Player Matchup

Apollo
Apollo
Fayetonix
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,448 Elo+
Party 1
Sol
Sol
l Cryosin l
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
selym123
The Morrigan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 105L
1,363 Elo+
Party 2
Ra
Ra
sumobuddhafx
Ra
Level 25
God Stats
7W - 3L
1,740 SR
Queue Stats
142W - 217L
1,461 Elo+
Party 2
Bastet
Bastet
yoeski
Bastet
Level 110
God Stats
2W - 2L
1,427 SR
Queue Stats
44W - 44L
1,624 Elo+
Party 1
Team Averages
Level 43
1,533 SR
1,455 Elo+

VS

Team Averages
Level 74
1,635 SR
1,472 Elo+
Hun Batz
Hun Batz
Do_UKno_DaWae
Hun Batz
Level 160
God Stats
1W - 1L
1,875 SR
Queue Stats
19W - 32L
1,464 Elo+
Party 3
Izanami
Izanami
Fleetheart
Izanami
Level 23
God Stats
3W - 1L
1,799 SR
Queue Stats
38W - 34L
1,471 Elo+
Party 3
Jing Wei
Jing Wei
Hunter-Mordecai
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,412 Elo+
Party 3
Artemis
Artemis
Millzaust
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,360 Elo+
Solo
Achilles
Achilles
Nephlem
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fayetonix
Apollo
14
2 / 6 / 9
9,081
699
7,605
11,125
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 8 / 6
8,859
681
6,098
12,686
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
selym123
The Morrigan
13
1 / 7 / 7
8,101
623
6,720
8,787
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 11
10,376
798
10,551
10,519
9,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
yoeski
Bastet
18
8 / 5 / 5
11,603
893
9,888
16,502
26,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Do_UKno_DaWae
Hun Batz
16
1 / 4 / 25
10,324
794
10,367
13,243
12,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Fleetheart
Izanami
19
9 / 2 / 13
11,673
898
12,075
8,594
4,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
18 / 2 / 9
12,810
985
14,877
7,684
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Millzaust
Artemis
14
1 / 6 / 18
9,212
709
11,693
10,431
4,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Achilles
Nephlem
Achilles
16
1 / 4 / 22
9,647
742
5,748
13,404
12,308
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
16
Kills
30
30
Deaths
18
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Do_UKno_DaWae
Hun Batz
1
4
25
3.38
L
Apollo
Fayetonix
Apollo
2
6
9
1.08
W
Izanami
Fleetheart
Izanami
9
2
13
7.75
W
Jing Wei
18
2
9
11.25
W
Artemis
Millzaust
Artemis
1
6
18
1.67
W
Achilles
Nephlem
Achilles
1
4
22
3
L
3
8
6
0.75
L
The Morrigan
selym123
The Morrigan
1
7
7
0.64
L
2
4
11
1.88
L
Bastet
yoeski
Bastet
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
54,760
59,619
Taken
53,356
49,389
Mitigated
37,873
16,594
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Do_UKno_DaWae
Hun Batz
10,367
356
116
2,815
13,243
12,602
0
3,496
9,747
0
17,821
L
Apollo
Fayetonix
Apollo
7,605
3,859
696
890
11,125
4,560
659
0
11,125
0
10,716
W
Izanami
Fleetheart
Izanami
12,075
8,122
1,173
2,923
8,594
4,915
3,740
3,213
5,381
0
49,117
W
Jing Wei
14,877
11,973
957
2,615
7,684
3,988
1,236
2,455
5,229
0
35,410
W
Artemis
Millzaust
Artemis
11,693
6,037
772
1,530
10,431
4,060
516
5,879
4,552
0
24,886
W
Achilles
Nephlem
Achilles
5,748
2,074
0
2,439
13,404
12,308
363
6,254
7,150
0
12,662
L
6,098
1,692
352
1,107
12,686
4,857
685
0
12,686
12,561
0
L
The Morrigan
selym123
The Morrigan
6,720
1,531
320
382
8,787
3,659
0
0
8,725
10,738
3,160
L
10,551
920
4,515
2,706
10,519
9,774
608
0
10,519
47,717
0
L
Bastet
yoeski
Bastet
9,888
3,185
1,931
3,695
16,502
26,539
351
0
16,502
0
12,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
53,666
126
Minions Killed
179
0
Camps Cleared
0
1,078,183
Distance Traveled
1,192,003
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,324
794
13
1
0
260,159
1
L
Apollo
9,081
699
20
2
0
222,363
0
W
Izanami
11,673
898
65
5
0
235,217
0
W
Jing Wei
12,810
985
54
4
0
250,587
0
W
Artemis
9,212
709
30
2
0
198,919
1
W
Achilles
9,647
742
17
1
0
247,121
3
L
Sol
8,859
681
11
1
0
200,365
0
L
The Morrigan
8,101
623
13
1
0
184,764
0
L
Ra
10,376
798
78
6
0
208,931
0
L
Bastet
11,603
893
4
0
0
261,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role