Player Matchup

Medusa
Medusa
MuhRiz
Medusa
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 17L
1,434 Elo+
Party 3
Cabrakan
Cabrakan
StinkyPooty
Cabrakan
Level 28
God Stats
4W - 1L
1,780 SR
Queue Stats
31W - 22L
1,513 Elo+
Party 2
He Bo
He Bo
TheDoinkenator
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 28L
1,685 Elo+
Party 2
Danzaburou
Danzaburou
pinkyyy0015
Danzaburou
Level 29
God Stats
8W - 4L
1,522 SR
Queue Stats
14W - 11L
1,449 Elo+
Solo
Athena
Athena
tomasviagra
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,620 Elo+
Party 3
Team Averages
Level 21
1,561 SR
1,540 Elo+

VS

Team Averages
Level 52
1,482 SR
1,413 Elo+
Sylvanus
Sylvanus
FourInchHood
Sylvanus
Level 67
God Stats
42W - 43L
1,520 SR
Queue Stats
155W - 165L
1,460 Elo+
Party 1
Anubis
Anubis
GhostPantScreams
Anubis
Level 8
God Stats
4W - 6L
1,356 SR
Queue Stats
5W - 10L
1,267 Elo+
Party 1
Bellona
Bellona
LinusSegsTips
Bellona
Level 139
God Stats
11W - 4L
1,754 SR
Queue Stats
254W - 272L
1,481 Elo+
Party 1
Neith
Neith
MrMahulu
Neith
Level 29
God Stats
3W - 7L
1,281 SR
Queue Stats
32W - 51L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
ReallyBadCern
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 84L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MuhRiz
Medusa
13
3 / 5 / 4
9,568
504
4,699
11,682
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
StinkyPooty
Cabrakan
18
15 / 4 / 12
12,565
661
19,363
17,534
13,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 5 / 13
11,367
598
24,051
20,031
8,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
pinkyyy0015
Danzaburou
16
8 / 4 / 13
11,405
600
15,110
17,818
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
14
3 / 5 / 4
9,513
501
2,821
13,199
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FourInchHood
Sylvanus
14
6 / 9 / 10
9,678
509
14,268
21,901
22,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 6 / 2
9,172
483
11,615
12,818
6,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
6 / 5 / 2
10,084
531
9,320
16,011
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
MrMahulu
Neith
13
4 / 8 / 6
8,589
452
7,328
14,228
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
12
2 / 12 / 5
8,125
428
5,296
17,839
16,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
40
Kills
22
23
Deaths
40
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FourInchHood
Sylvanus
6
9
10
1.22
L
4
6
2
0.83
L
Bellona
6
5
2
1.4
L
Neith
MrMahulu
Neith
4
8
6
0.88
W
Medusa
MuhRiz
Medusa
3
5
4
1
L
Guan Yu
2
12
5
0.38
W
Cabrakan
StinkyPooty
Cabrakan
15
4
12
5.25
W
11
5
13
3.5
W
Danzaburou
pinkyyy0015
Danzaburou
8
4
13
3.63
W
Athena
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,044
Damage
47,827
80,264
Taken
82,797
43,775
Mitigated
57,218
31,362
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FourInchHood
Sylvanus
14,268
3,486
1,025
5,808
21,901
22,054
291
12,870
9,031
38,470
8,804
L
11,615
201
0
4,800
12,818
6,168
852
6,642
6,176
48,786
0
L
Bellona
9,320
4,086
0
3,756
16,011
8,459
1,005
7,996
8,015
0
74,124
L
Neith
MrMahulu
Neith
7,328
3,175
0
2,097
14,228
4,473
13
7,559
6,669
0
33,743
W
Medusa
MuhRiz
Medusa
4,699
2,179
0
3,285
11,682
3,331
872
3,181
8,501
0
52,586
L
Guan Yu
5,296
1,141
50
1,222
17,839
16,064
0
11,310
6,529
0
25,752
W
Cabrakan
StinkyPooty
Cabrakan
19,363
2,714
0
8,616
17,534
13,858
1,400
6,683
10,851
70,744
0
W
24,051
2,032
0
9,748
20,031
8,586
1,069
7,826
12,205
72,146
0
W
Danzaburou
pinkyyy0015
Danzaburou
15,110
7,511
0
7,042
17,818
6,198
3,546
6,975
10,843
0
74,370
W
Athena
2,821
773
0
2,671
13,199
11,802
360
5,912
7,287
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,418
Gold Earned
45,648
415
Minions Killed
347
0
Camps Cleared
0
1,627,237
Distance Traveled
1,654,961
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,678
509
62
3
0
308,810
2
L
Anubis
9,172
483
75
4
0
284,550
4
L
Bellona
10,084
531
122
6
0
404,243
3
L
Neith
8,589
452
43
2
0
322,139
1
W
Medusa
9,568
504
90
5
0
290,590
5
L
Guan Yu
8,125
428
45
2
0
335,219
1
W
Cabrakan
12,565
661
120
6
0
329,407
6
W
He Bo
11,367
598
84
4
0
336,830
3
W
Danzaburou
11,405
600
105
6
0
325,319
2
W
Athena
9,513
501
16
1
0
345,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role