Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BaffleBum69
Gilgamesh
Level 104
God Stats
7W - 15L
1,378 SR
Queue Stats
161W - 148L
1,547 Elo+
Party 2
Hades
Hades
BlueFtdBooby3
Hades
Level 35
God Stats
32W - 38L
1,421 SR
Queue Stats
80W - 100L
1,401 Elo+
Solo
Sobek
Sobek
DoctorDingaLang
Sobek
Level 155
God Stats
2W - 2L
1,552 SR
Queue Stats
486W - 403L
1,564 Elo+
Party 2
Mulan
Mulan
Ghost994
Mulan
Level 6
God Stats
9W - 5L
1,500 SR
Queue Stats
52W - 32L
1,621 Elo+
Party 2
Team Averages
Level 77
1,470 SR
1,527 Elo+

VS

Team Averages
Level 57
1,576 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
MeinSkrotum
Morgan Le Fay
Level 43
God Stats
23W - 18L
1,653 SR
Queue Stats
107W - 105L
1,444 Elo+
Party 3
Sol
Sol
Sproatum
Sol
Level 83
God Stats
1W - 1L
1,614 SR
Queue Stats
32W - 61L
1,443 Elo+
Party 1
Chaac
Chaac
rightonnn
Chaac
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 77L
1,378 Elo+
Party 1
King Arthur
King Arthur
xChinoSlayz
King Arthur
Level 59
God Stats
37W - 57L
1,510 SR
Queue Stats
717W - 752L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
xboxNOlife987
Zhong Kui
Level 77
God Stats
20W - 15L
1,602 SR
Queue Stats
189W - 221L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 0 / 2
7,921
566
8,671
6,228
2,023
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
BaffleBum69
Gilgamesh
15
8 / 0 / 3
9,032
645
6,971
7,525
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 1 / 2
7,862
562
6,347
7,240
3,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 8
7,469
534
5,437
10,364
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Ghost994
Mulan
13
6 / 4 / 4
8,301
593
6,478
9,543
3,040
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MeinSkrotum
Morgan Le Fay
12
1 / 3 / 1
7,107
508
3,692
6,228
2,035
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,335
453
5,026
9,257
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
rightonnn
Chaac
7
0 / 6 / 2
5,249
375
2,713
10,470
6,314
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xChinoSlayz
King Arthur
12
3 / 6 / 1
7,173
512
4,842
10,920
7,335
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zhong Kui
xboxNOlife987
Zhong Kui
11
1 / 5 / 2
6,465
462
7,115
12,131
7,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
24
Kills
6
6
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
2
5
W
Gilgamesh
BaffleBum69
Gilgamesh
8
0
3
9.5
W
4
1
2
5
W
2
1
8
6
W
Mulan
Ghost994
Mulan
6
4
4
2
L
Morgan Le Fay
MeinSkrotum
Morgan Le Fay
1
3
1
0.5
L
1
4
0
0.25
L
Chaac
rightonnn
Chaac
0
6
2
0.17
L
King Arthur
xChinoSlayz
King Arthur
3
6
1
0.58
L
Zhong Kui
xboxNOlife987
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
23,388
40,900
Taken
49,006
21,157
Mitigated
25,599
13,865
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,671
2,874
0
1,622
6,228
2,023
868
3,310
2,918
0
51,801
W
Gilgamesh
BaffleBum69
Gilgamesh
6,971
2,363
0
1,376
7,525
3,031
320
2,076
5,449
0
56,607
W
6,347
200
343
3,676
7,240
3,237
744
4,534
2,706
46,972
0
W
5,437
606
0
4,851
10,364
9,826
90
5,112
5,252
27,178
0
W
Mulan
Ghost994
Mulan
6,478
1,993
0
1,997
9,543
3,040
374
801
8,742
0
34,467
L
Morgan Le Fay
MeinSkrotum
Morgan Le Fay
3,692
148
0
767
6,228
2,035
301
3,387
2,841
43,610
0
L
5,026
1,608
0
3,010
9,257
2,379
225
695
8,562
35,492
0
L
Chaac
rightonnn
Chaac
2,713
667
230
2,253
10,470
6,314
0
5,096
5,374
0
11,198
L
King Arthur
xChinoSlayz
King Arthur
4,842
744
0
1,689
10,920
7,335
171
0
10,920
0
36,544
L
Zhong Kui
xboxNOlife987
Zhong Kui
7,115
358
54
3,838
12,131
7,536
0
2,606
9,525
39,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
32,329
413
Minions Killed
326
0
Camps Cleared
0
1,314,240
Distance Traveled
1,222,491
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,921
566
102
7
0
271,729
1
W
Gilgamesh
9,032
645
97
7
0
290,090
1
W
Hades
7,862
562
88
6
0
248,204
0
W
Sobek
7,469
534
45
3
0
257,018
7
W
Mulan
8,301
593
81
6
0
247,199
0
L
Morgan Le Fay
7,107
508
91
7
0
233,787
8
L
Sol
6,335
453
71
5
0
267,449
1
L
Chaac
5,249
375
18
1
0
209,883
2
L
King Arthur
7,173
512
76
5
0
238,670
0
L
Zhong Kui
6,465
462
70
5
0
272,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role