Player Matchup

Fafnir
Fafnir
Bronze III
DeadIy Cyber
Fafnir
Bronze III
Level 88
God Stats
1W - 0L
1,543 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Chang'e
Chang'e
Platinum V
PachuLord
Chang'e
Platinum V
Level 127
God Stats
6W - 0L
1,690 SR
Queue Stats
140W - 131L
1,607 MMR
Solo
Bellona
Bellona
Platinum III
Spicy Dang
Bellona
Platinum III
Level 121
God Stats
36W - 23L
1,633 SR
Queue Stats
398W - 402L
1,669 MMR
Solo
Arachne
Arachne
Gold I
Stephanie CawK
Arachne
Gold I
Level 126
God Stats
173W - 115L
1,634 SR
Queue Stats
965W - 961L
1,618 MMR
Solo
Danzaburou
Danzaburou
Gold I
bvsedxjay_
Danzaburou
Gold I
Level 157
God Stats
8W - 4L
1,638 SR
Queue Stats
322W - 331L
1,613 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,628 SR
1,621 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,570 SR
1,604 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
LARO-shadowghost
Loki
Gold III
Level 158
God Stats
5W - 4L
1,705 SR
Queue Stats
132W - 132L
1,548 MMR
Party 1
Sobek
Sobek
Bronze III
SoftAndGentIe
Sobek
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,587 MMR
Solo
Apollo
Apollo
Gold II
ol Funky lo
Apollo
Gold II
Level 124
God Stats
3W - 4L
1,581 SR
Queue Stats
125W - 105L
1,580 MMR
Solo
Merlin
Merlin
Gold I
sam-mesita
Merlin
Gold I
Level 146
God Stats
1W - 2L
1,565 SR
Queue Stats
48W - 45L
1,805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 0 / 4
9,099
455
866
7,888
7,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
PachuLord
Chang'e
20
14 / 1 / 8
14,377
719
21,576
16,512
6,480
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Spicy Dang
Bellona
20
9 / 0 / 13
14,149
707
18,928
18,008
16,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 2 / 9
13,392
670
11,840
15,986
7,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
bvsedxjay_
Danzaburou
19
6 / 4 / 9
13,512
676
17,429
13,903
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayAthenaGilgameshSetTyr

VS

Bans
TiamatJanusArtemisRaijinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 11 / 0
8,375
419
7,079
23,555
11,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 9 / 3
8,250
413
6,079
17,685
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 5
7,703
385
5,980
17,489
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
16
0 / 6 / 4
9,399
470
6,793
17,488
5,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
sam-mesita
Merlin
16
4 / 10 / 0
10,313
516
10,596
15,814
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
41
Kills
6
7
Deaths
41
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
11
0
0
W
Fafnir
0
0
4
2
L
1
9
3
0.28
W
Chang'e
PachuLord
Chang'e
14
1
8
18
L
1
5
5
0.7
W
Bellona
Spicy Dang
Bellona
9
0
13
15.5
W
12
2
9
8.25
W
Danzaburou
bvsedxjay_
Danzaburou
6
4
9
2.63
L
Apollo
0
6
4
0.33
L
Merlin
sam-mesita
Merlin
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,639
Damage
36,527
72,297
Taken
92,031
43,561
Mitigated
44,670
34,018
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,079
2,678
0
6,548
23,555
11,480
0
2,931
20,624
0
49,313
W
Fafnir
866
214
749
1,347
7,888
7,085
0
1,387
6,501
6,261
0
L
6,079
1,714
0
595
17,685
5,622
0
4,002
13,683
0
51,778
W
Chang'e
PachuLord
Chang'e
21,576
1,030
2,936
10,395
16,512
6,480
633
5,784
10,300
128,734
0
L
5,980
434
0
3,290
17,489
16,602
225
5,835
11,654
18,850
0
W
Bellona
Spicy Dang
Bellona
18,928
6,202
0
5,460
18,008
16,587
5,959
2,688
15,320
2,894
85,623
W
11,840
8,110
0
7,303
15,986
7,643
3,291
3,473
12,513
0
91,933
W
Danzaburou
bvsedxjay_
Danzaburou
17,429
6,918
0
5,828
13,903
5,766
6,395
3,098
10,805
0
90,297
L
Apollo
6,793
4,090
0
6,367
17,488
5,137
236
1,103
16,385
0
81,285
L
Merlin
sam-mesita
Merlin
10,596
236
0
730
15,814
5,829
0
9,567
6,247
68,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,529
Gold Earned
44,040
660
Minions Killed
458
0
Camps Cleared
0
1,876,110
Distance Traveled
1,656,644
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,375
419
86
4
0
322,420
1
W
Fafnir
9,099
455
8
0
0
251,285
3
L
Loki
8,250
413
86
4
0
361,186
2
W
Chang'e
14,377
719
180
9
0
426,213
4
L
Sobek
7,703
385
11
1
0
324,872
0
W
Bellona
14,149
707
189
9
0
421,415
3
W
Arachne
13,392
670
144
7
0
451,190
5
W
Danzaburou
13,512
676
139
7
0
326,007
2
L
Apollo
9,399
470
149
7
0
331,007
3
L
Merlin
10,313
516
126
6
0
317,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role