Player Matchup

Cthulhu
Cthulhu
DestroyerBR4790
Cthulhu
Level 108
God Stats
36W - 11L
1,706 SR
Queue Stats
323W - 291L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Kaialard12
Heimdallr
Level 109
God Stats
11W - 9L
1,642 SR
Queue Stats
476W - 428L
1,591 Elo+
Party 1
Mercury
Mercury
hipperthekiller
Mercury
Level 146
God Stats
35W - 12L
1,782 SR
Queue Stats
769W - 689L
1,591 Elo+
Party 1
Hel
Hel
therepmonster
Hel
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
23W - 7L
1,827 Elo+
Party 1
Tiamat
Tiamat
victor29012
Tiamat
Level 107
God Stats
2W - 2L
1,592 SR
Queue Stats
240W - 208L
1,570 Elo+
Party 1
Team Averages
Level 99
1,602 SR
1,624 Elo+

VS

Team Averages
Level 129
1,557 SR
1,506 Elo+
Jormungandr
Jormungandr
Drigow
Jormungandr
Level 160
God Stats
6W - 3L
1,671 SR
Queue Stats
44W - 44L
1,593 Elo+
Party 2
Janus
Janus
Kexuy
Janus
Level 129
God Stats
5W - 5L
1,424 SR
Queue Stats
563W - 581L
1,417 Elo+
Solo
Danzaburou
Danzaburou
MightyHeart
Danzaburou
Level 106
God Stats
3W - 2L
1,584 SR
Queue Stats
21W - 19L
1,635 Elo+
Party 2
Bakasura
Bakasura
NiltonSanso
Bakasura
Level 151
God Stats
21W - 5L
1,661 SR
Queue Stats
202W - 189L
1,452 Elo+
Party 2
Hel
Hel
davidcordeiro123
Hel
Level 98
God Stats
18W - 29L
1,444 SR
Queue Stats
656W - 714L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 10
12,107
577
14,385
14,969
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Kaialard12
Heimdallr
18
3 / 3 / 11
11,948
569
6,970
14,492
5,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 7
13,053
622
18,166
16,303
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 6
10,460
498
7,846
12,864
10,260
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
17
3 / 2 / 15
10,791
514
14,224
14,763
10,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drigow
Jormungandr
18
0 / 2 / 0
11,098
528
11,473
20,112
20,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
Kexuy
Janus
15
2 / 6 / 2
9,811
467
9,196
13,958
5,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MightyHeart
Danzaburou
15
0 / 5 / 4
9,530
454
5,542
11,946
4,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
NiltonSanso
Bakasura
17
2 / 4 / 1
10,871
518
8,316
16,183
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 3
8,397
400
6,438
15,788
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
25
Kills
6
7
Deaths
25
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
L
Jormungandr
Drigow
Jormungandr
0
2
0
0
W
Heimdallr
Kaialard12
Heimdallr
3
3
11
2.83
L
Janus
Kexuy
Janus
2
6
2
0.5
L
Danzaburou
MightyHeart
Danzaburou
0
5
4
0.4
L
Bakasura
NiltonSanso
Bakasura
2
4
1
0.63
L
2
8
3
0.44
W
12
2
7
7.75
W
1
0
6
4
W
Tiamat
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,591
Damage
40,965
73,391
Taken
77,987
52,982
Mitigated
43,717
26,319
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,385
624
921
2,392
14,969
17,871
617
4,890
9,163
57,653
0
L
Jormungandr
Drigow
Jormungandr
11,473
2,098
0
3,043
20,112
20,009
220
10,378
9,734
92,099
0
W
Heimdallr
Kaialard12
Heimdallr
6,970
3,223
0
5,332
14,492
5,748
6,646
4,091
9,941
0
91,965
L
Janus
Kexuy
Janus
9,196
326
0
2,308
13,958
5,462
0
7,061
6,897
59,395
0
L
Danzaburou
MightyHeart
Danzaburou
5,542
1,618
0
1,950
11,946
4,036
3,048
3,357
8,589
0
56,868
L
Bakasura
NiltonSanso
Bakasura
8,316
5,535
0
3,506
16,183
6,270
0
4,854
11,329
0
72,627
L
6,438
225
1,661
4,592
15,788
7,940
205
10,805
4,983
25,019
0
W
18,166
12,906
0
1,221
16,303
8,340
1,953
3,563
12,199
0
116,072
W
7,846
810
4,220
8,342
12,864
10,260
45
6,511
5,502
64,236
0
W
Tiamat
14,224
565
0
3,891
14,763
10,763
502
6,470
7,088
59,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
49,707
617
Minions Killed
604
0
Camps Cleared
0
2,006,819
Distance Traveled
2,012,803
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,107
577
85
4
0
446,087
5
L
Jormungandr
11,098
528
193
9
0
368,262
3
W
Heimdallr
11,948
569
156
7
0
355,753
3
L
Janus
9,811
467
121
6
0
382,070
2
L
Danzaburou
9,530
454
105
5
0
411,028
2
L
Bakasura
10,871
518
157
7
0
486,539
4
L
Hel
8,397
400
28
1
0
364,904
4
W
Mercury
13,053
622
153
7
0
466,443
2
W
Hel
10,460
498
130
6
0
352,725
0
W
Tiamat
10,791
514
93
4
0
385,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role