Player Matchup

Nu Wa
Nu Wa
AkameBlake
Nu Wa
Level 18
God Stats
22W - 23L
1,602 SR
Queue Stats
36W - 46L
1,438 Elo+
Solo
Ymir
Ymir
Honkoil
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,425 Elo+
Party 1
Fenrir
Fenrir
JoaoLucas285043
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Hera
Hera
Tkyogre
Hera
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
23W - 29L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
ggvinisoares
Heimdallr
Level 7
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Team Averages
Level 10
1,532 SR
1,397 Elo+

VS

Team Averages
Level 22
1,599 SR
1,492 Elo+
Bastet
Bastet
 
Bastet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HellBoxer
Kuzenbo
Level 27
God Stats
9W - 2L
1,797 SR
Queue Stats
78W - 56L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
Vardigiil
Sun Wukong
Level 27
God Stats
4W - 2L
1,369 SR
Queue Stats
68W - 76L
1,472 Elo+
Solo
Cernunnos
Cernunnos
ssgonds
Cernunnos
Level 29
God Stats
13W - 15L
1,494 SR
Queue Stats
151W - 195L
1,464 Elo+
Solo
Kukulkan
Kukulkan
yooulcocoloco
Kukulkan
Level 8
God Stats
3W - 0L
1,834 SR
Queue Stats
15W - 8L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 4 / 5
10,050
838
9,269
13,205
4,338
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Honkoil
Ymir
17
0 / 7 / 6
10,144
845
7,029
22,628
24,567
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 10 / 3
10,426
869
9,638
22,821
11,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
Tkyogre
Hera
17
2 / 4 / 5
10,861
905
15,749
19,547
7,122
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ggvinisoares
Heimdallr
16
2 / 9 / 3
10,209
851
8,234
17,193
6,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
17 / 1 / 10
14,251
1,188
32,312
13,943
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
HellBoxer
Kuzenbo
19
2 / 2 / 24
11,486
957
11,254
17,873
20,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Vardigiil
Sun Wukong
19
2 / 2 / 19
11,355
946
8,645
12,488
9,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ssgonds
Cernunnos
19
6 / 2 / 19
11,883
990
19,911
10,918
3,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
yooulcocoloco
Kukulkan
19
7 / 0 / 9
12,579
1,048
18,589
3,276
1,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
7
Kills
34
34
Deaths
7
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
1
10
22
L
Nu Wa
1
4
5
0.88
W
Kuzenbo
HellBoxer
Kuzenbo
2
2
24
7
L
Ymir
Honkoil
Ymir
0
7
6
0.43
L
2
10
3
0.35
L
Hera
Tkyogre
Hera
2
4
5
1.13
W
Sun Wukong
Vardigiil
Sun Wukong
2
2
19
5.75
L
Heimdallr
ggvinisoares
Heimdallr
2
9
3
0.39
W
Cernunnos
ssgonds
Cernunnos
6
2
19
7.75
W
Kukulkan
yooulcocoloco
Kukulkan
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,919
Damage
90,711
95,394
Taken
58,498
54,636
Mitigated
40,536
3,149
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
32,312
10,182
0
1,229
13,943
5,034
0
7,130
6,813
0
43,681
L
Nu Wa
9,269
3,033
0
0
13,205
4,338
0
4,247
8,958
19,643
0
W
Kuzenbo
HellBoxer
Kuzenbo
11,254
3,600
0
5,239
17,873
20,422
0
7,979
9,894
18,807
0
L
Ymir
Honkoil
Ymir
7,029
1,509
0
0
22,628
24,567
0
7,225
15,248
26,045
0
L
9,638
2,674
0
399
22,821
11,629
0
5,783
17,038
0
16,519
L
Hera
Tkyogre
Hera
15,749
4,312
141
1,119
19,547
7,122
0
7,099
12,448
43,660
0
W
Sun Wukong
Vardigiil
Sun Wukong
8,645
951
0
1,657
12,488
9,994
0
6,874
5,614
0
33,013
L
Heimdallr
ggvinisoares
Heimdallr
8,234
5,278
0
1,490
17,193
6,980
0
5,334
11,859
0
21,804
W
Cernunnos
ssgonds
Cernunnos
19,911
9,506
0
39
10,918
3,834
0
8,105
2,813
0
41,884
W
Kukulkan
yooulcocoloco
Kukulkan
18,589
194
0
507
3,276
1,252
0
1,959
1,317
59,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
61,554
198
Minions Killed
243
2
Camps Cleared
3
952,191
Distance Traveled
1,292,515
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,251
1,188
28
2
0
330,672
0
L
Nu Wa
10,050
838
36
3
1
189,947
1
W
Kuzenbo
11,486
957
14
1
0
267,863
0
L
Ymir
10,144
845
34
3
0
201,686
0
L
Fenrir
10,426
869
25
2
1
218,842
1
L
Hera
10,861
905
65
5
0
185,377
0
W
Sun Wukong
11,355
946
62
5
2
242,539
0
L
Heimdallr
10,209
851
38
3
0
156,339
1
W
Cernunnos
11,883
990
42
4
0
211,933
0
W
Kukulkan
12,579
1,048
97
8
1
239,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role