Player Matchup

Odin
Odin
DeathBlaze356
Odin
Level 48
God Stats
23W - 30L
1,355 SR
Queue Stats
604W - 638L
1,321 Elo+
Party 2
Sol
Sol
Squishbugs
Sol
Level 61
God Stats
0W - 3L
1,215 SR
Queue Stats
199W - 263L
1,443 Elo+
Solo
Kali
Kali
WoN1-retro_YT
Kali
Level 50
God Stats
7W - 6L
1,615 SR
Queue Stats
391W - 467L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
marinspidey
Danzaburou
Level 46
God Stats
9W - 12L
1,521 SR
Queue Stats
166W - 207L
1,432 Elo+
Solo
Hera
Hera
myadave
Hera
Level 102
God Stats
15W - 14L
1,535 SR
Queue Stats
410W - 470L
1,380 Elo+
Solo
Team Averages
Level 61
1,448 SR
1,381 Elo+

VS

Team Averages
Level 68
1,397 SR
1,473 Elo+
Serqet
Serqet
BaneQ2
Serqet
Level 69
God Stats
4W - 4L
1,168 SR
Queue Stats
140W - 120L
1,526 Elo+
Party 1
Tyr
Tyr
HenryHiIl
Tyr
Level 55
God Stats
4W - 6L
1,428 SR
Queue Stats
146W - 125L
1,511 Elo+
Party 1
Ares
Ares
Thunder281204
Ares
Level 37
God Stats
8W - 9L
1,426 SR
Queue Stats
46W - 49L
1,469 Elo+
Party 1
Apollo
Apollo
TrexGaming13
Apollo
Level 40
God Stats
9W - 8L
1,534 SR
Queue Stats
45W - 37L
1,533 Elo+
Party 1
Zeus
Zeus
binhosgsilva
Zeus
Level 138
God Stats
18W - 24L
1,428 SR
Queue Stats
199W - 244L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,252
481
3,998
8,811
2,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 6 / 0
6,615
509
3,073
7,552
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 5 / 0
6,308
485
2,453
10,051
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
marinspidey
Danzaburou
9
1 / 7 / 3
6,251
481
6,243
10,563
2,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
myadave
Hera
9
2 / 3 / 2
6,746
519
3,010
4,856
1,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BaneQ2
Serqet
13
11 / 1 / 7
8,433
649
9,525
6,374
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 4
7,802
600
6,335
9,068
6,904
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 7
7,071
544
4,430
7,629
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
11
4 / 3 / 3
6,944
534
4,441
6,232
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 6
8,013
616
3,531
5,426
1,939
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
26
26
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
BaneQ2
Serqet
11
1
7
14.5
L
0
5
2
0.2
W
5
0
4
7
L
1
6
0
0.17
W
1
0
7
4.5
W
Apollo
4
3
3
1.83
L
1
5
0
0.2
W
5
1
6
8
L
Danzaburou
marinspidey
Danzaburou
1
7
3
0.36
L
Hera
myadave
Hera
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
28,262
41,833
Taken
34,729
11,404
Mitigated
16,946
7,015
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BaneQ2
Serqet
9,525
2,286
0
969
6,374
2,226
1,869
1,097
5,199
0
39,728
L
3,998
396
190
736
8,811
2,445
271
882
7,316
0
22,687
W
6,335
1,424
0
2,831
9,068
6,904
596
1,178
7,846
0
45,255
L
3,073
848
0
554
7,552
1,874
0
1,751
5,525
29,938
0
W
4,430
157
0
3,404
7,629
4,242
546
2,052
5,537
16,605
0
W
Apollo
4,441
2,640
0
1,475
6,232
1,635
1,167
541
5,691
0
34,345
L
2,453
774
0
1,415
10,051
2,656
0
2,108
7,759
0
28,063
W
3,531
947
164
2,605
5,426
1,939
1,204
947
4,373
47,370
0
L
Danzaburou
marinspidey
Danzaburou
6,243
3,391
48
2,193
10,563
2,465
0
1,809
8,754
0
30,393
L
Hera
myadave
Hera
3,010
815
419
1,460
4,856
1,964
0
1,411
3,445
19,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
38,263
244
Minions Killed
330
0
Camps Cleared
0
1,146,049
Distance Traveled
1,295,583
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,433
649
63
5
0
304,999
5
L
Odin
6,252
481
49
4
0
259,744
3
W
Tyr
7,802
600
71
5
0
262,188
0
L
Sol
6,615
509
57
4
0
241,544
0
W
Ares
7,071
544
23
2
0
254,673
2
W
Apollo
6,944
534
71
5
0
237,161
0
L
Kali
6,308
485
55
4
0
238,514
2
W
Zeus
8,013
616
102
8
0
236,562
0
L
Danzaburou
6,251
481
54
4
0
207,712
3
L
Hera
6,746
519
29
2
0
198,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role