Player Matchup

Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Hayank
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
1,779 Elo+
Party 1
He Bo
He Bo
HéteroFlex
He Bo
Level 160
God Stats
1W - 1L
1,531 SR
Queue Stats
66W - 29L
1,751 Elo+
Party 1
Team Averages
Level 122
1,506 SR
1,606 Elo+

VS

Team Averages
Level 83
1,591 SR
1,535 Elo+
Bastet
Bastet
 
Bastet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hynahyuuga
Loki
Level 90
God Stats
1W - 0L
1,855 SR
Queue Stats
39W - 30L
1,498 Elo+
Solo
Discordia
Discordia
Inupi
Discordia
Level 122
God Stats
4W - 3L
1,828 SR
Queue Stats
362W - 233L
1,575 Elo+
Party 2
Ne Zha
Ne Zha
Uknöw
Ne Zha
Level 21
God Stats
1W - 1L
1,274 SR
Queue Stats
22W - 14L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 5 / 8
9,006
751
5,469
12,989
5,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
 
Hercules
14
3 / 5 / 5
8,868
739
7,358
23,231
19,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
 
Anhur
15
2 / 8 / 7
8,528
711
7,237
14,845
5,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Hayank
Ganesha
13
0 / 7 / 8
7,950
663
2,625
18,828
18,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 7 / 4
9,212
768
10,671
13,305
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
13 / 3 / 14
11,135
928
19,057
11,057
6,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
16
0 / 1 / 20
9,282
774
6,219
9,427
9,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 10
9,337
778
4,944
7,679
3,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Inupi
Discordia
19
7 / 1 / 21
10,728
894
29,911
6,136
2,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Uknöw
Ne Zha
17
8 / 5 / 10
10,438
870
17,289
10,840
5,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
13
Kills
32
32
Deaths
14
32
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
8
1.2
L
Hercules
 
Hercules
3
5
5
1.1
L
Anhur
 
Anhur
2
8
7
0.69
W
Bastet
 
Bastet
13
3
14
6.67
W
Khepri
 
Khepri
0
1
20
10
L
Ganesha
Hayank
Ganesha
0
7
8
0.57
W
4
4
10
2.25
L
6
7
4
1.14
W
Discordia
Inupi
Discordia
7
1
21
17.5
W
Ne Zha
Uknöw
Ne Zha
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
77,420
83,198
Taken
45,139
54,814
Mitigated
27,166
21,525
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,469
682
1,264
2,631
12,989
5,264
0
7,230
5,759
21,467
0
L
Hercules
 
Hercules
7,358
2,541
558
8,010
23,231
19,596
0
9,643
13,588
0
11,838
L
Anhur
 
Anhur
7,237
3,596
604
1,949
14,845
5,670
0
5,030
9,815
0
17,359
W
Bastet
 
Bastet
19,057
5,358
1,230
2,909
11,057
6,447
1,572
3,241
7,816
0
25,120
W
Khepri
 
Khepri
6,219
154
1,273
2,790
9,427
9,366
543
2,938
6,489
13,448
0
L
Ganesha
Hayank
Ganesha
2,625
524
929
1,767
18,828
18,623
0
9,141
9,687
5,589
0
W
4,944
1,186
0
1,440
7,679
3,370
665
4,683
2,996
0
11,020
L
10,671
134
1,258
2,555
13,305
5,661
48
5,086
8,219
23,240
0
W
Discordia
Inupi
Discordia
29,911
1,431
1,994
2,062
6,136
2,897
1,515
2,338
3,798
49,912
0
W
Ne Zha
Uknöw
Ne Zha
17,289
6,971
708
2,849
10,840
5,086
408
5,565
5,275
0
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
50,920
120
Minions Killed
108
0
Camps Cleared
0
1,017,920
Distance Traveled
1,199,611
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,006
751
36
3
0
194,997
0
L
Hercules
8,868
739
16
1
0
210,903
0
L
Anhur
8,528
711
36
3
0
186,069
0
W
Bastet
11,135
928
16
1
0
255,539
2
W
Khepri
9,282
774
14
1
0
224,361
0
L
Ganesha
7,950
663
0
0
0
210,843
0
W
Loki
9,337
778
20
2
0
251,678
0
L
He Bo
9,212
768
32
3
0
215,108
1
W
Discordia
10,728
894
39
3
0
254,052
3
W
Ne Zha
10,438
870
19
2
0
213,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role