Player Matchup

Artemis
Artemis
Arshboyiqx7
Artemis
Level 20
God Stats
24W - 20L
1,529 SR
Queue Stats
30W - 39L
1,243 Elo+
Party 1
Ao Kuang
Ao Kuang
Vilyb
Ao Kuang
Level 28
God Stats
3W - 4L
1,476 SR
Queue Stats
59W - 56L
1,474 Elo+
Solo
Zeus
Zeus
WEED10000
Zeus
Level 31
God Stats
25W - 20L
1,389 SR
Queue Stats
51W - 71L
1,311 Elo+
Party 1
Guan Yu
Guan Yu
lilcanuto
Guan Yu
Level 13
God Stats
3W - 2L
1,465 SR
Queue Stats
69W - 101L
1,362 Elo+
Party 2
Hercules
Hercules
rfb_2004
Hercules
Level 29
God Stats
7W - 15L
1,438 SR
Queue Stats
143W - 150L
1,365 Elo+
Party 2
Team Averages
Level 24
1,459 SR
1,351 Elo+

VS

Team Averages
Level 20
1,440 SR
1,378 Elo+
Fenrir
Fenrir
ACidorp
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 136L
1,358 Elo+
Solo
Hera
Hera
IsseiDragoon
Hera
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 108L
1,383 Elo+
Solo
Sylvanus
Sylvanus
Robbibob
Sylvanus
Level 28
God Stats
5W - 6L
1,143 SR
Queue Stats
37W - 33L
1,313 Elo+
Solo
Neith
Neith
SonOvBelial
Neith
Level 15
God Stats
12W - 6L
1,556 SR
Queue Stats
39W - 38L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
chacho19
Sun Wukong
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arshboyiqx7
Artemis
17
2 / 4 / 6
10,460
475
10,558
11,108
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Vilyb
Ao Kuang
19
8 / 4 / 3
12,270
558
16,878
17,348
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
18
5 / 5 / 2
11,071
503
13,432
10,508
3,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
lilcanuto
Guan Yu
11
0 / 2 / 2
8,044
366
2,947
11,882
6,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
rfb_2004
Hercules
10
0 / 2 / 1
7,542
343
2,439
13,259
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACidorp
Fenrir
18
5 / 2 / 3
12,112
551
6,729
19,382
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 5 / 1
12,574
572
9,125
11,841
4,435
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Robbibob
Sylvanus
15
0 / 4 / 10
10,348
470
4,550
14,890
11,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 3
12,510
569
18,020
17,525
7,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
chacho19
Sun Wukong
17
2 / 2 / 2
11,409
519
6,380
10,003
8,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
15
Kills
17
17
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACidorp
Fenrir
5
2
3
3.25
L
Artemis
Arshboyiqx7
Artemis
2
4
6
1.25
W
4
5
1
0.9
W
Sylvanus
Robbibob
Sylvanus
0
4
10
1.25
W
6
3
3
2.5
L
Ao Kuang
Vilyb
Ao Kuang
8
4
3
2.38
L
Zeus
5
5
2
1.2
W
Sun Wukong
chacho19
Sun Wukong
2
2
2
1.5
L
Guan Yu
lilcanuto
Guan Yu
0
2
2
0.5
L
Hercules
rfb_2004
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,254
Damage
44,804
64,105
Taken
73,641
28,677
Mitigated
41,435
13,784
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACidorp
Fenrir
6,729
2,076
0
8,158
19,382
9,865
656
6,591
12,637
0
88,176
L
Artemis
Arshboyiqx7
Artemis
10,558
4,147
354
1,643
11,108
3,475
50
2,525
8,583
0
52,054
W
9,125
1,480
0
1,420
11,841
4,435
1,419
8,184
3,367
80,656
0
W
Sylvanus
Robbibob
Sylvanus
4,550
1,544
1,587
2,214
14,890
11,578
462
5,401
9,388
19,408
0
W
18,020
11,206
0
7,238
17,525
7,315
8,738
3,901
13,603
0
90,767
L
Ao Kuang
Vilyb
Ao Kuang
16,878
5,041
0
3,174
17,348
7,285
0
5,172
12,176
80,994
0
L
Zeus
13,432
1,223
337
2,324
10,508
3,827
230
3,546
6,962
60,728
0
W
Sun Wukong
chacho19
Sun Wukong
6,380
747
0
1,134
10,003
8,242
2,314
5,661
4,169
72
51,484
L
Guan Yu
lilcanuto
Guan Yu
2,947
665
300
2,528
11,882
6,378
0
1,219
10,663
0
25,094
L
Hercules
rfb_2004
Hercules
2,439
674
0
3,124
13,259
7,712
0
1,213
12,046
0
20,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,387
Gold Earned
58,953
394
Minions Killed
592
0
Camps Cleared
0
1,758,387
Distance Traveled
1,977,913
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,112
551
150
7
0
434,359
4
L
Artemis
10,460
475
93
4
0
405,300
0
W
Hera
12,574
572
158
7
0
337,731
0
W
Sylvanus
10,348
470
32
1
0
390,511
9
W
Neith
12,510
569
142
6
0
389,527
4
L
Ao Kuang
12,270
558
116
5
0
412,581
0
L
Zeus
11,071
503
90
4
0
365,768
1
W
Sun Wukong
11,409
519
110
5
0
425,785
1
L
Guan Yu
8,044
366
56
3
0
308,042
1
L
Hercules
7,542
343
39
2
0
266,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role