Player Matchup

Baron Samedi
Baron Samedi
Carry Mainn
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,902 Elo+
Solo
Hel
Hel
Jawcy
Hel
Level 24
God Stats
24W - 23L
1,449 SR
Queue Stats
287W - 271L
1,641 Elo+
Party 2
Cupid
Cupid
LittleMeatGamer
Cupid
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
262W - 173L
1,710 Elo+
Solo
Anubis
Anubis
Oodam
Anubis
Level 19
God Stats
19W - 15L
1,662 SR
Queue Stats
270W - 240L
1,660 Elo+
Party 2
Fenrir
Fenrir
Ëchð
Fenrir
Level 18
God Stats
1W - 1L
1,469 SR
Queue Stats
19W - 10L
1,707 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,724 Elo+

VS

Team Averages
Level 16
1,542 SR
1,672 Elo+
Merlin
Merlin
DuoLaneFeeding
Merlin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 54L
1,623 Elo+
Party 1
Odin
Odin
Heimjorm
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 34L
1,696 Elo+
Party 1
Ymir
Ymir
NotTrollingBro
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,619 Elo+
Solo
Artemis
Artemis
TheTommee
Artemis
Level 23
God Stats
10W - 7L
1,712 SR
Queue Stats
197W - 177L
1,627 Elo+
Solo
Chaac
Chaac
bborden23
Chaac
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carry Mainn
Baron Samedi
11
1 / 2 / 5
7,102
592
7,524
10,631
5,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Jawcy
Hel
9
0 / 1 / 0
5,310
443
1,584
3,461
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 2
6,857
571
4,842
7,482
1,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Oodam
Anubis
14
3 / 0 / 2
7,839
653
8,443
5,124
2,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Ëchð
Fenrir
12
7 / 1 / 3
7,892
658
8,006
7,756
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,885
574
6,402
6,475
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
9
0 / 3 / 1
5,594
466
2,753
7,061
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 3
5,435
453
3,681
10,771
6,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
TheTommee
Artemis
12
3 / 1 / 0
6,790
566
5,356
5,584
1,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
bborden23
Chaac
11
0 / 3 / 0
5,791
483
921
10,096
4,965
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carry Mainn
Baron Samedi
1
2
5
1.75
L
3
2
0
1.5
L
Odin
0
3
1
0.17
W
Hel
Jawcy
Hel
0
1
0
0
W
0
2
2
0.5
L
0
2
3
0.75
W
Anubis
Oodam
Anubis
3
0
2
4
L
Artemis
TheTommee
Artemis
3
1
0
3
L
Chaac
bborden23
Chaac
0
3
0
0
W
Fenrir
Ëchð
Fenrir
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
19,113
34,454
Taken
39,987
14,248
Mitigated
16,549
21,218
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carry Mainn
Baron Samedi
7,524
1,098
350
4,680
10,631
5,766
0
5,863
4,768
43,216
0
L
6,402
289
0
1,076
6,475
1,952
0
4,731
1,744
43,476
0
L
Odin
2,753
925
0
1,895
7,061
1,875
0
3,010
4,051
0
27,825
W
Hel
Jawcy
Hel
1,584
548
2,005
2,264
3,461
1,050
39
1,554
1,907
11,590
0
W
4,842
3,050
0
2,821
7,482
1,669
0
688
6,794
0
52,399
L
3,681
1,221
0
1,922
10,771
6,221
0
4,115
6,656
16,903
0
W
Anubis
Oodam
Anubis
8,443
625
0
4,306
5,124
2,868
524
1,020
4,104
55,863
0
L
Artemis
TheTommee
Artemis
5,356
3,066
0
2,527
5,584
1,536
0
563
5,021
0
47,047
L
Chaac
bborden23
Chaac
921
259
0
3,270
10,096
4,965
0
5,132
4,964
0
30,787
W
Fenrir
Ëchð
Fenrir
8,006
2,502
0
4,792
7,756
2,895
0
958
6,798
0
46,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
30,495
396
Minions Killed
341
0
Camps Cleared
0
1,153,444
Distance Traveled
1,118,657
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,102
592
81
7
0
219,579
3
L
Merlin
6,885
574
90
8
0
226,755
5
L
Odin
5,594
466
53
4
0
239,631
4
W
Hel
5,310
443
37
3
0
237,512
0
W
Cupid
6,857
571
102
9
0
214,787
3
L
Ymir
5,435
453
24
2
0
221,925
3
W
Anubis
7,839
653
104
9
0
218,434
3
L
Artemis
6,790
566
99
8
0
228,172
5
L
Chaac
5,791
483
75
6
0
202,174
2
W
Fenrir
7,892
658
72
6
0
263,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role