Player Matchup

Nemesis
Nemesis
AGayBoi
Nemesis
Level 25
God Stats
6W - 7L
1,386 SR
Queue Stats
92W - 98L
1,537 Elo+
Party 1
Agni
Agni
Garry115
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,553 Elo+
Solo
Horus
Horus
Junvenlok
Horus
Level 28
God Stats
20W - 20L
1,550 SR
Queue Stats
174W - 168L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NateHorta
Tsukuyomi
Level 7
God Stats
1W - 1L
1,501 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 2
Olorun
Olorun
lord0fgames284
Olorun
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,553 Elo+
Party 2
Team Averages
Level 33
1,487 SR
1,533 Elo+

VS

Team Averages
Level 10
1,436 SR
1,136 Elo+
Ares
Ares
Amorlan
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,157 Elo+
Party 3
Neith
Neith
Flaccidrock
Neith
Level 5
God Stats
13W - 13L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Party 3
Nemesis
Nemesis
SeanTheNinja
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,034 Elo+
Party 3
Merlin
Merlin
Witer12799
Merlin
Level 18
God Stats
9W - 7L
1,180 SR
Queue Stats
31W - 41L
954 Elo+
Party 3
Sun Wukong
Sun Wukong
jermonery
Sun Wukong
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,034 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AGayBoi
Nemesis
20
4 / 3 / 23
12,480
960
14,420
15,643
7,372
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
20
4 / 2 / 22
12,953
996
23,784
12,298
4,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Junvenlok
Horus
20
0 / 1 / 29
12,058
928
10,403
19,827
24,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
NateHorta
Tsukuyomi
20
3 / 3 / 25
13,369
1,028
9,268
15,834
14,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
26 / 3 / 7
17,971
1,382
44,657
16,917
7,332
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amorlan
Ares
18
4 / 4 / 5
12,291
945
12,254
27,915
43,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 10 / 7
11,250
865
14,688
16,744
8,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SeanTheNinja
Nemesis
18
5 / 9 / 5
12,788
984
12,515
20,197
14,714
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Witer12799
Merlin
18
2 / 8 / 7
12,064
928
27,170
22,463
12,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
jermonery
Sun Wukong
18
0 / 6 / 9
10,938
841
6,032
19,033
22,900
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
45
37
Kills
12
12
Deaths
37
106
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AGayBoi
Nemesis
4
3
23
5.17
L
Ares
Amorlan
Ares
4
4
5
1.63
L
1
10
7
0.45
W
Agni
4
2
22
7.5
W
Horus
Junvenlok
Horus
0
1
29
14.5
W
Tsukuyomi
NateHorta
Tsukuyomi
3
3
25
5.17
L
Nemesis
SeanTheNinja
Nemesis
5
9
5
0.83
L
Merlin
Witer12799
Merlin
2
8
7
0.69
L
Sun Wukong
jermonery
Sun Wukong
0
6
9
0.75
W
26
3
7
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,532
Damage
72,659
80,519
Taken
106,352
58,102
Mitigated
101,863
25,766
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AGayBoi
Nemesis
14,420
7,124
0
1,838
15,643
7,372
0
7,093
8,453
0
28,314
L
Ares
Amorlan
Ares
12,254
1,538
0
0
27,915
43,276
0
17,630
10,285
21,471
0
L
14,688
7,111
0
1,148
16,744
8,429
0
11,464
5,280
0
42,403
W
Agni
23,784
1,892
0
1,844
12,298
4,517
0
5,701
6,382
48,815
0
W
Horus
Junvenlok
Horus
10,403
5,546
3,240
5,551
19,827
24,646
0
11,178
8,649
0
15,537
W
Tsukuyomi
NateHorta
Tsukuyomi
9,268
2,337
0
1,314
15,834
14,235
0
8,977
6,592
0
21,238
L
Nemesis
SeanTheNinja
Nemesis
12,515
5,790
0
1,782
20,197
14,714
0
11,789
8,408
0
43,034
L
Merlin
Witer12799
Merlin
27,170
3,042
596
1,352
22,463
12,544
0
15,261
7,202
53,330
0
L
Sun Wukong
jermonery
Sun Wukong
6,032
1,238
0
632
19,033
22,900
0
12,297
6,736
505
13,636
W
44,657
32,514
1,298
10,681
16,917
7,332
0
6,500
10,417
95,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,831
Gold Earned
59,331
246
Minions Killed
213
9
Camps Cleared
4
1,237,239
Distance Traveled
1,139,949
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,480
960
35
3
1
269,516
1
L
Ares
12,291
945
11
1
1
241,459
0
L
Neith
11,250
865
58
4
0
213,114
0
W
Agni
12,953
996
64
5
2
244,278
0
W
Horus
12,058
928
8
1
1
261,602
1
W
Tsukuyomi
13,369
1,028
18
1
1
242,975
1
L
Nemesis
12,788
984
58
4
3
240,377
2
L
Merlin
12,064
928
56
4
0
216,338
1
L
Sun Wukong
10,938
841
30
2
0
228,661
0
W
Olorun
17,971
1,382
121
9
4
218,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role