Player Matchup

Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Aslan547
Hou Yi
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
27W - 28L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ByDJoker
Kumbhakarna
Level 17
God Stats
1W - 1L
1,564 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 3
Achilles
Achilles
RodryHero
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,499 Elo+
Party 3
Ah Puch
Ah Puch
xXGIONEXOXx
Ah Puch
Level 109
God Stats
0W - 1L
1,557 SR
Queue Stats
42W - 51L
1,422 Elo+
Party 1
Team Averages
Level 68
1,568 SR
1,545 Elo+

VS

Team Averages
Level 90
1,550 SR
1,642 Elo+
Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
TeoMaker_786
Ares
Level 102
God Stats
6W - 6L
1,645 SR
Queue Stats
228W - 228L
1,460 Elo+
Solo
Loki
Loki
VarniElFumaFaso
Loki
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
23W - 4L
1,863 Elo+
Party 2
Danzaburou
Danzaburou
Wickëd
Danzaburou
Level 159
God Stats
13W - 5L
1,817 SR
Queue Stats
401W - 101L
1,885 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 4 / 2
7,661
547
4,322
10,039
9,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Aslan547
Hou Yi
8
0 / 9 / 3
5,596
400
3,119
8,690
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ByDJoker
Kumbhakarna
8
0 / 8 / 3
5,308
379
1,457
13,164
4,834
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
RodryHero
Achilles
14
2 / 1 / 0
7,218
516
5,289
9,789
5,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xXGIONEXOXx
Ah Puch
11
1 / 8 / 0
7,023
502
6,209
9,827
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
11 / 3 / 3
9,183
656
13,008
8,313
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
 
Mulan
13
6 / 2 / 12
8,742
624
6,640
11,055
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 0 / 1
7,306
522
4,960
6,625
5,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 0 / 5
8,831
631
6,698
8,877
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Wickëd
Danzaburou
16
4 / 1 / 5
9,793
700
8,892
6,564
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
30
30
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
2
1
W
Zeus
 
Zeus
11
3
3
4.17
W
Mulan
 
Mulan
6
2
12
6
L
Hou Yi
Aslan547
Hou Yi
0
9
3
0.17
L
Kumbhakarna
ByDJoker
Kumbhakarna
0
8
3
0.19
L
Achilles
RodryHero
Achilles
2
1
0
2
W
0
0
1
0.5
W
9
0
5
11.5
W
Danzaburou
Wickëd
Danzaburou
4
1
5
6.5
L
Ah Puch
xXGIONEXOXx
Ah Puch
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
40,198
51,509
Taken
41,434
26,062
Mitigated
27,808
5,515
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,322
2,066
0
1,940
10,039
9,681
0
409
9,412
0
41,190
W
Zeus
 
Zeus
13,008
3,577
0
2,774
8,313
3,462
670
948
7,365
57,026
5,264
W
Mulan
 
Mulan
6,640
1,280
0
2,238
11,055
12,860
81
1,796
9,121
0
21,888
L
Hou Yi
Aslan547
Hou Yi
3,119
1,671
0
249
8,690
3,026
156
3,226
5,413
0
20,667
L
Kumbhakarna
ByDJoker
Kumbhakarna
1,457
146
0
507
13,164
4,834
23
7,933
5,153
9,428
0
L
Achilles
RodryHero
Achilles
5,289
2,215
0
2,247
9,789
5,579
0
5,148
4,054
0
45,833
W
4,960
438
0
1,778
6,625
5,707
326
0
6,625
36,120
0
W
6,698
3,116
0
3,603
8,877
3,181
0
2,268
6,448
0
56,741
W
Danzaburou
Wickëd
Danzaburou
8,892
2,578
0
1,475
6,564
2,598
357
2,169
4,209
0
72,875
L
Ah Puch
xXGIONEXOXx
Ah Puch
6,209
233
0
572
9,827
2,942
141
0
9,827
40,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
43,855
300
Minions Killed
435
0
Camps Cleared
0
1,286,036
Distance Traveled
1,345,373
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,661
547
79
6
0
249,216
3
W
Zeus
9,183
656
96
7
0
253,391
4
W
Mulan
8,742
624
31
2
0
278,706
6
L
Hou Yi
5,596
400
36
3
0
222,347
7
L
Kumbhakarna
5,308
379
14
1
0
269,702
1
L
Achilles
7,218
516
76
5
0
306,141
3
W
Ares
7,306
522
53
4
0
254,713
3
W
Loki
8,831
631
96
7
0
276,953
5
W
Danzaburou
9,793
700
159
11
0
281,610
5
L
Ah Puch
7,023
502
95
7
0
238,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role