Player Matchup

Rama
Rama
FeebleHyperion
Rama
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 221L
1,538 Elo+
Party 1
Fafnir
Fafnir
FinjaFTW
Fafnir
Level 105
God Stats
11W - 3L
1,869 SR
Queue Stats
468W - 467L
1,530 Elo+
Party 1
Anubis
Anubis
KingTPKDragon
Anubis
Level 100
God Stats
21W - 15L
1,592 SR
Queue Stats
267W - 277L
1,511 Elo+
Party 1
Team Averages
Level 104
1,653 SR
1,526 Elo+

VS

Team Averages
Level 72
1,474 SR
1,375 Elo+
Ra
Ra
Kdoobs123
Ra
Level 85
God Stats
6W - 10L
1,421 SR
Queue Stats
228W - 241L
1,394 Elo+
Solo
Bellona
Bellona
Undead Eyez3501
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Cthulhu
Cthulhu
thereddragonn
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 2
6,302
1,050
8,128
4,407
1,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
FinjaFTW
Fafnir
8
2 / 0 / 6
6,269
1,045
1,985
2,756
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
2 / 0 / 6
5,785
964
5,918
3,790
1,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,170
862
2,362
5,992
1,491
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 1 / 1
4,612
769
167
5,535
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
6
0 / 6 / 1
4,405
734
981
6,511
1,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Fafnir
FinjaFTW
Fafnir
2
0
6
5
L
1
2
0
0.5
W
2
0
6
5
L
0
1
1
0.5
L
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,031
Damage
3,510
10,953
Taken
18,038
5,416
Mitigated
6,056
4,432
Healing
1,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,128
4,179
0
1,184
4,407
1,382
1,904
1,278
3,069
0
25,224
W
Fafnir
FinjaFTW
Fafnir
1,985
199
358
1,053
2,756
2,140
239
462
2,254
5,654
0
L
2,362
177
109
238
5,992
1,491
0
2,551
3,441
16,189
0
W
5,918
0
0
1,837
3,790
1,894
412
1,449
2,287
26,406
0
L
167
0
0
1,260
5,535
2,987
0
1,877
3,658
0
1,371
L
Cthulhu
981
67
0
0
6,511
1,578
0
3,475
3,036
4,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
14,187
88
Minions Killed
50
0
Camps Cleared
0
342,514
Distance Traveled
251,445
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,302
1,050
45
8
0
106,137
1
W
Fafnir
6,269
1,045
11
2
0
125,102
0
L
Ra
5,170
862
38
6
0
103,966
1
W
Anubis
5,785
964
32
5
0
111,275
1
L
Bellona
4,612
769
0
0
0
61,557
0
L
Cthulhu
4,405
734
12
2
0
85,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role