Player Matchup

Kukulkan
Kukulkan
A Sharkin BB
Kukulkan
Level 25
God Stats
21W - 39L
1,172 SR
Queue Stats
211W - 248L
1,306 Elo+
Solo
Da Ji
Da Ji
Jaysamyers
Da Ji
Level 27
God Stats
59W - 52L
1,537 SR
Queue Stats
118W - 116L
1,431 Elo+
Solo
Cerberus
Cerberus
nando357
Cerberus
Level 8
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 19L
1,167 Elo+
Solo
Zeus
Zeus
tats1201
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,183 Elo+
Solo
Mercury
Mercury
thegreatmidoriya
Mercury
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 5L
1,297 Elo+
Solo
Team Averages
Level 15
1,361 SR
1,277 Elo+

VS

Team Averages
Level 20
1,391 SR
1,294 Elo+
Morgan Le Fay
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
Level 11
God Stats
43W - 35L
1,245 SR
Queue Stats
281W - 277L
1,339 Elo+
Solo
King Arthur
King Arthur
MG_SadBoi
King Arthur
Level 8
God Stats
2W - 2L
1,501 SR
Queue Stats
3W - 7L
1,118 Elo+
Solo
Sun Wukong
Sun Wukong
Rafa maximof
Sun Wukong
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,274 Elo+
Solo
Ares
Ares
YaBoiMarvee
Ares
Level 28
God Stats
2W - 3L
1,269 SR
Queue Stats
69W - 65L
1,395 Elo+
Solo
Zeus
Zeus
andreslara11
Zeus
Level 24
God Stats
66W - 64L
1,441 SR
Queue Stats
92W - 93L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Sharkin BB
Kukulkan
16
0 / 3 / 0
10,231
787
6,638
10,814
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
18
1 / 10 / 1
11,336
872
9,348
17,016
6,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
nando357
Cerberus
16
0 / 3 / 1
9,882
760
974
4,313
2,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
16
0 / 11 / 3
11,070
852
3,714
16,853
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 12 / 1
12,456
958
15,475
25,750
7,800
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
20
12 / 0 / 15
14,054
1,081
18,381
5,055
2,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MG_SadBoi
King Arthur
17
1 / 1 / 3
10,084
776
981
2,378
977
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Rafa maximof
Sun Wukong
20
6 / 1 / 18
13,352
1,027
9,712
13,893
13,429
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 0 / 18
12,623
971
14,094
8,473
13,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 4 / 15
14,813
1,139
20,874
11,564
6,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
108
6
Kills
39
39
Deaths
6
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A Sharkin BB
Kukulkan
0
3
0
0
W
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
12
0
15
19.5
L
Da Ji
1
10
1
0.15
W
King Arthur
MG_SadBoi
King Arthur
1
1
3
2.5
W
Sun Wukong
Rafa maximof
Sun Wukong
6
1
18
15
W
8
0
18
17
W
12
4
15
4.88
L
Cerberus
nando357
Cerberus
0
3
1
0.17
L
Zeus
0
11
3
0.14
L
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
64,042
74,746
Taken
41,363
25,390
Mitigated
36,519
662
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A Sharkin BB
Kukulkan
6,638
247
0
89
10,814
3,312
0
9,133
1,681
23,600
0
W
Morgan Le Fay
DibellaFrost31
Morgan Le Fay
18,381
902
0
381
5,055
2,382
0
1,701
3,354
35,085
0
L
Da Ji
9,348
2,128
0
0
17,016
6,529
0
10,939
6,077
0
29,271
W
King Arthur
MG_SadBoi
King Arthur
981
582
0
0
2,378
977
0
428
1,950
0
2,183
W
Sun Wukong
Rafa maximof
Sun Wukong
9,712
1,952
0
640
13,893
13,429
0
3,356
10,537
0
40,171
W
14,094
420
0
0
8,473
13,172
0
2,739
5,734
19,532
0
W
20,874
2,987
0
535
11,564
6,559
0
3,102
8,462
44,701
0
L
Cerberus
nando357
Cerberus
974
0
0
495
4,313
2,139
0
1,690
2,623
12,435
0
L
Zeus
3,714
875
0
78
16,853
5,610
0
12,362
4,491
23,913
0
L
15,475
10,910
0
0
25,750
7,800
0
19,225
6,093
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,975
Gold Earned
64,926
185
Minions Killed
199
8
Camps Cleared
2
900,630
Distance Traveled
1,101,185
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,231
787
31
2
0
191,432
1
W
Morgan Le Fay
14,054
1,081
37
3
0
272,371
0
L
Da Ji
11,336
872
33
3
1
211,331
0
W
King Arthur
10,084
776
3
0
1
63,529
0
W
Sun Wukong
13,352
1,027
89
7
0
308,455
0
W
Ares
12,623
971
12
1
1
252,382
0
W
Zeus
14,813
1,139
58
4
0
204,448
0
L
Cerberus
9,882
760
38
3
0
55,174
1
L
Zeus
11,070
852
40
3
6
159,740
0
L
Mercury
12,456
958
43
3
1
282,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role