Player Matchup

Thoth
Thoth
Helloxo
Thoth
Level 148
God Stats
3W - 1L
1,536 SR
Queue Stats
211W - 197L
1,645 Elo+
Solo
Olorun
Olorun
Sciyu
Olorun
Level 143
God Stats
12W - 5L
1,743 SR
Queue Stats
348W - 306L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
TyrantGod07
Sun Wukong
Level 147
God Stats
30W - 18L
1,760 SR
Queue Stats
272W - 234L
1,694 Elo+
Solo
Cthulhu
Cthulhu
VastLake
Cthulhu
Level 160
God Stats
1W - 0L
1,499 SR
Queue Stats
15W - 10L
1,763 Elo+
Solo
Tsukuyomi
Tsukuyomi
oGryph
Tsukuyomi
Level 160
God Stats
1W - 0L
1,748 SR
Queue Stats
17W - 6L
1,847 Elo+
Solo
Team Averages
Level 152
1,657 SR
1,723 Elo+

VS

Team Averages
Level 123
1,534 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Giantgum97
Morgan Le Fay
Level 122
God Stats
49W - 33L
1,677 SR
Queue Stats
425W - 404L
1,631 Elo+
Solo
Fafnir
Fafnir
Whiz0II
Fafnir
Level 101
God Stats
5W - 3L
1,493 SR
Queue Stats
79W - 49L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Helloxo
Thoth
17
2 / 6 / 9
10,706
765
12,126
11,254
3,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
Sciyu
Olorun
19
7 / 4 / 4
12,368
883
9,840
12,555
5,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TyrantGod07
Sun Wukong
18
3 / 1 / 9
11,705
836
6,312
11,009
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
VastLake
Cthulhu
16
2 / 5 / 12
10,522
752
6,405
12,889
12,582
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
oGryph
Tsukuyomi
19
5 / 2 / 9
11,773
841
19,801
9,390
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 4 / 2
10,948
782
8,437
13,058
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
 
Serqet
18
3 / 3 / 6
10,638
760
7,201
12,537
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
 
Tyr
16
3 / 4 / 8
10,425
745
8,358
17,975
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Giantgum97
Morgan Le Fay
18
5 / 5 / 9
12,022
859
16,885
16,790
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Whiz0II
Fafnir
15
3 / 3 / 4
9,325
666
4,742
8,849
10,975
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
19
Kills
18
18
Deaths
19
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
2
1.25
L
Serqet
 
Serqet
3
3
6
2
L
Tyr
 
Tyr
3
4
8
1.75
L
Morgan Le Fay
Giantgum97
Morgan Le Fay
5
5
9
1.9
W
Thoth
Helloxo
Thoth
2
6
9
1.08
W
Olorun
Sciyu
Olorun
7
4
4
2.25
W
Sun Wukong
TyrantGod07
Sun Wukong
3
1
9
7.5
W
Cthulhu
VastLake
Cthulhu
2
5
12
1.6
L
Fafnir
Whiz0II
Fafnir
3
3
4
1.67
W
Tsukuyomi
oGryph
Tsukuyomi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,484
Damage
45,623
57,097
Taken
69,209
37,245
Mitigated
49,688
9,189
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,437
2,079
0
3,895
13,058
5,420
2,128
5,140
7,918
0
50,575
L
Serqet
 
Serqet
7,201
1,076
0
1,004
12,537
8,186
0
4,041
8,496
0
24,840
L
Tyr
 
Tyr
8,358
284
0
6,538
17,975
18,913
0
7,330
10,645
0
22,072
L
Morgan Le Fay
Giantgum97
Morgan Le Fay
16,885
944
87
4,144
16,790
6,194
3
9,059
7,731
54,713
0
W
Thoth
Helloxo
Thoth
12,126
35
165
761
11,254
3,336
1
5,964
4,705
42,744
0
W
Olorun
Sciyu
Olorun
9,840
6,492
423
4,101
12,555
5,702
0
5,024
7,253
42,773
0
W
Sun Wukong
TyrantGod07
Sun Wukong
6,312
1,131
0
2,449
11,009
11,387
1,413
4,548
6,080
0
39,317
W
Cthulhu
VastLake
Cthulhu
6,405
412
267
0
12,889
12,582
530
3,395
8,659
22,127
0
L
Fafnir
Whiz0II
Fafnir
4,742
998
0
2,008
8,849
10,975
40
3,288
5,561
14,132
0
W
Tsukuyomi
oGryph
Tsukuyomi
19,801
6,284
0
1,023
9,390
4,238
2,497
3,205
5,739
0
53,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,074
Gold Earned
53,358
377
Minions Killed
337
9
Camps Cleared
8
1,403,308
Distance Traveled
1,294,130
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,948
782
113
8
2
249,620
3
L
Serqet
10,638
760
68
5
1
297,773
2
L
Tyr
10,425
745
30
2
0
293,654
3
L
Morgan Le Fay
12,022
859
92
7
5
264,565
2
W
Thoth
10,706
765
83
6
3
263,235
0
W
Olorun
12,368
883
82
6
2
253,408
3
W
Sun Wukong
11,705
836
81
6
2
318,306
7
W
Cthulhu
10,522
752
43
3
1
285,807
0
L
Fafnir
9,325
666
34
2
0
188,518
4
W
Tsukuyomi
11,773
841
88
6
1
282,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role