Player Matchup

Kukulkan
Kukulkan
Secret_Saphire26
Kukulkan
Level 8
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Ares
Ares
SiknastyNole
Ares
Level 17
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Artemis
Artemis
sharkie243
Artemis
Level 23
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Team Averages
Level 16
1,617 SR
1,129 Elo+

VS

Team Averages
Level 36
1,626 SR
1,383 Elo+
Achilles
Achilles
Ccryptixx
Achilles
Level 54
God Stats
4W - 4L
1,635 SR
Queue Stats
94W - 110L
1,481 Elo+
Party 2
Hera
Hera
Darkwolf9514
Hera
Level 28
God Stats
4W - 6L
1,577 SR
Queue Stats
148W - 186L
1,263 Elo+
Solo
Jing Wei
Jing Wei
oakmedusa
Jing Wei
Level 27
God Stats
4W - 1L
1,666 SR
Queue Stats
17W - 24L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,405
582
2,647
9,846
3,048
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 11 / 1
7,768
706
2,419
14,140
5,996
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
sharkie243
Artemis
10
1 / 7 / 1
7,292
663
8,804
10,590
3,272
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ccryptixx
Achilles
14
17 / 1 / 10
10,790
981
15,909
12,303
9,463
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
7 / 2 / 9
9,295
845
8,281
3,924
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
oakmedusa
Jing Wei
12
4 / 1 / 16
8,964
815
4,680
8,164
2,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
28
28
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ccryptixx
Achilles
17
1
10
22
W
7
2
9
5.75
L
0
10
1
0.05
L
2
11
1
0.23
W
Jing Wei
oakmedusa
Jing Wei
4
1
16
12
L
Artemis
sharkie243
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
28,870
34,576
Taken
24,391
12,316
Mitigated
13,681
170
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ccryptixx
Achilles
15,909
5,030
0
5,213
12,303
9,463
599
2,463
9,794
0
34,277
W
8,281
1,432
0
0
3,924
1,518
520
1,054
2,870
35,249
0
L
2,647
756
0
0
9,846
3,048
0
1,613
7,724
14,296
0
L
2,419
113
0
170
14,140
5,996
0
3,785
9,957
4,835
0
W
Jing Wei
oakmedusa
Jing Wei
4,680
3,164
0
1,283
8,164
2,700
1,161
1,549
6,615
0
20,033
L
Artemis
sharkie243
Artemis
8,804
3,436
0
0
10,590
3,272
0
2,429
7,721
0
26,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
29,049
60
Minions Killed
130
0
Camps Cleared
0
435,898
Distance Traveled
609,162
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,790
981
30
3
0
226,871
2
W
Hera
9,295
845
51
5
0
182,301
2
L
Kukulkan
6,405
582
22
2
0
115,052
0
L
Ares
7,768
706
4
0
0
165,147
0
W
Jing Wei
8,964
815
49
4
0
199,990
0
L
Artemis
7,292
663
34
3
0
155,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role