
Thor
Anxiody
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 76L
1,726 Elo+
Party 1
Bakasura
Bakasura
FearedPantalons
Bakasura
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,384 Elo+
Solo
Chang'e
Chang'e
NutAnhurFace
Chang'e
Level 27
God Stats
46W - 12L
1,888 SR
Queue Stats
200W - 134L
1,721 Elo+
Party 1
The Morrigan
The Morrigan
cunnect
The Morrigan
Level 28
God Stats
7W - 4L
1,627 SR
Queue Stats
151W - 74L
1,743 Elo+
Party 1
Athena
Athena
gopbSID
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cicero127
Horus
20
5 / 3 / 7
12,652
527
12,785
15,124
16,301
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
CompvBored
Raijin
17
4 / 7 / 5
11,600
483
10,021
14,917
4,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
IcyMistXXX
Serqet
17
8 / 1 / 4
11,399
475
10,685
16,973
13,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Nuu Shi
Janus
13
0 / 11 / 2
8,689
362
2,869
14,516
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
piwi1255
Cthulhu
17
1 / 6 / 3
10,750
448
5,506
16,369
9,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anxiody
Thor
18
2 / 5 / 8
11,078
462
8,680
17,643
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
20
4 / 4 / 7
12,258
511
9,178
15,871
7,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
NutAnhurFace
Chang'e
20
7 / 4 / 3
12,736
531
16,368
18,841
8,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
cunnect
The Morrigan
20
14 / 2 / 3
14,845
619
21,361
14,015
5,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
gopbSID
Athena
15
1 / 3 / 5
10,300
429
2,666
16,757
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
18
Kills
28
28
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
Anxiody
Thor
2
5
8
1.2
L
Horus
Cicero127
Horus
5
3
7
2.83
L
Raijin
CompvBored
Raijin
4
7
5
0.93
W
Bakasura
4
4
7
1.88
L
Serqet
IcyMistXXX
Serqet
8
1
4
10
W
Chang'e
NutAnhurFace
Chang'e
7
4
3
2.13
L
Janus
Nuu Shi
Janus
0
11
2
0.09
W
The Morrigan
cunnect
The Morrigan
14
2
3
7.75
W
Athena
gopbSID
Athena
1
3
5
1.17
L
Cthulhu
piwi1255
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,866
Damage
58,253
77,899
Taken
83,127
47,263
Mitigated
43,236
10,083
Healing
26,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Anxiody
Thor
8,680
1,877
0
2,641
17,643
9,507
1,153
1,907
14,666
0
82,962
L
Horus
Cicero127
Horus
12,785
5,729
157
2,597
15,124
16,301
1,795
3,703
11,162
574
82,913
L
Raijin
CompvBored
Raijin
10,021
1,443
174
1,280
14,917
4,806
513
8,426
6,281
60,990
0
W
Bakasura
9,178
6,668
0
5,216
15,871
7,248
2,902
2,186
13,312
0
55,221
L
Serqet
IcyMistXXX
Serqet
10,685
633
0
3,403
16,973
13,697
0
7,269
9,180
0
52,373
W
Chang'e
NutAnhurFace
Chang'e
16,368
966
2,100
10,320
18,841
8,431
1,721
6,923
11,683
86,959
0
L
Janus
Nuu Shi
Janus
2,869
867
0
717
14,516
3,373
924
7,488
7,018
37,788
0
W
The Morrigan
cunnect
The Morrigan
21,361
1,495
522
3,402
14,015
5,856
1,092
4,301
9,168
133,577
1,726
W
Athena
gopbSID
Athena
2,666
160
412
2,281
16,757
12,194
433
3,446
11,193
44,239
0
L
Cthulhu
piwi1255
Cthulhu
5,506
576
0
1,755
16,369
9,086
1,488
11,181
5,083
57,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
61,217
549
Minions Killed
637
0
Camps Cleared
0
2,067,512
Distance Traveled
2,218,366
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,078
462
99
4
0
409,821
9
L
Horus
12,652
527
166
7
0
403,122
4
L
Raijin
11,600
483
93
4
0
372,651
2
W
Bakasura
12,258
511
129
5
0
508,891
3
L
Serqet
11,399
475
93
4
0
522,590
0
W
Chang'e
12,736
531
136
6
0
397,785
2
L
Janus
8,689
362
76
3
0
309,216
1
W
The Morrigan
14,845
619
219
9
0
438,709
1
W
Athena
10,300
429
54
2
0
463,160
0
L
Cthulhu
10,750
448
121
5
0
459,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role