Player Matchup

Ganesha
Ganesha
CosmicMemory
Ganesha
Level 160
God Stats
14W - 18L
1,383 SR
Queue Stats
554W - 553L
1,495 Elo+
Party 1
Fenrir
Fenrir
CurtDumbway
Fenrir
Level 107
God Stats
15W - 6L
1,910 SR
Queue Stats
481W - 452L
1,520 Elo+
Solo
Bellona
Bellona
DeftOne96
Bellona
Level 82
God Stats
13W - 16L
1,478 SR
Queue Stats
347W - 374L
1,443 Elo+
Party 1
Merlin
Merlin
FORCINITIUS
Merlin
Level 149
God Stats
12W - 8L
1,435 SR
Queue Stats
670W - 653L
1,471 Elo+
Party 1
Medusa
Medusa
PandaVilleguin
Medusa
Level 86
God Stats
22W - 26L
1,562 SR
Queue Stats
416W - 441L
1,409 Elo+
Party 1
Team Averages
Level 117
1,553 SR
1,468 Elo+

VS

Team Averages
Level 89
1,489 SR
1,509 Elo+
Ares
Ares
BBQsauce83
Ares
Level 73
God Stats
6W - 3L
1,535 SR
Queue Stats
579W - 582L
1,510 Elo+
Party 3
Anubis
Anubis
CaptiveAngels
Anubis
Level 107
God Stats
44W - 34L
1,573 SR
Queue Stats
103W - 94L
1,505 Elo+
Party 2
Apollo
Apollo
Littleham
Apollo
Level 65
God Stats
32W - 26L
1,569 SR
Queue Stats
65W - 67L
1,483 Elo+
Party 2
Bellona
Bellona
Rabitcoss
Bellona
Level 137
God Stats
8W - 12L
1,507 SR
Queue Stats
192W - 217L
1,539 Elo+
Solo
Da Ji
Da Ji
VWJetta
Da Ji
Level 64
God Stats
2W - 1L
1,260 SR
Queue Stats
305W - 322L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CosmicMemory
Ganesha
9
0 / 5 / 7
6,169
411
4,000
13,920
10,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
11
4 / 3 / 2
7,180
479
5,009
12,087
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
DeftOne96
Bellona
12
1 / 7 / 1
7,058
471
2,789
13,609
7,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
12
4 / 6 / 3
7,356
490
7,185
7,078
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
8,387
559
5,172
9,716
2,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
7,884
526
5,682
9,491
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
13 / 0 / 5
10,240
683
15,941
6,884
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Littleham
Apollo
13
0 / 3 / 7
7,768
518
2,553
9,890
3,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Rabitcoss
Bellona
16
7 / 2 / 7
9,594
640
11,995
7,862
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
VWJetta
Da Ji
12
4 / 5 / 7
8,222
548
5,194
11,556
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
25
25
Deaths
12
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
13
0
5
15.5
L
Ganesha
CosmicMemory
Ganesha
0
5
7
0.7
L
Fenrir
4
3
2
1.67
L
Bellona
DeftOne96
Bellona
1
7
1
0.21
L
Merlin
4
6
3
0.92
W
Apollo
Littleham
Apollo
0
3
7
1.17
L
3
4
1
0.88
W
Bellona
Rabitcoss
Bellona
7
2
7
5.25
W
Da Ji
VWJetta
Da Ji
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
41,365
56,410
Taken
45,683
27,818
Mitigated
24,358
6,212
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,682
691
0
1,577
9,491
7,247
0
2,631
6,860
28,307
0
W
15,941
1,467
0
5,202
6,884
3,541
818
3,369
3,443
68,702
0
L
Ganesha
CosmicMemory
Ganesha
4,000
394
0
0
13,920
10,485
27
6,564
7,356
12,090
0
L
Fenrir
5,009
703
0
3,206
12,087
4,494
0
5,818
6,269
0
35,682
L
Bellona
DeftOne96
Bellona
2,789
781
0
550
13,609
7,723
39
3,302
10,307
0
32,813
L
Merlin
7,185
364
0
280
7,078
2,203
0
3,278
3,800
42,239
0
W
Apollo
Littleham
Apollo
2,553
1,158
0
4,511
9,890
3,127
1,192
1,305
8,585
0
54,009
L
5,172
2,468
0
2,176
9,716
2,913
697
2,723
6,993
0
48,816
W
Bellona
Rabitcoss
Bellona
11,995
5,084
0
1,773
7,862
6,643
620
1,372
6,490
0
56,949
W
Da Ji
VWJetta
Da Ji
5,194
2,314
0
1,220
11,556
3,800
0
2,398
9,120
0
43,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
43,708
333
Minions Killed
425
0
Camps Cleared
0
1,357,093
Distance Traveled
1,417,510
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,884
526
41
3
0
281,632
3
W
Anubis
10,240
683
116
8
0
273,183
3
L
Ganesha
6,169
411
9
1
0
273,970
4
L
Fenrir
7,180
479
72
5
0
305,154
5
L
Bellona
7,058
471
71
5
0
252,582
1
L
Merlin
7,356
490
74
5
0
250,414
0
W
Apollo
7,768
518
91
6
0
283,311
4
L
Medusa
8,387
559
107
7
0
274,973
4
W
Bellona
9,594
640
108
7
0
308,529
5
W
Da Ji
8,222
548
69
5
0
270,855
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role