Player Matchup

Danzaburou
Danzaburou
Automatic818
Danzaburou
Level 28
God Stats
107W - 93L
1,552 SR
Queue Stats
135W - 130L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
FourthChris4589
Kukulkan
Level 24
God Stats
57W - 57L
1,501 SR
Queue Stats
155W - 174L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Koalski1
Cthulhu
Level 8
God Stats
1W - 2L
1,507 SR
Queue Stats
8W - 12L
1,390 Elo+
Party 1
King Arthur
King Arthur
mr0d1045
King Arthur
Level 28
God Stats
137W - 137L
1,561 SR
Queue Stats
165W - 172L
1,501 Elo+
Party 1
Mercury
Mercury
snazzydoggo
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,476 Elo+

VS

Team Averages
Level 22
1,435 SR
1,461 Elo+
Baron Samedi
Baron Samedi
Cycotic654
Baron Samedi
Level 17
God Stats
3W - 4L
1,389 SR
Queue Stats
25W - 29L
1,311 Elo+
Party 2
Mercury
Mercury
GingerNerd
Mercury
Level 23
God Stats
1W - 1L
1,296 SR
Queue Stats
64W - 66L
1,348 Elo+
Party 2
Artemis
Artemis
LegendaryCarry
Artemis
Level 26
God Stats
33W - 23L
1,696 SR
Queue Stats
305W - 308L
1,575 Elo+
Solo
Sobek
Sobek
OriginalRule
Sobek
Level 26
God Stats
5W - 10L
1,197 SR
Queue Stats
98W - 105L
1,563 Elo+
Solo
Achilles
Achilles
PortalKing5
Achilles
Level 20
God Stats
20W - 14L
1,598 SR
Queue Stats
80W - 69L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Automatic818
Danzaburou
13
4 / 10 / 7
9,867
470
13,326
15,414
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
5 / 6 / 5
10,282
490
20,731
11,921
4,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Koalski1
Cthulhu
13
1 / 9 / 10
8,927
425
9,579
18,256
15,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
mr0d1045
King Arthur
14
3 / 10 / 5
8,963
427
10,245
26,247
11,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
snazzydoggo
Mercury
9
1 / 3 / 3
7,504
357
2,628
7,790
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cycotic654
Baron Samedi
18
9 / 4 / 10
11,518
548
13,232
16,996
8,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
GingerNerd
Mercury
15
1 / 5 / 7
10,076
480
3,210
18,451
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 3 / 6
12,923
615
13,150
13,514
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 14
10,504
500
6,226
18,443
21,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
PortalKing5
Achilles
19
13 / 1 / 10
12,464
594
22,603
19,479
32,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
14
Kills
38
38
Deaths
14
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Automatic818
Danzaburou
4
10
7
0.75
W
Baron Samedi
Cycotic654
Baron Samedi
9
4
10
3.5
L
Kukulkan
5
6
5
1.25
W
Mercury
GingerNerd
Mercury
1
5
7
0.9
L
Cthulhu
Koalski1
Cthulhu
1
9
10
0.67
W
11
3
6
4.67
W
4
1
14
11
W
Achilles
PortalKing5
Achilles
13
1
10
18
L
King Arthur
mr0d1045
King Arthur
3
10
5
0.55
L
Mercury
snazzydoggo
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,509
Damage
58,421
79,628
Taken
86,883
40,304
Mitigated
74,209
16,898
Healing
38,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Automatic818
Danzaburou
13,326
5,538
0
2,602
15,414
5,609
1,441
3,587
11,827
0
42,075
W
Baron Samedi
Cycotic654
Baron Samedi
13,232
819
4,338
6,390
16,996
8,146
1,208
9,052
7,944
59,092
0
L
Kukulkan
20,731
2,360
0
2,002
11,921
4,710
910
3,591
8,330
83,318
0
W
Mercury
GingerNerd
Mercury
3,210
1,422
0
5,959
18,451
7,234
332
3,985
14,466
0
67,975
L
Cthulhu
Koalski1
Cthulhu
9,579
1,726
318
1,000
18,256
15,896
58
5,826
12,430
26,541
0
W
13,150
6,564
0
6,647
13,514
5,620
7,289
6,440
7,074
0
87,445
W
6,226
85
0
5,964
18,443
21,027
0
6,657
11,786
24,093
0
W
Achilles
PortalKing5
Achilles
22,603
9,903
0
8,727
19,479
32,182
75
4,241
15,238
0
77,702
L
King Arthur
mr0d1045
King Arthur
10,245
1,363
0
9,014
26,247
11,994
290
6,077
20,170
0
41,791
L
Mercury
snazzydoggo
Mercury
2,628
1,263
74
1,888
7,790
2,095
195
377
7,413
0
20,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
57,485
325
Minions Killed
484
0
Camps Cleared
0
1,716,858
Distance Traveled
1,871,094
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,867
470
59
3
0
346,252
4
W
Baron Samedi
11,518
548
89
4
0
347,148
1
L
Kukulkan
10,282
490
132
6
0
348,713
0
W
Mercury
10,076
480
95
5
0
420,508
1
L
Cthulhu
8,927
425
36
2
0
397,464
0
W
Artemis
12,923
615
145
7
0
360,205
3
W
Sobek
10,504
500
32
2
0
328,981
3
W
Achilles
12,464
594
123
6
0
414,252
3
L
King Arthur
8,963
427
55
3
0
356,611
0
L
Mercury
7,504
357
43
2
0
267,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role