Player Matchup

Chaac
Chaac
BeanKing__
Chaac
Level 106
God Stats
4W - 4L
1,137 SR
Queue Stats
52W - 56L
1,385 Elo+
Party 1
Merlin
Merlin
JesscoUwU
Merlin
Level 108
God Stats
10W - 8L
1,389 SR
Queue Stats
70W - 83L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
JesseRobster
Nu Wa
Level 48
God Stats
2W - 1L
1,244 SR
Queue Stats
20W - 32L
1,251 Elo+
Party 1
King Arthur
King Arthur
Raooool_
King Arthur
Level 69
God Stats
14W - 14L
1,575 SR
Queue Stats
35W - 30L
1,403 Elo+
Party 1
Skadi
Skadi
rkelly007
Skadi
Level 16
God Stats
2W - 1L
1,526 SR
Queue Stats
5W - 9L
1,030 Elo+
Solo
Team Averages
Level 69
1,374 SR
1,300 Elo+

VS

Team Averages
Level 108
1,601 SR
1,397 Elo+
Baron Samedi
Baron Samedi
AhoyManoy
Baron Samedi
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 197L
1,430 Elo+
Solo
Mulan
Mulan
NaoTIMPorta
Mulan
Level 127
God Stats
0W - 4L
1,511 SR
Queue Stats
177W - 159L
1,427 Elo+
Solo
Bastet
Bastet
YourBoiAnon
Bastet
Level 87
God Stats
1W - 3L
1,688 SR
Queue Stats
6W - 11L
1,273 Elo+
Party 2
Set
Set
legittrash2043
Set
Level 109
God Stats
1W - 1L
1,847 SR
Queue Stats
65W - 65L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
lwhar178
Danzaburou
Level 129
God Stats
8W - 9L
1,459 SR
Queue Stats
32W - 32L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 15
9,746
886
11,782
11,760
7,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
JesscoUwU
Merlin
17
12 / 2 / 5
11,416
1,038
14,796
8,159
3,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 9
9,715
883
10,902
3,851
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Raooool_
King Arthur
15
2 / 0 / 12
8,866
806
4,499
10,943
8,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
rkelly007
Skadi
15
3 / 3 / 9
8,966
815
6,665
5,422
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhoyManoy
Baron Samedi
15
3 / 5 / 0
8,939
813
6,946
12,195
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 3 / 2
7,853
714
5,912
14,370
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
12
1 / 4 / 2
7,107
646
3,583
9,791
2,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 6 / 2
6,672
607
5,076
8,814
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lwhar178
Danzaburou
12
0 / 7 / 1
6,693
608
2,766
10,542
3,023
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
25
Kills
6
6
Deaths
25
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AhoyManoy
Baron Samedi
3
5
0
0.6
W
Chaac
3
1
15
10.5
W
Merlin
JesscoUwU
Merlin
12
2
5
7.25
W
5
0
9
9.5
L
2
3
2
1
W
King Arthur
Raooool_
King Arthur
2
0
12
8
L
Bastet
1
4
2
0.5
L
0
6
2
0.17
L
Danzaburou
lwhar178
Danzaburou
0
7
1
0.07
W
Skadi
rkelly007
Skadi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
24,283
40,135
Taken
55,712
22,607
Mitigated
26,278
15,535
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AhoyManoy
Baron Samedi
6,946
37
324
2,718
12,195
5,529
1
3,384
8,811
37,437
0
W
Chaac
11,782
2,691
272
7,107
11,760
7,275
2,422
2,653
8,828
0
37,502
W
Merlin
JesscoUwU
Merlin
14,796
681
148
2,491
8,159
3,924
625
1,613
6,287
37,969
0
W
10,902
5,220
498
540
3,851
1,368
628
1,137
2,714
29,307
0
L
5,912
376
0
714
14,370
11,745
0
6,877
7,493
0
14,849
W
King Arthur
Raooool_
King Arthur
4,499
122
385
4,094
10,943
8,032
482
409
10,402
0
17,116
L
Bastet
3,583
222
0
0
9,791
2,711
0
5,893
3,898
0
10,503
L
5,076
1,594
0
290
8,814
3,270
0
3,929
4,885
0
17,055
L
Danzaburou
lwhar178
Danzaburou
2,766
353
0
471
10,542
3,023
0
5,615
4,927
0
21,787
W
Skadi
rkelly007
Skadi
6,665
3,781
0
0
5,422
2,008
3,120
1,555
3,786
0
24,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
37,264
250
Minions Killed
159
11
Camps Cleared
3
1,088,159
Distance Traveled
812,167
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,939
813
55
5
0
158,759
2
W
Chaac
9,746
886
67
6
2
243,681
2
W
Merlin
11,416
1,038
56
5
5
203,674
2
W
Nu Wa
9,715
883
49
4
2
195,934
0
L
Mulan
7,853
714
18
2
3
160,477
3
W
King Arthur
8,866
806
32
3
1
258,040
2
L
Bastet
7,107
646
18
2
0
166,844
0
L
Set
6,672
607
31
3
0
168,781
1
L
Danzaburou
6,693
608
37
3
0
157,306
0
W
Skadi
8,966
815
46
4
1
186,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role