Player Matchup

Anubis
Anubis
Akashi013
Anubis
Level 18
God Stats
9W - 5L
1,568 SR
Queue Stats
43W - 49L
1,426 Elo+
Party 3
Neith
Neith
FaeStroke6418
Neith
Level 3
God Stats
30W - 25L
1,257 SR
Queue Stats
44W - 46L
1,096 Elo+
Party 2
Da Ji
Da Ji
KomanyBehamfil
Da Ji
Level 29
God Stats
156W - 131L
1,583 SR
Queue Stats
296W - 311L
1,488 Elo+
Party 2
Merlin
Merlin
erikkina
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,465 Elo+
Party 3
Jing Wei
Jing Wei
jublieu
Jing Wei
Level 19
God Stats
9W - 9L
1,549 SR
Queue Stats
49W - 54L
1,435 Elo+
Party 3
Team Averages
Level 17
1,491 SR
1,382 Elo+

VS

Team Averages
Level 12
1,583 SR
1,379 Elo+
Poseidon
Poseidon
Honkoil
Poseidon
Level 7
God Stats
1W - 1L
1,752 SR
Queue Stats
10W - 12L
1,401 Elo+
Party 1
Bellona
Bellona
MONDIAL350W
Bellona
Level 18
God Stats
2W - 2L
1,559 SR
Queue Stats
35W - 35L
1,453 Elo+
Solo
Bakasura
Bakasura
MakoInari
Bakasura
Level 5
God Stats
8W - 11L
1,469 SR
Queue Stats
10W - 14L
1,282 Elo+
Solo
Ymir
Ymir
StarkLuke
Ymir
Level 18
God Stats
14W - 9L
1,668 SR
Queue Stats
72W - 89L
1,346 Elo+
Solo
Izanami
Izanami
Tkyogre
Izanami
Level 13
God Stats
1W - 5L
1,469 SR
Queue Stats
23W - 29L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akashi013
Anubis
20
13 / 2 / 25
13,823
1,257
29,652
15,485
8,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 2 / 21
10,640
967
10,857
9,442
4,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 6 / 24
12,213
1,110
17,503
12,233
5,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
erikkina
Merlin
20
12 / 3 / 24
13,963
1,269
24,439
9,972
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
jublieu
Jing Wei
20
12 / 1 / 28
13,595
1,236
21,176
10,664
5,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Honkoil
Poseidon
17
5 / 8 / 3
11,248
1,023
16,098
16,979
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MONDIAL350W
Bellona
17
1 / 10 / 6
9,989
908
8,119
31,772
22,629
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
MakoInari
Bakasura
17
5 / 18 / 5
11,384
1,035
7,587
27,163
9,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
17
1 / 7 / 9
10,708
973
5,087
18,618
18,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Tkyogre
Izanami
17
2 / 5 / 11
10,952
996
15,627
13,880
4,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
48
48
Kills
14
14
Deaths
48
122
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akashi013
Anubis
13
2
25
12.75
W
2
2
21
6.25
L
Poseidon
Honkoil
Poseidon
5
8
3
0.81
W
9
6
24
3.5
L
Bellona
MONDIAL350W
Bellona
1
10
6
0.4
L
Bakasura
MakoInari
Bakasura
5
18
5
0.42
L
Ymir
1
7
9
0.79
L
Izanami
Tkyogre
Izanami
2
5
11
1.5
W
Merlin
erikkina
Merlin
12
3
24
8
W
Jing Wei
jublieu
Jing Wei
12
1
28
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,627
Damage
52,518
57,796
Taken
108,412
27,781
Mitigated
58,653
17,194
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akashi013
Anubis
29,652
1,225
151
10,277
15,485
8,366
0
4,950
10,215
51,927
0
W
10,857
7,002
0
460
9,442
4,128
0
3,470
5,972
0
27,086
L
Poseidon
Honkoil
Poseidon
16,098
2,701
0
266
16,979
4,561
0
9,097
7,882
38,391
0
W
17,503
5,142
0
1,217
12,233
5,777
0
6,916
5,097
0
23,600
L
Bellona
MONDIAL350W
Bellona
8,119
1,653
0
1,595
31,772
22,629
0
12,223
19,549
627
29,508
L
Bakasura
MakoInari
Bakasura
7,587
5,018
0
772
27,163
9,097
0
13,581
13,582
0
13,095
L
Ymir
5,087
481
435
270
18,618
18,256
0
11,111
7,507
24,618
0
L
Izanami
Tkyogre
Izanami
15,627
10,227
0
529
13,880
4,110
0
8,079
5,801
0
43,361
W
Merlin
erikkina
Merlin
24,439
2,481
368
1,728
9,972
4,414
0
3,281
6,416
49,459
0
W
Jing Wei
jublieu
Jing Wei
21,176
17,356
0
2,993
10,664
5,096
0
3,195
7,112
0
38,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,234
Gold Earned
54,281
211
Minions Killed
207
6
Camps Cleared
5
1,033,809
Distance Traveled
927,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,823
1,257
64
6
2
184,229
1
W
Neith
10,640
967
39
4
2
190,302
0
L
Poseidon
11,248
1,023
48
4
0
196,177
1
W
Da Ji
12,213
1,110
13
1
2
196,372
0
L
Bellona
9,989
908
33
3
1
203,041
1
L
Bakasura
11,384
1,035
27
2
2
193,387
0
L
Ymir
10,708
973
47
4
1
158,086
0
L
Izanami
10,952
996
52
5
1
177,003
0
W
Merlin
13,963
1,269
55
5
0
203,856
1
W
Jing Wei
13,595
1,236
40
4
0
259,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role