Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Al3XelL3ON
Cupid
Level 160
God Stats
1W - 1L
1,649 SR
Queue Stats
140W - 132L
1,625 Elo+
Party 1
Scylla
Scylla
JESKN
Scylla
Level 29
God Stats
0W - 1L
1,553 SR
Queue Stats
8W - 14L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
Vidextor
Ao Kuang
Level 157
God Stats
0W - 1L
1,502 SR
Queue Stats
47W - 44L
1,542 Elo+
Party 1
Tyr
Tyr
llubitos
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 125
1,541 SR
1,520 Elo+

VS

Team Averages
Level 65
1,548 SR
1,582 Elo+
Neith
Neith
IlSebaslI
Neith
Level 26
God Stats
2W - 0L
1,826 SR
Queue Stats
52W - 35L
1,621 Elo+
Party 3
Bakasura
Bakasura
Moomoomilk209
Bakasura
Level 38
God Stats
39W - 26L
1,576 SR
Queue Stats
127W - 134L
1,522 Elo+
Party 2
Merlin
Merlin
PinguFX
Merlin
Level 44
God Stats
19W - 6L
1,738 SR
Queue Stats
63W - 49L
1,511 Elo+
Party 3
Serqet
Serqet
RippzZ
Serqet
Level 158
God Stats
1W - 0L
1,300 SR
Queue Stats
8W - 4L
1,711 Elo+
Party 3
King Arthur
King Arthur
warden_gentles
King Arthur
Level 61
God Stats
6W - 3L
1,300 SR
Queue Stats
225W - 236L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 9 / 1
8,253
375
4,528
25,607
18,791
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
17
2 / 5 / 0
10,394
472
11,622
15,935
6,174
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
JESKN
Scylla
15
0 / 5 / 0
8,973
408
1,702
19,369
11,625
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Vidextor
Ao Kuang
19
3 / 6 / 1
11,474
522
10,516
22,001
8,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
1 / 8 / 3
10,658
484
16,953
23,594
20,203
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IlSebaslI
Neith
19
2 / 1 / 12
12,284
558
14,035
11,638
4,815
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Moomoomilk209
Bakasura
20
11 / 1 / 7
13,891
631
19,661
17,505
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
PinguFX
Merlin
20
10 / 0 / 8
13,507
614
22,659
8,133
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
RippzZ
Serqet
17
6 / 1 / 11
11,394
518
12,154
17,579
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
warden_gentles
King Arthur
19
4 / 3 / 10
12,200
555
14,964
18,686
17,489
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
6
Kills
33
33
Deaths
6
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
9
1
0.06
L
Cupid
2
5
0
0.4
W
Neith
IlSebaslI
Neith
2
1
12
8
L
Scylla
JESKN
Scylla
0
5
0
0
W
Bakasura
Moomoomilk209
Bakasura
11
1
7
14.5
W
Merlin
PinguFX
Merlin
10
0
8
14
W
Serqet
RippzZ
Serqet
6
1
11
11.5
L
Ao Kuang
Vidextor
Ao Kuang
3
6
1
0.58
L
1
8
3
0.31
W
King Arthur
warden_gentles
King Arthur
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
83,473
106,506
Taken
73,541
65,619
Mitigated
57,261
27,814
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,528
624
1,696
3,162
25,607
18,791
0
5,944
18,252
18,288
0
L
Cupid
11,622
5,617
1,148
4,973
15,935
6,174
260
1,555
13,382
0
98,883
W
Neith
IlSebaslI
Neith
14,035
8,103
0
7,585
11,638
4,815
4,420
1,629
10,009
0
113,867
L
Scylla
JESKN
Scylla
1,702
258
0
650
19,369
11,625
0
11,203
7,619
36,112
0
W
Bakasura
Moomoomilk209
Bakasura
19,661
13,040
0
9,929
17,505
11,619
131
4,584
12,827
0
114,338
W
Merlin
PinguFX
Merlin
22,659
3,445
701
3,319
8,133
4,031
427
1,839
6,294
107,879
0
W
Serqet
RippzZ
Serqet
12,154
2,311
0
1,911
17,579
19,307
58
3,453
13,690
1,202
41,650
L
Ao Kuang
Vidextor
Ao Kuang
10,516
2,574
0
8,824
22,001
8,826
782
1,852
19,342
74,661
0
L
16,953
3,087
0
7,361
23,594
20,203
494
2,620
19,595
0
75,153
W
King Arthur
warden_gentles
King Arthur
14,964
1,599
0
2,124
18,686
17,489
0
5,025
13,589
0
78,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
63,276
525
Minions Killed
764
0
Camps Cleared
0
1,913,182
Distance Traveled
2,282,208
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,253
375
31
1
0
407,464
7
L
Cupid
10,394
472
170
8
0
383,483
4
W
Neith
12,284
558
177
8
0
403,848
5
L
Scylla
8,973
408
51
2
0
275,904
2
W
Bakasura
13,891
631
207
9
0
563,488
0
W
Merlin
13,507
614
189
9
0
426,299
4
W
Serqet
11,394
518
52
2
0
447,260
4
L
Ao Kuang
11,474
522
132
6
0
419,237
6
L
Tyr
10,658
484
141
6
0
427,094
4
W
King Arthur
12,200
555
139
6
0
441,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role