Player Matchup

Tsukuyomi
Tsukuyomi
CaptainKillahhh
Tsukuyomi
Level 108
God Stats
38W - 25L
1,609 SR
Queue Stats
213W - 130L
1,709 Elo+
Party 2
Odin
Odin
FOEHxTOMMY
Odin
Level 65
God Stats
11W - 4L
1,615 SR
Queue Stats
46W - 23L
1,698 Elo+
Party 2
Khepri
Khepri
Gogert777
Khepri
Level 49
God Stats
296W - 157L
1,780 SR
Queue Stats
298W - 157L
1,755 Elo+
Party 2
Hachiman
Hachiman
SYG Lotus
Hachiman
Level 123
God Stats
29W - 16L
1,712 SR
Queue Stats
151W - 116L
1,708 Elo+
Party 2
Ah Puch
Ah Puch
VRGO CMPLX
Ah Puch
Level 115
God Stats
66W - 33L
1,693 SR
Queue Stats
153W - 110L
1,694 Elo+
Party 2
Team Averages
Level 92
1,682 SR
1,713 Elo+

VS

Team Averages
Level 72
1,562 SR
1,499 Elo+
Odin
Odin
Arekku Sensei
Odin
Level 126
God Stats
1W - 1L
1,707 SR
Queue Stats
221W - 203L
1,624 Elo+
Party 1
Rama
Rama
Hoilien
Rama
Level 129
God Stats
4W - 4L
1,636 SR
Queue Stats
228W - 212L
1,624 Elo+
Party 1
Cerberus
Cerberus
Jhung101
Cerberus
Level 26
God Stats
4W - 3L
1,846 SR
Queue Stats
21W - 10L
1,760 Elo+
Party 1
Loki
Loki
KingFN_Scars
Loki
Level 23
God Stats
1W - 4L
1,300 SR
Queue Stats
1W - 5L
1,120 Elo+
Party 3
Scylla
Scylla
baneslayer69
Scylla
Level 54
God Stats
1W - 2L
1,323 SR
Queue Stats
4W - 10L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptainKillahhh
Tsukuyomi
20
18 / 3 / 9
18,214
1,138
51,871
20,295
12,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 13
14,839
927
20,352
26,920
23,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Gogert777
Khepri
20
0 / 5 / 18
14,514
907
4,898
27,780
45,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SYG Lotus
Hachiman
20
8 / 5 / 13
16,032
1,002
28,726
22,308
12,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
VRGO CMPLX
Ah Puch
20
5 / 0 / 21
16,677
1,042
27,678
12,333
9,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
14,728
921
27,346
25,054
27,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Hoilien
Rama
20
6 / 9 / 11
15,468
967
39,724
26,970
9,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Jhung101
Cerberus
20
3 / 5 / 14
14,721
920
16,915
39,818
51,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 8 / 12
12,766
798
5,294
22,570
9,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
20
5 / 9 / 8
14,498
906
13,627
26,646
7,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
36
Kills
17
17
Deaths
36
74
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
Tsukuyomi
CaptainKillahhh
Tsukuyomi
18
3
9
7.5
W
5
4
13
2.88
W
Khepri
Gogert777
Khepri
0
5
18
1.8
L
Rama
Hoilien
Rama
6
9
11
1.28
L
Cerberus
Jhung101
Cerberus
3
5
14
2
L
0
8
12
0.75
W
Hachiman
SYG Lotus
Hachiman
8
5
13
2.9
W
Ah Puch
VRGO CMPLX
Ah Puch
5
0
21
15.5
L
Scylla
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,525
Damage
102,906
109,636
Taken
141,058
102,575
Mitigated
104,972
18,855
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,346
3,892
0
2,256
25,054
27,309
0
6,835
18,219
6,522
48,021
W
Tsukuyomi
CaptainKillahhh
Tsukuyomi
51,871
10,115
0
5,498
20,295
12,199
0
6,688
13,231
0
92,824
W
20,352
2,552
0
4,655
26,920
23,099
0
8,140
18,377
0
48,120
W
Khepri
Gogert777
Khepri
4,898
107
0
0
27,780
45,217
0
6,331
20,818
10,632
0
L
Rama
Hoilien
Rama
39,724
28,196
0
3,116
26,970
9,027
0
5,635
21,335
0
94,265
L
Cerberus
Jhung101
Cerberus
16,915
911
0
5,721
39,818
51,507
0
11,236
28,582
39,108
0
L
5,294
1,128
0
0
22,570
9,151
0
1,704
20,866
0
9,269
W
Hachiman
SYG Lotus
Hachiman
28,726
21,295
0
2,448
22,308
12,436
0
8,470
13,415
0
53,693
W
Ah Puch
VRGO CMPLX
Ah Puch
27,678
943
0
6,254
12,333
9,624
0
3,249
8,876
61,805
0
L
Scylla
13,627
688
338
1,361
26,646
7,978
0
7,166
19,480
34,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,276
Gold Earned
72,181
307
Minions Killed
315
14
Camps Cleared
3
1,542,371
Distance Traveled
1,413,766
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,728
921
69
4
0
326,476
1
W
Tsukuyomi
18,214
1,138
80
5
2
328,941
5
W
Odin
14,839
927
75
5
0
319,658
0
W
Khepri
14,514
907
8
1
0
303,922
1
L
Rama
15,468
967
119
7
1
248,957
0
L
Cerberus
14,721
920
62
4
2
304,942
0
L
Loki
12,766
798
8
1
0
275,423
0
W
Hachiman
16,032
1,002
56
4
9
273,638
1
W
Ah Puch
16,677
1,042
88
6
3
316,212
0
L
Scylla
14,498
906
57
4
0
257,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role