Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Andrade19
Thanatos
Level 49
God Stats
11W - 11L
1,527 SR
Queue Stats
133W - 163L
1,433 Elo+
Party 3
Bellona
Bellona
Joao10manoel
Bellona
Level 15
God Stats
5W - 7L
1,342 SR
Queue Stats
101W - 131L
1,370 Elo+
Party 1
Sol
Sol
iMadameX
Sol
Level 160
God Stats
33W - 47L
1,284 SR
Queue Stats
464W - 508L
1,473 Elo+
Party 3
Team Averages
Level 87
1,431 SR
1,455 Elo+

VS

Team Averages
Level 73
1,560 SR
1,528 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Elvis jesuino
Hercules
Level 140
God Stats
3W - 4L
1,449 SR
Queue Stats
454W - 496L
1,484 Elo+
Solo
Hun Batz
Hun Batz
JairGamer1
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,539 Elo+
Party 4
Ra
Ra
Negroider
Ra
Level 26
God Stats
3W - 7L
1,636 SR
Queue Stats
123W - 94L
1,572 Elo+
Party 2
Ymir
Ymir
Zaanan
Ymir
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 7L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 4
8,837
589
8,919
8,618
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
 
Chaac
12
3 / 0 / 7
8,178
545
6,650
13,467
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Andrade19
Thanatos
12
4 / 3 / 6
7,851
523
6,837
11,199
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Joao10manoel
Bellona
12
0 / 2 / 2
7,182
479
3,362
8,219
5,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 2 / 1
9,020
601
11,291
10,221
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 2 / 0
7,808
521
3,919
10,749
3,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Elvis jesuino
Hercules
12
0 / 0 / 2
7,012
467
5,326
7,373
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JairGamer1
Hun Batz
13
4 / 6 / 0
7,682
512
7,343
11,818
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 1
7,302
487
7,673
11,658
4,733
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Zaanan
Ymir
9
0 / 6 / 0
5,552
370
2,527
8,876
6,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
7
7
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
4
6
W
Chaac
 
Chaac
3
0
7
6.5
L
Heimdallr
 
Heimdallr
2
2
0
1
W
Thanatos
Andrade19
Thanatos
4
3
6
2.33
L
Hercules
Elvis jesuino
Hercules
0
0
2
1
L
Hun Batz
JairGamer1
Hun Batz
4
6
0
0.67
W
Bellona
Joao10manoel
Bellona
0
2
2
0.5
L
1
5
1
0.3
L
Ymir
Zaanan
Ymir
0
6
0
0
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
26,788
51,724
Taken
50,474
31,970
Mitigated
24,895
25,780
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,919
919
991
4,589
8,618
4,342
100
3,083
5,535
64,524
0
W
Chaac
 
Chaac
6,650
1,234
0
4,756
13,467
14,050
27
3,629
9,615
0
34,724
L
Heimdallr
 
Heimdallr
3,919
1,151
0
4,546
10,749
3,633
0
5,249
5,500
0
46,724
W
Thanatos
Andrade19
Thanatos
6,837
2,100
0
9,130
11,199
3,805
0
1,172
10,027
0
38,053
L
Hercules
Elvis jesuino
Hercules
5,326
1,384
0
2,776
7,373
6,381
0
1,265
6,108
0
37,325
L
Hun Batz
JairGamer1
Hun Batz
7,343
2,770
0
2,282
11,818
4,035
0
3,304
8,514
0
41,370
W
Bellona
Joao10manoel
Bellona
3,362
974
0
204
8,219
5,696
708
1,081
6,689
0
28,486
L
7,673
1,296
413
2,795
11,658
4,733
162
6,846
4,812
49,540
0
L
Ymir
Zaanan
Ymir
2,527
730
0
0
8,876
6,113
120
2,510
6,366
12,073
0
W
11,291
3,789
0
6,110
10,221
4,077
1,969
1,304
8,835
57,470
8,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,068
Gold Earned
35,356
395
Minions Killed
365
0
Camps Cleared
0
1,509,731
Distance Traveled
1,330,976
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,837
589
119
8
0
302,391
6
W
Chaac
8,178
545
38
3
0
321,495
5
L
Heimdallr
7,808
521
85
6
0
254,280
4
W
Thanatos
7,851
523
74
5
0
309,341
5
L
Hercules
7,012
467
65
4
0
256,923
4
L
Hun Batz
7,682
512
78
5
0
294,565
3
W
Bellona
7,182
479
52
3
0
257,957
7
L
Ra
7,302
487
114
8
0
286,419
2
L
Ymir
5,552
370
23
2
0
238,789
0
W
Sol
9,020
601
112
7
0
318,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role